From sam-users-owner@nvg.unit.no Sat Mar 2 18:00:43 1996 From: COLIN ANDERTON Organization: HSH, University of Nottingham To: sam-users@nvg.unit.no Date: Sat, 2 Mar 1996 17:58:36 GMT0BST Subject: RE: Colin Anderton (yahoo) Priority: normal X-Mailer: Pegasus Mail v3.22 Message-Id: <64DBA0B95@hhn1.hughall.nottingham.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1053 Lines: 30 > It's because Colin is in the middle of a passionate love affair with none > other than the gorgeous (so I'm told - never seen her) Isla Fisher. > > :) It's true. My secret is out. That's why FRED has been late recently. > There probably is a technical reason though, like the server not > responding to crappy confirm delivery messages. I mean, if you don't get > the message slammed back in your face I think that it's fairly safe to > assume that it was indeed delivered.... holding my breath to hear > otherwise. :) Yeah, they were. I was just pretending not to get them so I didn't have to talk to him. :) > BTW Colin, ta for mentioning that really brilliant story I told you in > the Freditorial - the screen I saw is the picture that was also on the > previous Fred with you and Tim sitting next to each other behind the Fred > stand. :) :) I DO NOT look like a girl on that photo! Ba****ds! > Sent the dosh yet James? Stop using the sam-users thingy for personal messages everyone. Tish. Love, Colin Anderton From imc Mon Mar 4 15:10:45 1996 Subject: FORMAT show To: sam-users@nvg.unit.no Date: Mon, 4 Mar 1996 15:10:45 +0000 (GMT) X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 74 Lines: 3 A friend enquires: how much would a stand cost at this April's show? imc From sam-users-owner@nvg.unit.no Mon Mar 4 16:09:51 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603041547.PAA19447@vision.soton.ac.uk> Subject: Re: FORMAT show To: sam-users@nvg.unit.no Date: Mon, 4 Mar 1996 15:47:43 +0000 (GMT) In-Reply-To: <9603041510.AA01704@booth61.ecs.ox.ac.uk> from "Ian.Collier@comlab.ox.ac.uk" at Mar 4, 96 03:10:45 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 350 Lines: 12 To quote Ian.Collier@comlab.ox.ac.uk: @/ A friend enquires: how much would a stand cost at this April's show? I heard about 30quid, but don't quote me on that. Does this mean Mnemotech are going to have a stand? ....@/ -- Tim Paveley - aka Unc of Sad Snail Productions Sad Snail Productions Web Site: http://www.soton.ac.uk/~tsp93ma/Coupe/snail/ From sam-users-owner@nvg.unit.no Tue Mar 5 12:52:40 1996 Date: 05 Mar 96 07:47:39 EST From: Andrew Collier <100751.545@compuserve.com> To: Sam users Subject: Format show Message-Id: <960305124738_100751.545_GHV48-4@CompuServe.COM> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 189 Lines: 7 Yesterday, someone replied: >I heard about 30quid, but don't quote me on that. Does this mean >Mnemotech are going to have a stand? What what what what what what? Nothing to do with me. From sam-users-owner@nvg.unit.no Tue Mar 5 12:52:50 1996 Date: 05 Mar 96 07:47:32 EST From: Andrew Collier <100751.545@compuserve.com> To: Sam users Subject: Aaarggh! Message-Id: <960305124731_100751.545_GHV48-1@CompuServe.COM> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 609 Lines: 14 Somehow I've broken the plastic cover which goes over the disk 2 slot... Short of buying a second disk-drive, does anybody know what I can do about it? Perhaps someone with two drives and has still got their old cover? Incidentally, the Compresser has finally decided to work (up to a point) and decompresses Huffman data at a speed of about 8K/second (that's about 3 times as fast as the previous version as seen in Showpics, FRED #65) Is there a list kept of values to put in ALLOCT? And if Simon would be good enough to reserve an FF-token for the COMPRESS keyword (and tell me which one it is...) asc From sam-users-owner@nvg.unit.no Tue Mar 5 15:22:58 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Tue, 5 Mar 1996 15:21:04 GMT Subject: Re: Aaarggh! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <2A76BEC484B@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 890 Lines: 22 >Somehow I've broken the plastic cover which goes over the disk 2 >slot... Short of buying a second disk-drive, does anybody know what I >can do about it? Perhaps someone with two drives and has still got >their old cover? So? I lost my plastic cover for Drive 2 in 1991 and my SAM still works perfectly. (Except once Dyzonium got lodged under a circuit board (Or something similar), inside my computer once, but it still worked even then..) ^^^^ TRUE STORY! ---------------------------------------------------------- |The standard signature file.. NEW VERSION! | ---------------------------------------------------------- |From : James R Curry | Date : 5 Mar | hc1jc@dmu.ac.uk | ---------------------------------------------------------- |Word of the day : Globular | Word of the week : Elusive | ---------------------------------------------------------- From imc Tue Mar 5 16:13:08 1996 Subject: Re: FORMAT show To: sam-users@nvg.unit.no Date: Tue, 5 Mar 1996 16:13:08 +0000 (GMT) In-Reply-To: <199603041547.PAA19447@vision.soton.ac.uk> from "tsp93ma@soton.ac.uk" at Mar 4, 96 03:47:43 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 260 Lines: 8 On Mon, 4 Mar 1996 15:47:43 +0000 (GMT), tsp93ma@soton.ac.uk said: > I heard about 30quid, but don't quote me on that. Does this mean > Mnemotech are going to have a stand? No, friend really did mean friend on this occasion. :-) It would be a WSS stand. imc From sam-users-owner@nvg.unit.no Wed Mar 6 20:11:26 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Wed, 6 Mar 1996 20:10:32 GMT Subject: Hello out there.. Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <2C43F892A02@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 507 Lines: 12 Is everyone DEAD? I'm getting like, one message a decade from this mailing list today... +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 6 Mar | hc1jc@dmu.ac.uk | +---------------------+---------------+------------------+ | Word of the day : Comedic | Word of the week : Elusive | +---------------------------+----------------------------+ From sam-users-owner@nvg.unit.no Fri Mar 8 11:05:30 1996 From: sh5655@bristol.ac.uk (SL. Harding) Message-Id: <199603081102.LAA01884@irix.bris.ac.uk> Subject: coupe2 ? To: sam-users@nvg.unit.no Date: Fri, 8 Mar 1996 11:02:15 +0000 (GMT) In-Reply-To: <2C43F892A02@sahara.cms.dmu.ac.uk> from "James R Curry" at Mar 6, 96 08:10:32 pm X-Mailer: ELM [version 2.4 PL21] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 451 Lines: 14 > > Is everyone DEAD? I'm getting like, one message a decade from this > mailing list today... > Good point. I nominate myself to start a conversation. Have the people working on the accelerator got in contact with SAMs original designers? It would be great if they could be working on a coupe2 to be sold and marketed as a higher spec machine with a built in accelerator. Is anyone buying new machines today? Numbly(as opposed to STEVE) From imc Fri Mar 8 12:54:17 1996 Subject: Re: civil disobedience time (fwd) To: sam-users@nvg.unit.no Date: Fri, 8 Mar 1996 12:54:17 +0000 (GMT) In-Reply-To: from "Simon Cooke" at Mar 8, 96 12:37:27 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 216 Lines: 7 On Fri, 08 Mar 1996 12:37:27 +0000, Simon Cooke said: > > Subject: abortion on the Internet You of all people should know better than to forward such a chain letter unsolicited to an unrelated mailing list... imc From imc Fri Mar 8 12:59:40 1996 Subject: Re: coupe2 ? To: sam-users@nvg.unit.no Date: Fri, 8 Mar 1996 12:59:40 +0000 (GMT) In-Reply-To: <199603081102.LAA01884@irix.bris.ac.uk> from "SL. Harding" at Mar 8, 96 11:02:15 am X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 603 Lines: 17 On Fri, 8 Mar 1996 11:02:15 +0000 (GMT), SL. Harding said: > > Is everyone DEAD? I'm getting like, one message a decade from this > > mailing list today... How can it be one message per decade _today_?... I think we should have a FAQ for this group, and the first question would be "Hello there? Is everybody dead?" :-) > Have the people working on the accelerator got in contact with > SAMs original designers? It would be great if they could be working on a > coupe2 to be sold and marketed as a higher spec machine with a built in > accelerator. Yes, Si, what happened to the S-squared? imc From sam-users-owner@nvg.unit.no Fri Mar 8 13:57:54 1996 Date: Fri, 8 Mar 1996 13:56:43 +0000 (GMT) From: Tim Wells To: sam-users@nvg.unit.no Subject: Re: Hello out there.. In-Reply-To: <2C43F892A02@sahara.cms.dmu.ac.uk> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 740 Lines: 22 > Is everyone DEAD? I'm getting like, one message a decade from this > mailing list today... Well, here something I would welcome a few comments on: My latest SAM project is a Chess playing program - nothing new, nothing fancy - just a version that makes the most of the SAMs capabilities. I already have some of the main routines written, and am now considering the user interface. What features would people like to see here - I assume some sort of mouse support would be popular, but is allowing changing of screen colours a bit of a gimmick? (I'm only considering a 2D view of the board at the moment.) As for the chess playing part, move lists? Ability to step through all moves made so far? Any opinions? Tim Wells. From sam-users-owner@nvg.unit.no Fri Mar 8 15:22:58 1996 Message-Id: <199603081517.QAA09994@sabre-wulf.nvg.unit.no> Subject: Re: civil disobedience time (fwd) To: sam-users@nvg.unit.no Date: Fri, 8 Mar 1996 15:16:41 +0100 (MET) Cc: Simon.Cooke@nessie.mcc.ac.uk (Simon Cooke) In-Reply-To: <9603081254.AA09260@boothp2.ecs.ox.ac.uk> from "Ian.Collier@comlab.ox.ac.uk" at Mar 8, 96 12:54:17 pm X-Mailer: ELM [version 2.4 PL21] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit From: Simon Cooke Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 390 Lines: 11 > On Fri, 08 Mar 1996 12:37:27 +0000, Simon Cooke said: > > > Subject: abortion on the Internet > > You of all people should know better than to forward such a chain letter > unsolicited to an unrelated mailing list... Sorry Ian... seems I made a major boo-boo with that one... especially as I found out off my american partner-in-crime that the email is effectively useless... Simon From sam-users-owner@nvg.unit.no Fri Mar 8 15:35:34 1996 Date: Fri, 8 Mar 1996 15:29:24 GMT Message-Id: <199603081529.PAA07090@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: Hello out there.. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1677 Lines: 35 Aha! Something I can witter on about to bore you all s***less! ;) >I already have some of the main routines written, and am now considering >the user interface. What features would people like to see here - I >assume some sort of mouse support would be popular, but is allowing >changing of screen colours a bit of a gimmick? You could perhaps have 2 or 3 colour options (black and white board and pieces, red and black board with ivory and black pieces, garish board with garish pieces?), and 2 or 3 sets of graphics for pieces (the flat simple diagrammatical ones used in things like newspaper chess puzzles, a similar one but with some nice shading, and a novelty one). For the controls, I'd suggest a smooth-moving pointer for mouse control and a square-by-square one for keyboard. Mouse users click-and-drag to move a piece, keyboard users select a square with the cursors, press SPACE/ENTER to pickup the piece, move it, then press again to drop it. If you don't want the program to have to move the selected piece's graphic around the screen, don't have click-and-drag, just make the piece flash or something when selected then move instantaneously when its new position is chosen. How about a black background, the board in the middle (filling the full height of the screen), with clocks, options (skill level, players, restart, take back etc.) and the game's logo etc. on the left and a move list on the right? Personally I'd also like a minimalist option which shows only the board until you click outside the board area or something, but that's because I'm an awkward git who hates clutter. Anyway, good luck, I hope it's soon up-and-playing!... Matt. From sam-users-owner@nvg.unit.no Fri Mar 8 16:42:47 1996 Date: Thu, 7 Mar 96 18:21:57 MET From: Stefan Drissen Subject: RE: Hello out there.. To: sam-users@nvg.unit.no X-Mailer: Chameleon - TCP/IP for Windows by NetManage, Inc. Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 4869 Lines: 102 >Is everyone DEAD? I'm getting like, one message a decade from this >mailing list today... Umm, excuse me. But that sentence is totally illogical captain. It is not possible to be able to evaluate that a decade has passed in one day. :) I think one of the reasons that everythings so quiet is that Simon is busy busy busy. So we've got nothing controversial to rant on about. I could do another one of my FRED reviews to break the silence - but I've got other things to do at the moment.... :( - did you say five pints Colin? Okay, the FRED 66 review. First up is a rather cool menu picture - unfortunately no coded menu, but a very stunning picture - I cannot believe that Colin Anderton was responsible for creating it - he's simply to crap for that. ;) The editorial contained an amazing load of crap, my version was stuffed so I sent it back to Colin. (just kidding - I must say that the page of garbage did give me a little flutter). On the page after the crap page Colin tells the whole FRED public that he is really a girl.... Next are the letters - Colin once again shows his incompetence. (I think, I can't remember what was in there...) Next up are the screens from the SAM gang at Alton towers - James Curry manages to look the wrong way again! These screens must be lovely memories for the people who went - for the rest of us though.... Sprinting straight onto a mouse library for SAM C. Must be useful for SAM C owners - I can't give my opinion on it though.... Then we get another classic Matt Round game - not written in Gamesmaster - GASP! but in basic - oops. Rather simple idea (as always) but worked out in a lovely fashion. It's based on the Space Invaders calculators that were around 10 years or so ago. You press a key to increment the "value" of your ship, pressing fire then wipes out all enemies with the same "value". Matt's version has five lines to make it more complicated and uses coloured shapes instead of numbers. Small gripe is that it is far too easy (but then that may be due to my immense experience with the calculator version - clocking it several times! (if that's not something to be proud of, then I don't know what is. :) )) To add some spice to the disc there is a demo by Robert Pain (aka Sphere I think). At first I thought, uh oh, a Robert Pain demo (having seen his last attempt on the Zodiac cover disc - in BASIC!). But it is rather nice - a 32 pix high scrolly (IMHO not too hard to do), and then a wonderful screen size scrolly with lot's of flashing colours. Problem is that I haven't figured out if he is simply scrolling in a mode 1 or 2 screen and using line interrupts to simply alter the palette, or is using software timing to change the palette and thus doing a border effect on the screen - like Andrew Colliers technically brilliant part in his Mnemodemo. Some rather nice music in the background - his previous stuff on etunes (last month) was better though. Umm, lemme think... next is E-Tunes (I think) with some rather neat tunes by David Laundon (I think it was) (where are all these I thinks coming from?) including the MGT Anthem Remix!, Postman Pat! and a few more tunes in the same genre. Then there's a rather nice module (nothing brilliant) and a very crap module (that's what you get with a 20k mod). Colin - check out my web page for names of some very cool mods (and play them on the decent version of the mod player). Jellytext was just about going into a rerun. For those of you who have missed an episode of SAMstreet this is your big chance to catch up with the action - the sixth episode also gives a bizarre twist to the plot. Plus as a new feature: Jellytext goes interactive! You decide what happens next month! Who tried to kill Trump Macdonald?! Then there's also a rather neat Scads game: Captain Cosmic. It is however incredibly difficult - I didn't have a clue how to get past certain bits - quickly "hacked" into the basic bit, gave myself infy lives and it was a doddle! I find it amazing that people write such large (and rather good) games with these games systems. Anyway, mum is moaning that it's dinner time - so that was that! L8R Stefan Drissen _____ ___ _ ___ ______ ___ ____ / _// \| | /\ | \ | _/ | /\ | \ _/ aka \_ \| || |__ / \| / | _|| |__ / \| / _| of ENTROPY /____/\___/\____\____\_|_\ |_| \____\____\_|_\___\ / \ / Email: drissen@pi.net http://www.pi.net/~drissen \ / Zevende Herven 6,5232 JZ 's-HERTOGENBOSCH,The Netherlands \ / telephone: +31-73-6414969 \ --------------------------------------------------------------- BTW shouldn't the: "are you going to Gloucester" discussions be starting up again soon? From imc Fri Mar 8 17:25:19 1996 Subject: Re: Hello out there.. To: sam-users@nvg.unit.no Date: Fri, 8 Mar 1996 17:25:19 +0000 (GMT) In-Reply-To: <199603081529.PAA07090@syntech.netwales.co.uk> from "Matt Round" at Mar 8, 96 03:29:24 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 545 Lines: 12 On Fri, 8 Mar 1996 15:29:24 GMT, Matt Round said: > For the controls, I'd suggest a smooth-moving pointer for mouse control and > a square-by-square one for keyboard. Mouse users click-and-drag to move a > piece, keyboard users select a square with the cursors, press SPACE/ENTER to > pickup the piece, move it, then press again to drop it. I'd rather type D7D5 than left-left-left-down-down-enter-up-up-enter. :-) For mouse, drag & drop can be of two types - one moves the whole piece around while the other just moves an outline of it. imc From sam-users-owner@nvg.unit.no Fri Mar 8 17:25:41 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603081725.RAA19524@vision.soton.ac.uk> Subject: The show To: sam-users@nvg.unit.no (Sam Coupe Mailing List) Date: Fri, 8 Mar 1996 17:24:56 +0000 (GMT) X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 315 Lines: 15 Who is likely to be going to the show? Shall we all wear stickers with our names on? We could have a special "sam-users" gif to download and print out and wear! Happy now stefan? ....@/ -- Tim Paveley - Unc of Sad Snail Productions Sam Snail Productions Web Pages: http://www.soton.ac.uk/~tsp93ma/Coupe/snail From sam-users-owner@nvg.unit.no Fri Mar 8 17:54:37 1996 Message-Id: <199603081752.SAA12333@sabre-wulf.nvg.unit.no> Subject: Re: The show To: sam-users@nvg.unit.no Date: Fri, 8 Mar 1996 17:51:37 +0100 (MET) Cc: Simon.Cooke@nessie.mcc.ac.uk (Simon Cooke) In-Reply-To: <199603081725.RAA19524@vision.soton.ac.uk> from "tsp93ma@soton.ac.uk" at Mar 8, 96 05:24:56 pm X-Mailer: ELM [version 2.4 PL21] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit From: Simon Cooke Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 289 Lines: 15 > > Who is likely to be going to the show? > > Shall we all wear stickers with our names on? > > We could have a special "sam-users" gif to download and print out and > wear! > > Happy now stefan? Well... I'll be there. With my hat. And possibly the good ol' Entropy T-shirt. :) Si From sam-users-owner@nvg.unit.no Fri Mar 8 18:00:57 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Fri, 8 Mar 1996 17:57:46 +0000 In-Reply-To: tsp93ma -- "The show" (Mar 8, 5:24pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: The show Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 726 Lines: 25 On Mar 8, 5:24pm in "The show", tsp warbled: ] Shall we all wear stickers with our names on? No. I know who I am, if anyone wants to know, they can ask. I'll probably be with si, anyway :) ] We could have a special "sam-users" gif to download and print out and ] wear! Mmmmm. Or not, perhaps. ] Happy now stefan? No, I'm not now stefan. I'm still Geoff. Are you still Tim or is there something strange going on? ] Who is likely to be going to the show? Depends whether I can borrow the "spare" company car for the w/e... my car is slowly dying and loses oil on long journeys. Gets quite costly on petrol and stress levels driving down to Gloucester. However, in a 1.8i Cavalier things could be different :) -- Geoff From sam-users-owner@nvg.unit.no Fri Mar 8 19:04:53 1996 Date: Fri, 8 Mar 1996 19:00:05 GMT Message-Id: <199603081900.TAA09177@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: Hello out there.. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 169 Lines: 10 >I'd rather type D7D5 than left-left-left-down-down-enter-up-up-enter. :-) >imc Er.. you are taking the p***, right..? Must be, noone could be THAT sad... :) Matt. From sam-users-owner@nvg.unit.no Fri Mar 8 20:08:09 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Fri, 8 Mar 1996 20:06:51 +0000 In-Reply-To: malevolent -- "Re: Hello out there.." (Mar 8, 7:00pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: Hello out there.. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 606 Lines: 19 On Mar 8, 7:00pm in "Re: Hello out there..", warbled: ] ] >I'd rather type D7D5 than left-left-left-down-down-enter-up-up-enter. :-) ] >imc ] ] Er.. you are taking the p***, right..? Must be, noone could be THAT sad... ] :) I doubt it. I'd much rather type in values which are unambigious and simple. If you used a mouse things might be slightly better, but on a 3d board that would get ridiculous. Anyway, what's the point in writing a chess game for the Sam? PSI chess is absolutely superb on the speccy (even though another game, can't remember which, is technically more advanced...) -- Geoff From sam-users-owner@nvg.unit.no Fri Mar 8 20:19:17 1996 Message-Id: <199603082018.VAA00814@sabre-wulf.nvg.unit.no> X-Sender: mb11@pop-ug.doc.ic.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 8 Mar 1996 20:18:06 +0000 To: sam-users@nvg.unit.no From: mb11@doc.ic.ac.uk (Marc Broster) Subject: RE: Hello out there.. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1316 Lines: 39 >>Is everyone DEAD? I'm getting like, one message a decade from this >>mailing list today... > >Umm, excuse me. But that sentence is totally illogical captain. It >is not possible to be able to evaluate that a decade has passed in >one day. :) > >I think one of the reasons that everythings so quiet is that Simon >is busy busy busy. So we've got nothing controversial to rant on >about. How about this: The sam web pages include details on CoupeX, an emulator for X windows. Sounds great, providing it's an accurate enough copy of the coupe's hardware. Anyone like to comment on this, I expect the main problem after the simultion of the Z80 (acutally not as difficult as it sounds) is getting the timing right, so decent coding produces it's desired results. This'll probally be of 0 interest to anyone, but there's the possiblity that I may actually end up writing a neural net routine on the coupe after all, I've just found out that one particular type of net is (get this) ideally suited for devolpment in machine code. 's true. better be digging out my copy of COMET and TurboMON then. and now for something a little different... >Anyway, mum is moaning that it's dinner time - so that was that! Are you sure you should still be living with your parents at your age Stefan? Marc Broster From sam-users-owner@nvg.unit.no Fri Mar 8 20:40:19 1996 Date: Fri, 8 Mar 1996 20:36:27 GMT Message-Id: <199603082036.UAA09708@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: Hello out there.. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 228 Lines: 11 >I doubt it. I'd much rather type in values which are unambigious and simple. >-- >Geoff .. and people wonder why operating systems are only just reaching the point where they're user-friendly... I give up!... Matt. From sam-users-owner@nvg.unit.no Fri Mar 8 21:41:09 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603082140.VAA20429@vision.soton.ac.uk> Subject: Bored To: sam-users@nvg.unit.no (Sam Coupe Mailing List) Date: Fri, 8 Mar 1996 21:40:37 +0000 (GMT) X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2438 Lines: 66 It's a Friday night, I'm sat infront of a PC trying to write a Visual Basic App and I'm bored, so I thought I'd just point out a few things to people. 1) Fred 66 General mix as usual. Colin didn't know what to write for the E-Tunes scrolly. Colin begs for people to write some stuff for Fred. 2) XCoupe All I can say is that EGGBuM was one of the games used to test it, and EGGBuM worked fine. I think I should use that. "EGGBuM - As seen on XCoupe." Hmm, maybe I should try and work on an exclusive new Sam Pack. Forget about the Sam Elite, buy the exclusive EGGBuM 2099 pack and get a free copy of XCoupe and a Silicon Graphics Workstation to play it on *FREE*! Go down like a bomb :-) 3) Visual Basic Actually seems like a good idea, but unfortunatly it runs in the Microsoft Windows environment. Not that there is anything wrong with MS Windows, oh no, I'd just prefer it if it ran on the Sam. Hmm, so who wants to port Visual Basic to run under Driver then? 4) MODs I hate mods. I don't see why I should get lots of them for the Sam when I own a radio and a tape player. We were going to put in a full surround sound sampled 16bit 20 Channel Soundtrack into EGGBuM you know, but then Manga pointed out to me that most people would prefer to listen to their own choice of music on a CD player rather than being forced to listen to Whigfield. 5) Tetris That bloke sat over there is playing Tetris on his PC. I thought that was against Uni Regualtions. Maybe I should go over to him and have a talk to him about it, he might even let me have a copy. 6) Legend of Zelda Actually, that's something vaguely Sam related again. I've just completed "Legend of Zelda"(TM) on my Gameboy(TM) after about 7 months and I really like those sorts of RPG type games. Has anybody considered doing something simular for the Sam. I'd have a go of course, and it would be incredable with 64bit sound and 48bit Graphics, but I thought that might be a bit of an overkill, and perhaps someone else could do something passable that would actually run on a Sam 7) Tetris (revisited) Actually it's not a bloke playing tetris, it's some woman, perhaps I will go ask her for a copy after all. Oh well, that's my vitally important thoughts about the Sam World put down for another few weeks. ....@/ -- Tim Paveley - Unc of Sad Snail Productions Why not visit the Sad Snail Productions WWW home page? http://www.soton.ac.uk/~tsp93ma/Coupe/snail From sam-users-owner@nvg.unit.no Sat Mar 9 12:05:02 1996 Date: Thu, 03 Jan 1980 11:48:22 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <13928@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Hello out there.. X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 294 Lines: 12 In message <2C43F892A02@sahara.cms.dmu.ac.uk> "James R Curry" writes: > Is everyone DEAD? I'm getting like, one message a decade from this > mailing list today... > > I dunno, I have not seen a registration for Z80 for three days, maybe they all emigrated? Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Sat Mar 9 13:29:55 1996 From: Pamela Anderton Organization: HSH, University of Nottingham To: sam-users@nvg.unit.no Date: Sat, 9 Mar 1996 13:28:23 GMT0BST Subject: FRED review Priority: normal X-Mailer: Pegasus Mail v3.22 Message-Id: <9A6B30E7@hhn1.hughall.nottingham.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2198 Lines: 52 Stfean "really funny...." Drissen said... > I could do another one of my FRED reviews to break the silence - but > I've got other things to do at the moment.... :( > > - did you say five pints Colin? > > Okay, the FRED 66 review. > > First up is a rather cool menu picture - unfortunately no coded menu, > but a very stunning picture - I cannot believe that Colin Anderton > was responsible for creating it - he's simply to crap for that. ;) Excuse me. I'll have you know that I'm actually recommended in the "Good Editors 1995-96" book. They commented on both the amazing humour of my editorials, but were most impressed by my range of talents. So there. > The editorial contained an amazing load of crap, my version was stuffed > so I sent it back to Colin. (just kidding - I must say that the page > of garbage did give me a little flutter). On the page after the crap > page Colin tells the whole FRED public that he is really a girl.... If you look carefully on the first page, there's the odd word spelt out, and a couple of sentences. Look out for the word 'lawnmower' - that's the one I'm particularly proud of. > Next are the letters - Colin once again shows his incompetence. (I > think, I can't remember what was in there...) Sigh. I won't bother with the rest of the review, except to say that Captain Cosmic does actually require a bit of skill to solve some puzzles. Using the fact that there can only be so many sprites on screen is the best way to get past acid drops. So, in conclusion we can clearly see that Stefan's just a useless big girly cheat. :) FRED 67 is going to be quite late everyone. Sorry. Blame the readers who aren't contributing as much anymore. All those small children who have to wait for their issues of FRED, crying every morning when it doesn't arrive and all because of YOU. You the person reading this, perfectly capable of writing them a little game, or utility. The poor, poor, innocent young children. I don't know how you can live with yourself. What a wonderful little guilt trip. Has anyone reading bought a hard drive yet and would like to write an article or two about it? I'd be so grateful. CA From sam-users-owner@nvg.unit.no Sat Mar 9 17:35:51 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Sat, 9 Mar 1996 17:33:25 +0000 In-Reply-To: PMYLJJA -- "FRED review" (Mar 9, 1:28pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: FRED review Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 830 Lines: 20 On Mar 9, 1:28pm in "FRED review", warbled: ] FRED 67 is going to be quite late everyone. Sorry. Blame the ] readers who aren't contributing as much anymore. All those small ] children who have to wait for their issues of FRED, crying every ] morning when it doesn't arrive and all because of YOU. You the ] person reading this, perfectly capable of writing them a little game, ] or utility. The poor, poor, innocent young children. I don't know ] how you can live with yourself. Because we can't afford to spend time writing stuff that doesn't pay anything any more. If you fancy buying me a brand new machine worth 2 grand on the understanding that I'll use it to write some software I've near enough finished already, then yeah, I might think about it. Otherwise, you're behind the rest already :) -- Geoff From sam-users-owner@nvg.unit.no Sat Mar 9 22:08:14 1996 Date: Sat, 9 Mar 1996 21:47:15 +0000 (GMT) From: Si Owen To: sam-users@nvg.unit.no Subject: Re: Hello out there.. In-Reply-To: <13928@bgserv.demon.co.uk> Message-Id: Organisation: Wordcraft International Ltd. Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 716 Lines: 23 On Thu, 3 Jan 1980, Brian Gaff Sam Dept. wrote: ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ Check your clock Brian!!! > I dunno, I have not seen a registration for Z80 for three days, > maybe they all emigrated? > > Brian Just to keep you happy, I'll finally get round to registering my copy... Is it still 20 quid for the version with +D support? Cheque's in the post as soon as I know... Si +------------------------------------+----------------------------------------+ | Si Owen | Email: si@obobo.demon.co.uk | | Wordcraft International Ltd, UK | Fax: +44-1332-295525 | +------------------------------------+----------------------------------------+ From sam-users-owner@nvg.unit.no Sun Mar 10 10:40:52 1996 Date: Sun, 10 Mar 1996 09:56:41 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <13940@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Hello out there.. X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 311 Lines: 12 In message Si Owen writes: > On Thu, 3 Jan 1980, Brian Gaff Sam Dept. wrote: > ^^^^^^^^^^^^^^^ > ^^^^^^^^^^^^^^^ Mu clock is fine, I have had a spate of this, not sure where it is occurring yet. This is a test. Brian > -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Sun Mar 10 12:42:49 1996 From: Pamela Anderton Organization: HSH, University of Nottingham To: sam-users@nvg.unit.no Date: Sun, 10 Mar 1996 12:41:25 GMT0BST Subject: Re: FRED review Priority: normal X-Mailer: Pegasus Mail v3.22 Message-Id: <75F6A4767@hhn1.hughall.nottingham.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1136 Lines: 25 > On Mar 9, 1:28pm in "FRED review", warbled: > ] FRED 67 is going to be quite late everyone. Sorry. Blame the > ] readers who aren't contributing as much anymore. All those small > ] children who have to wait for their issues of FRED, crying every > ] morning when it doesn't arrive and all because of YOU. You the > ] person reading this, perfectly capable of writing them a little game, > ] or utility. The poor, poor, innocent young children. I don't know > ] how you can live with yourself. > > Because we can't afford to spend time writing stuff that doesn't pay > anything any more. Hey, we give out some perfectly good FRED vouchers, accepted in 2 countries world-wide. > If you fancy buying me a brand new machine worth 2 grand on the understanding > that I'll use it to write some software I've near enough finished already, > then yeah, I might think about it. Otherwise, you're behind the rest > already :) Erm, there could be a tiny problem there. Maybe you could try and get some funding from the Goverment claiming that you need the machine to test some "miracle advanecs in modern medicine"? CA From imc Sun Mar 10 13:29:17 1996 Subject: Re: Hello out there.. To: sam-users@nvg.unit.no Date: Sun, 10 Mar 1996 13:29:17 +0000 (GMT) In-Reply-To: <13928@bgserv.demon.co.uk> from "Brian Gaff Sam Dept." at Jan 3, 80 11:48:22 am X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 158 Lines: 6 On Thu, 03 Jan 1980 11:48:22 GMT, Brian Gaff Sam Dept. said: [something] I've had messages delayed for several days before, but never for 16 years! :-) imc From imc Sun Mar 10 13:32:40 1996 Subject: Re: Hello out there.. To: sam-users@nvg.unit.no Date: Sun, 10 Mar 1996 13:32:40 +0000 (GMT) In-Reply-To: <199603082036.UAA09708@syntech.netwales.co.uk> from "Matt Round" at Mar 8, 96 08:36:27 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 499 Lines: 13 On Fri, 8 Mar 1996 20:36:27 GMT, Matt Round said: > .. and people wonder why operating systems are only just reaching the > point where they're user-friendly... I give up!... There's a difference between user-friendly and user-obsequious! It's a shame that some people think that making things user-friendly is incompatible with allowing the user to type shortcuts, such as typing program -x 20 -y 35 -z 7 instead of executing the program and moving to the "x" box and typing 20, etc. imc From sam-users-owner@nvg.unit.no Sun Mar 10 17:56:32 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Sun, 10 Mar 1996 17:55:58 +0000 In-Reply-To: PMYLJJA -- "Re: FRED review" (Mar 10, 12:41pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: FRED review Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 464 Lines: 15 On Mar 10, 12:41pm in "Re: FRED review", Colin warbled: ] Erm, there could be a tiny problem there. Maybe you could try and ] get some funding from the Goverment claiming that you need the ] machine to test some "miracle advanecs in modern medicine"? Funding??? For Medicine??? *ROTFL* You'd be better off faking some of Winston Churchill's papers and telling the government that you were going to sell them for 40 Million quid to some American. -- Geoff From sam-users-owner@nvg.unit.no Mon Mar 11 06:53:02 1996 Date: Mon, 11 Mar 1996 06:23:47 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <13952@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Hello out there.. X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 460 Lines: 15 In message <9603101329.AA10803@boothp2.ecs.ox.ac.uk> Ian.Collier@comlab.ox.ac.uk writes: > On Thu, 03 Jan 1980 11:48:22 GMT, Brian Gaff Sam Dept. said: > [something] > > I've had messages delayed for several days before, but never for 16 years! :-) > > imc > Mystery solved. The machine at Demon I use as a time server was slightly muddled and it changed my clock. It was fixed and so was my clock the next time I logged on. Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Mon Mar 11 09:20:35 1996 From: NEIL A MAYNARD To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 09:18:59 GMT Subject: Re: Electronic Fred!!! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.01) Message-Id: <47F025F350C@wmcu1.uwcm.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 512 Lines: 14 I don't know whether this has ever been discussed (so don't shout if it has). Has Fred ever considered distributing via E-Mail?? You could create a disk image (using a program like Teledisk) and E-Mail to anyone who wanted it. Neil Maynard. +------------------------------------------+ | Neil Maynard | | Tel:(01222) 743561 Fax:(01222) 766276 | | E-Mail: Maynard@cf.ac.uk | +------------------------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 09:22:40 1996 From: NEIL A MAYNARD To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 09:20:52 GMT Subject: Sam Coupe to take over ID Software!! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.01) Message-Id: <47F0A1B5526@wmcu1.uwcm.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 442 Lines: 12 Anyone every thought of writing a doom style game on the Sam?? The Wolfestein source code is available from ID if anyone is interesed (perhaps I am dreaming??) Neil Maynard +------------------------------------------+ | Neil Maynard | | Tel:(01222) 743561 Fax:(01222) 766276 | | E-Mail: Maynard@cf.ac.uk | +------------------------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 12:57:38 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 12:40:35 GMT Subject: Re: Hello out there.. Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <334C2306E8C@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1426 Lines: 35 >My latest SAM project is a Chess playing program - nothing new, >nothing fancy - just a version that makes the most of the SAMs >capabilities. That's a good idea. >I already have some of the main routines written, and am now >considering the user interface. What features would people like to see >here - I assume some sort of mouse support would be popular, but is >allowing changing of screen colours a bit of a gimmick? Nice clicky icons. I really like nice clicky icons. As for the screen colours, put it in, whether you feel it's a gimmick or not, it's still an extra feature. Personaly, I like being able to edit screen colours, you fell your copy of the product is customised, when you have your own palette. (I'm only considering a 2D view of the board at the moment.) >As for the chess playing part, move lists? Ability to step through all >moves made so far? Any opinions? Definetly yes to the above, how about a swap sides option for the cheaters and terminally crap chess players? +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Globular | Word of the week : Segment| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 13:02:16 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 13:01:30 GMT Subject: Re: Sam Coupe to take over ID Software!! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <3351BA04B1C@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 676 Lines: 24 New! SAM Wolfenstein! Features *Amazing MODE 4 256*192 16 colour graphics. *Incredible frame rate of one frame a minute. *Runs from disk or hard drive. Or rather crawls from disk or hard drive. COOKIE - Finish the damn accelerator!! --James R Curry.. +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Globular | Word of the week : Segment| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 13:05:36 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 12:44:25 GMT Subject: Re: The show Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <334D3132CAC@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 505 Lines: 12 And I'll be there. Trying to explain to Colin Anderton why WASY 2 is six months late.. +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Globular | Word of the week : Segment| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 13:06:46 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 12:43:21 GMT Subject: Re: Hello out there.. Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <334CE271884@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 963 Lines: 20 >You could perhaps have 2 or 3 colour options (black and white board >and pieces, red and black board with ivory and black pieces, garish >board with garish pieces?), and 2 or 3 sets of graphics for pieces >(the flat simple diagrammatical ones used in things like newspaper >chess puzzles, a similar one but with some nice shading, and a novelty >one). Why not have two or three set colour schemes and then a user defined option as well...? Some people would use the set ones, and sad people like me would spend hours designing their own.. :) +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Globular | Word of the week : Segment| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 13:06:57 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 12:49:37 GMT Subject: Re: Hello out there.. Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <334E8DF47E9@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 663 Lines: 16 Well, any decent system would allow a nice user friendly option and fast keyboard shortcut type thingies for those who like using that sort of thing. It can get annoying once you are used to a program having to ALWAYS do things the long way.. +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Globular | Word of the week : Segment| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 13:42:57 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 13:39:04 GMT Subject: One a decade, today.. Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <335BC410345@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 992 Lines: 25 About me getting "About one message a decade, today.." Look, I was caught in a Star Trek time warp type thing. Although I didn't age, time slowed so my day lasted three decades... Actualy, that would also explain the speed the damn server was running at..! (I realised it didn't make sense when I sent it.) __________ ________ __________ /_________/ /_______/ /_________/ // //_____// // // //_____// // Date: Tue, 12 Mar 1996 18:23:37 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Kreeeeeeegah! Content-Type: text/plain; charset=iso-8859-1 Reply-To: sam-users@nvg.unit.no Content-Transfer-Encoding: quoted-printable Status: RO Content-Length: 413 Lines: 15 Hello out there, fellow SAM users. Allan Clarkson from Crashed here. I've just got an email address, so=20 send me some e-mail. =20 Or buy Crashed. It only costs =A31 per copy, Apple-Mac DTP'd,=20 Full-colour cover, 20 pages, latest news and reviews - check it=20 out! (Please). I might have a Crashed web site soon, so, erm, there. Bye for now, >From one of Dave Leadbelly's Gloucester Casualties. From sam-users-owner@nvg.unit.no Mon Mar 11 20:51:50 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 20:51:41 GMT Subject: Colin Anderton X-Confirm-Reading-To: "James R Curry" X-Pmrqc: 1 Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <33CF2341DF4@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 755 Lines: 19 Ando said - >Excuse me. I'll have you know that I'm actually recommended in the >"Good Editors 1995-96" book. They commented on both the amazing >humour of my editorials, but were most impressed by my range of >talents. So there. But didn't he WRITE the "Good Editors 1995-96" book? While he was drunk? (i.e At any point in time.) +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Globular | Word of the week : Segment| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 11 20:55:16 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 11 Mar 1996 20:55:16 GMT Subject: RE: Hello out there.. X-Confirm-Reading-To: "James R Curry" X-Pmrqc: 1 Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <33D01AE564C@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 845 Lines: 19 >Next up are the screens from the SAM gang at Alton towers - James >Curry manages to look the wrong way again! These screens must be >lovely memories for the people who went - for the rest of us >though.... Er.. Me? Look the wrong way..? I was just looking at a DIFFERENT camera, that was it. You see... erm, I got stlg1000,000 for that shot. Yes, that's the truth, Simon. So I'll have no more of your cheek. Pah. +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Globular | Word of the week : Segment| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Tue Mar 12 07:00:57 1996 Date: Tue, 12 Mar 1996 06:33:24 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <13977@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Kreeeeeeegah! X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 599 Lines: 23 In message <3145C129.7EE1@planetconnect.co.uk> Allan writes: > Hello out there, fellow SAM users. > > Allan Clarkson from Crashed here. I've just got an email address, so > send me some e-mail. > > Or buy Crashed. It only costs 1 per copy, Apple-Mac DTP'd, > Full-colour cover, 20 pages, latest news and reviews - check it > out! (Please). > > I might have a Crashed web site soon, so, erm, there. > > > Bye for now, > > >From one of Dave Leadbelly's Gloucester Casualties. > Nice, but why is your software sending it as an 8 bit flagged message? Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Tue Mar 12 07:00:59 1996 Date: Tue, 12 Mar 1996 06:36:04 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <13978@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: RCPT: RE: Hello out there.. X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 426 Lines: 21 In message Simon Keane writes: > Confirmation of reading: your message - > > Date: 11 Mar 96 20:55 > To: sam-users@nvg.unit.no > Subject: RE: Hello out there.. > > Was read at 21:32, 11 Mar 96. > > Simon Keane, > House 4 (5), Belgrove, > U.C.D., Dublin 4, Eire. > Ph.: +353-1-2694075 > ARGH Turn it off, or it will be hell on wheels soon! Brian -- Brian Gaff Sam Dept. From imc Tue Mar 12 10:28:41 1996 Subject: Re: Kreeeeeeegah! To: sam-users@nvg.unit.no Date: Tue, 12 Mar 1996 10:28:41 +0000 (GMT) In-Reply-To: <13977@bgserv.demon.co.uk> from "Brian Gaff Sam Dept." at Mar 12, 96 06:33:24 am X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 266 Lines: 8 On Tue, 12 Mar 1996 06:33:24 GMT, Brian Gaff Sam Dept. said: > Nice, but why is your software sending it as an 8 bit flagged > message? Because it had a pound sign in it. imc (who didn't ask for MIME to be invented, so why does he have to put up with it?...) From sam-users-owner@nvg.unit.no Tue Mar 12 11:19:35 1996 From: NEIL A MAYNARD To: sam-users@nvg.unit.no Date: Tue, 12 Mar 1996 11:02:11 GMT Subject: Re: Sam Coupe to take over ID Software!! Priority: normal X-Mailer: Pegasus Mail v3.22 Message-Id: <498BBC90506@wmcu1.uwcm.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 881 Lines: 28 > James R Curry wrote: > New! SAM Wolfenstein! > Features > *Amazing MODE 4 256*192 16 colour graphics. Cool!! > *Incredible frame rate of one frame a minute. would we really get one frame a minute?? can't wait to see it run > *Runs from disk or hard drive. Or rather crawls from disk or hard > drive. Or runs off floppy at super fast speed!! > COOKIE - Finish the damn accelerator!! Who needs an accelerator?? Your just not very patient. (remember the speccy loading!!) Anyone care to try and write a demo?? What about network capabilities?? interlinking with PC Wolfenstein?? What a Game!!! Neil Maynard. +------------------------------------------+ | Neil Maynard | | Tel:(01222) 743561 Fax:(01222) 766276 | | E-Mail: Maynard@cf.ac.uk | +------------------------------------------+ From sam-users-owner@nvg.unit.no Tue Mar 12 13:13:57 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Tue, 12 Mar 1996 13:10:51 GMT Subject: Re: RCPT: RE: Hello out there.. Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <34D445D3AA0@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 479 Lines: 13 Arghh! I didn't know it was selected. I'm SORRY!!! Oh ****! +--------------------------------------------------------+ |The standard signature file.. NEW VERSION! | +---------------------+---------------+------------------+ |From : James R Curry | Date : 11 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Paradox |Word of the week : Globular| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 13 10:51:17 1996 From: D.J.Gray-ELAI@cs.bham.ac.uk Date: Wed, 13 Mar 1996 10:48:27 GMT Message-Id: <6039.199603131048@gromit.cs.bham.ac.uk> To: sam-users@nvg.unit.no Subject: Re: Electronic Fred!!! In-Reply-To: <47F025F350C@wmcu1.uwcm.ac.uk> X-Mailer: [XMailTool v3.1.2] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 984 Lines: 28 Hello SAM people - long time no read. I haven' read any SAM stuff scince the 23rd of FEB, so I had to loads of reading today. 'Electronic FRED' ???? - I don't think that would work too well - people just might be tempeted to forward a few copies around I think... Emails of such large sizes also have a habit of getting corupted. Chess game - great I would love a SAM chess game, I need the practice! User definable pecies are the only option I can think of at the moment. Oh - you could have loads of differant sounds, music etc (MODs ? ) Hmmm - I'd like mouse coontrol - the more control meathods the better is usally the case. It would be nice also to be able to set up games as well - I mean that say you saw a newspaper article saying - this is how Kasparov and Short's game looked yesterday - you could go to your SAM and set up that situation on the chess game. That kind of option would be very good. Also game save - of course. Got to do some AI now... Bye. Diggory From sam-users-owner@nvg.unit.no Wed Mar 13 11:58:31 1996 Message-Id: <9603131157.AA23121@dxmint.cern.ch> From: Allan Skillman Subject: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Wed, 13 Mar 96 12:57:04 MET Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 847 Lines: 19 Hello All, Well the event has finally arrived! The sources of XCoupe V0.5alpha are now available for downloading from URL given below. Let me know how you get on Allan -- +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 13 12:51:18 1996 From: Pamela Anderton Organization: HSH, University of Nottingham To: sam-users@nvg.unit.no Date: Wed, 13 Mar 1996 12:43:58 GMT0BST Subject: Re: Electronic Fred!!! Priority: normal X-Mailer: Pegasus Mail v3.22 Message-Id: <8F6A54F45@hhn1.hughall.nottingham.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 361 Lines: 8 > 'Electronic FRED' ???? - I don't think that would work too well - people just > might be tempeted to forward a few copies around I think... > Emails of such large sizes also have a habit of getting corupted. That's true, and also what would we (well, you) do without that lovely no-body printed disc. It might be a bit tricky trying to do it yourself. From sam-users-owner@nvg.unit.no Wed Mar 13 12:52:13 1996 From: NEIL A MAYNARD To: sam-users@nvg.unit.no Date: Wed, 13 Mar 1996 12:43:12 GMT Subject: Re: XCoupe distribution now available for downloading Priority: normal X-Mailer: Pegasus Mail for Windows (v2.01) Message-Id: <4B26D3E33FE@wmcu1.uwcm.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 593 Lines: 19 > From: Allan Skillman > Hello All, > Well the event has finally arrived! The sources of XCoupe V0.5alpha are > now available for downloading from URL given below. > Let me know how you get on > Allan > Will an MS-DOS or MS-Windows based emulator be available at some stage?? Neil Maynard. +------------------------------------------+ | Neil Maynard | | Tel:(01222) 743561 Fax:(01222) 766276 | | E-Mail: Maynard@cf.ac.uk | +------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 13 14:12:16 1996 Message-Id: From: ee31ag@ee.surrey.ac.uk (Andrew M Gale) Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Wed, 13 Mar 1996 14:05:10 +0000 (GMT) In-Reply-To: <9603131157.AA23121@dxmint.cern.ch> from "Allan Skillman" at Mar 13, 96 12:57:04 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 333 Lines: 11 > Well the event has finally arrived! The sources of XCoupe V0.5alpha are > now available for downloading from URL given below. > > Let me know how you get on I'm keen to try it out - but I keep getting 'filename checksum error' or similar when I try to un-tar it. Is this just me being thick and doing something wrong??! -ANdy From sam-users-owner@nvg.unit.no Wed Mar 13 14:24:20 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Wed, 13 Mar 1996 14:23:42 GMT Subject: Re: Electronic Fred!!! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <3667B684F1E@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 448 Lines: 11 Whats a no-body printed disc? -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 13 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Mystical |Word of the week : Globular| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 13 15:05:40 1996 Message-Id: <9603131501.AA26121@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Wed, 13 Mar 96 16:01:40 MET In-Reply-To: ; from "Andrew M Gale" at Mar 13, 96 2:05 pm Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 903 Lines: 19 Hi Andy > > I'm keen to try it out - but I keep getting 'filename checksum > error' or similar when I try to un-tar it. Is this just me being > thick and doing something wrong??! > I assume you are gunzipping the file first? -- +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 13 15:40:15 1996 To: sam-users@nvg.unit.no Subject: Re: XCoupe distribution now available for downloading In-Reply-To: Your message of "Wed, 13 Mar 1996 14:05:10 GMT." Date: Wed, 13 Mar 1996 15:38:56 +0000 Message-Id: <2396.826731536@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 730 Lines: 21 >> Well the event has finally arrived! The sources of XCoupe V0.5alpha are >> now available for downloading from URL given below. >> >> Let me know how you get on > >I'm keen to try it out - but I keep getting 'filename checksum >error' or similar when I try to un-tar it. Is this just me being >thick and doing something wrong??! > >-ANdy > Try using tar with the -z option, or gunziping the file first. ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, 49 Grafton Way, * * | \/ | | \ /\ / * London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams/ From sam-users-owner@nvg.unit.no Wed Mar 13 16:04:49 1996 To: sam-users@nvg.unit.no Subject: FTP site Date: Wed, 13 Mar 1996 16:01:26 +0000 Message-Id: <2537.826732886@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 357 Lines: 9 Is anyone else having trouble connecting to ftp.nvg.unit.no? ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, Room 400, * * | \/ | | \ /\ / * 49 Grafton Way,London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams From sam-users-owner@nvg.unit.no Wed Mar 13 18:46:37 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Wed, 13 Mar 1996 18:46:14 GMT Subject: Re: FTP site Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <36ADBCF11B9@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 852 Lines: 20 >Is anyone else having trouble connecting to ftp.nvg.unit.no? > >------------------------------------------------------------------ >* |\ /| | \ / * Matt Williams, Room 400, * >* | \/ | | \ /\ / * 49 Grafton Way,London, W1P 5LH * >* | | \_/ \/ \/ * Insanity is a virtue... * > >http://www-dept.cs.ucl.ac.uk/students/M.Williams Yes, I was downloading some files and it suddenly just stopped dead. -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 13 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ | Word of the day : Mystical |Word of the week : Globular| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 13 19:06:14 1996 Message-Id: <31471CF2.3763@planetconnect.co.uk> Date: Wed, 13 Mar 1996 19:07:30 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: 8bit? Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 326 Lines: 14 Brian Gaff: > Nice, but why is your software sending it as an 8 bit flagged >message? Is it? I didn't know. What's one ofthem anyway? I just click on send and it goes. Maybe this Mac knows that the SAM's an 8-bit and is doing it as a subtle computer 'in-joke'. Al. PS. I changed it for this message - any better? From sam-users-owner@nvg.unit.no Thu Mar 14 10:47:27 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603141046.KAA21512@vision.soton.ac.uk> Subject: X-Coupe To: sam-users@nvg.unit.no (Sam Coupe Mailing List) Date: Thu, 14 Mar 1996 10:46:06 +0000 (GMT) X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 349 Lines: 17 Okay, I'm probably being really thick, but how the hell do I get a copy of ROM1? ROM0 is dead easy like, but I can't work out how to get the other one :-) And then I'll try and compile it all for IRIS! ....@/ -- Tim Paveley - Maths with Computer Science - University of Southampton Sam Coupe Web Pages: http://www.soton.ac.uk/~tsp93ma/Coupe/ From imc Thu Mar 14 10:51:33 1996 Subject: Re: X-Coupe To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 10:51:33 +0000 (GMT) In-Reply-To: <199603141046.KAA21512@vision.soton.ac.uk> from "tsp93ma@soton.ac.uk" at Mar 14, 96 10:46:06 am X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 304 Lines: 8 On Thu, 14 Mar 1996 10:46:06 +0000 (GMT), tsp93ma@soton.ac.uk said: > I'm probably being really thick, but how the hell do I get a copy of > ROM1? If you output 5FH to port 250 then ROM 1 occupies section D. Just LDIR it to another section and then save it. Aren't they supplied with Xcoupe then? imc From sam-users-owner@nvg.unit.no Thu Mar 14 11:15:37 1996 Message-Id: <9603141113.AA24603@dxmint.cern.ch> From: Allan Skillman Subject: Re: X-Coupe To: sam-users@nvg.unit.no Date: Thu, 14 Mar 96 12:13:53 MET In-Reply-To: <9603141051.AA06017@boothp2.ecs.ox.ac.uk>; from "Ian.Collier@comlab.ox.ac.uk" at Mar 14, 96 10:51 am Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1415 Lines: 28 > If you output 5FH to port 250 then ROM 1 occupies section D. Just LDIR it to > another section and then save it. Aren't they supplied with Xcoupe then? > I can't supply copies of the SAM roms with the distribution as they are copyrighted (unlike the spectrum roms). Simon Cooke does have the rights to sell roms (eg the homing rom), but we are not sure on the position on selling a rom image in the same way. Might be a nice way to make a little profit though :) BTW - If anyone has a fast PC running Linux which they could take to the Gloucester show , I would love to hear from them. It would be nice to have a copy of XCoupe running to show Bob :) I'll probably take my NoteBook, but its not that impressive on a 486sx 33 Allan -- +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 14 11:19:27 1996 From: Dave Hooper <9531427@EIGG.SMS.ED.AC.UK> Organization: Pion Software To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 11:24:00 +0000 Subject: Re: Sam Coupe to take over ID Software!! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.10) Message-Id: <167D1BF1C67@eigg.sms.ed.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1690 Lines: 49 Neil Maynard wrote sommat like: > > James R Curry wrote: > > New! SAM Wolfenstein! > > Features > > *Amazing MODE 4 256*192 16 colour graphics. > Cool!! Not really, but the best we can hope for, I'm afraid. . ;) > > *Incredible frame rate of one frame a minute. > would we really get one frame a minute?? can't wait to see it run Easily, you'd probably get one frame a second or better if you *really* tried dead hard. > > *Runs from disk or hard drive. Or rather crawls from disk or hard > > drive. > Or runs off floppy at super fast speed!! ... or not. I guess it'd have to load all the sprites it needed into memory making a minimum of at least one meg upgrade (which I do not own). Then again, how many sprites / textures are there in Wolfenstein? I have to confess to never playing it, but I'm thinking of Doom ][ right now. BTW, the SNES version of DOOM does not have textured floors or ceiling. Just thought I'd let you know. > > COOKIE - Finish the damn accelerator!! > Who needs an accelerator?? Your just not very patient. (remember the > speccy loading!!) The difference there is, patience whilst loading levels, and patience whilst the screen is moving during the game... :) > Anyone care to try and write a demo?? I'd have a bash if I had the time. Which, sadly, I do not. I'm busy writing an RPG / shootemup / CHAOS-beater PC game. . . > What about network capabilities?? > interlinking with PC Wolfenstein?? Yeah yeah yeah. . . > What a Game!!! No. . . > Neil Maynard. _________ ___ ___ | __ - | - | | | |__| ) | | - | | | _____- |___| -| | | | ____ _____ | | |___| |____| (__'__) |___| torus - 1997 From sam-users-owner@nvg.unit.no Thu Mar 14 11:34:11 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603141133.LAA22151@vision.soton.ac.uk> Subject: Re: X-Coupe To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 11:33:35 +0000 (GMT) In-Reply-To: <9603141051.AA06017@boothp2.ecs.ox.ac.uk> from "Ian.Collier@comlab.ox.ac.uk" at Mar 14, 96 10:51:33 am X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 567 Lines: 19 To quote Ian.Collier@comlab.ox.ac.uk: @/ On Thu, 14 Mar 1996 10:46:06 +0000 (GMT), tsp93ma@soton.ac.uk said: @/ > I'm probably being really thick, but how the hell do I get a copy of @/ > ROM1? @/ @/ If you output 5FH to port 250 then ROM 1 occupies section D. Just LDIR it to @/ another section and then save it. Aren't they supplied with Xcoupe then? Oh god, I'm gonna have to write something in machine code! ....@/ -- Tim Paveley - Maths with Computer Science - University of Southampton Sam Coupe Web Pages: http://www.soton.ac.uk/~tsp93ma/Coupe/ From sam-users-owner@nvg.unit.no Thu Mar 14 11:52:48 1996 From: Dave Hooper <9531427@EIGG.SMS.ED.AC.UK> Organization: Pion Software To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 11:49:16 +0000 Subject: Re: Chess Priority: normal X-Mailer: Pegasus Mail for Windows (v2.10) Message-Id: <1683D9879AD@eigg.sms.ed.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2678 Lines: 60 My turn (possibly) : Ever played PsiCHESS on the speccy? I thought it was brill! Make that and I'd even buy it! (and I can't even play chess!) o Couple of chess sets o Keyboard (keys and/or formula entry) Joystick (moves arrow to point to square, although not necessarily in one-square movements - although it makes sense!) Mouse (like joystick, just different equipment really) o Sound effects really need to be minimal - check, check mate... o Take moves back / forward through move list. I say forward, so that you can return to where you are now if you skipped back through the list (just to visiualise the board from an earlier stage) o Music - not a bad idea I guess - although if memory is a thingy (I've forgotten the word I want to use here, sorry) then I'd rather have more levels of play. Especially easy levels! (say, two levels of beginner level, then 10 of standard play, 10 of advanced play, or something like that) o On the subject of levels, you'd also need a 'blitz' play where there's clocks counting down - although this could easily be an option on any of the levels. With the option turned off, you just get a freeform chess game. o The ability to set up the chessboard: Setup to the normal position as an option - possibly a keyboard shortcut in 'setup' mode. Place individual pieces - also, no limits on the number of any piece on the board, except kings (eg, king and queen against king, two rooks, four nights, four bishops...) o 3D mode'd be nice. Probably not too hard to do, although forget it in preference to a corking game of chess! o Option to view the board at different rotations (eg, black at bottom, or play with 'up the board' shown sideways) o Abitiy for computer-vs-computer action! (also, ability to have the two computer players at DIFFERENT skill levels - a function I've never seen on any chess games and always wanted!) As for the screen layout: o Full-height square board centralized sounds good. o You could either have two timers either side of the board, or one at top and t'other at bottom (either on opposite sides of the board, or the same side. Obviously it's up to you!) o You could always have the formula list for previous moves as a separate screen - I'm not too fond of clutter. . . Erm, that's my lot I think. If I think of anything else before I go home for easter I'll let you know... but I think that's plenty enough to make a stonking game! davee _________ ___ ___ | __ - | - | | | |__| ) | | - | | | _____- |___| -| | | | ____ _____ | | |___| |____| (__'__) |___| torus - 1997 From sam-users-owner@nvg.unit.no Thu Mar 14 11:59:13 1996 Date: Thu, 14 Mar 1996 09:22:16 GMT From: "Brian Gaff Sam Dept." Message-Id: <14030@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: XCoupe distribution now available for downloading X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 798 Lines: 27 In message <4B26D3E33FE@wmcu1.uwcm.ac.uk> NEIL A MAYNARD writes: > > From: Allan Skillman > > > Hello All, > > Well the event has finally arrived! The sources of XCoupe V0.5alpha are > > now available for downloading from URL given below. > > Let me know how you get on > > Allan > > > > Will an MS-DOS or MS-Windows based emulator be available at some > stage?? > > > Neil Maynard. > +------------------------------------------+ > | Neil Maynard | > | Tel:(01222) 743561 Fax:(01222) 766276 | > | E-Mail: Maynard@cf.ac.uk | > +------------------------------------------+ > It would be quite fun to see. Would need a fast PC though I think. Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Thu Mar 14 12:00:03 1996 From: Dave Hooper <9531427@EIGG.SMS.ED.AC.UK> Organization: Pion Software To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 12:04:08 +0000 Subject: Re: X-Coupe Priority: normal X-Mailer: Pegasus Mail for Windows (v2.10) Message-Id: <1687CED738C@eigg.sms.ed.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 645 Lines: 24 Tim Paverly said sommat like: > Okay, > > I'm probably being really thick, but how the hell do I get a copy of > ROM1? > > ROM0 is dead easy like, but I can't work out how to get the other one > :-) Can't you just set the bits appropriately in the HMPR (er, or is it LMPR? The one that says, if set, ROM1 replaces ram in section D), then copy it into a different page using LDIR into section A or B, by paging using LMPR. Surely that'd work? daveee _________ ___ ___ | __ - | - | | | |__| ) | | - | | | _____- |___| -| | | | ____ _____ | | |___| |____| (__'__) |___| torus - 1997 From sam-users-owner@nvg.unit.no Thu Mar 14 12:15:55 1996 Date: Thu, 14 Mar 1996 09:19:03 GMT From: "Brian Gaff Sam Dept." Message-Id: <14029@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: 8bit? X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 707 Lines: 28 In message <31471CF2.3763@planetconnect.co.uk> Allan writes: > Brian Gaff: > > Nice, but why is your software sending it as an 8 bit flagged > >message? > > > Is it? I didn't know. What's one ofthem anyway? I just click on send > and it goes. > > Maybe this Mac knows that the SAM's an 8-bit and is doing it as a subtle > computer 'in-joke'. > > Al. > > PS. I changed it for this message - any better? > Yes, fine. I suspect it was as the previous post said. a pound sign did ut! This click on it is so dangerous in my opinion. We are breeding a generation who have never seen anything under the Windows environment. Thank God SAM has only got a simple OS... Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Thu Mar 14 12:46:37 1996 Message-Id: <9603141245.AA06200@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Thu, 14 Mar 96 13:45:11 MET In-Reply-To: <14030@bgserv.demon.co.uk>; from "Brian Gaff Sam Dept." at Mar 14, 96 9:22 am Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1180 Lines: 32 Hi All, > > Will an MS-DOS or MS-Windows based emulator be available at some > > stage?? > > > > > > Neil Maynard. > > Not in the forseeable future - Why not just run Linux on your machine? > It would be quite fun to see. Would need a fast PC though I > think. > > Brian It really depends on what you call fast. On my NoteBook, a pretty puny 486sx 33 with 4 Mb ram XCoupe runs at about 0.25% SAM speed, so with a 486Dx4 (not exactly whay you would call 'fast' these days) it should be OK. Allan +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 14 12:51:46 1996 From: Rob Partington Message-Id: <199603141215.MAA05966@heffer.demon.co.uk> Subject: Re: X-Coupe To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 12:15:56 +0000 (GMT) In-Reply-To: <9603141113.AA24603@dxmint.cern.ch> from "Allan Skillman" at Mar 14, 96 12:13:53 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1333 Lines: 31 Allan Skillman wrote... > > > If you output 5FH to port 250 then ROM 1 occupies section D. Just LDIR it to > > another section and then save it. Aren't they supplied with Xcoupe then? > > > I can't supply copies of the SAM roms with the distribution as they are > copyrighted (unlike the spectrum roms). Simon Cooke does have the rights to > sell roms (eg the homing rom), but we are not sure on the position on selling > a rom image in the same way. > > Might be a nice way to make a little profit though :) > > BTW - If anyone has a fast PC running Linux which they could take to the What do you call fast? ;] > Gloucester show , I would love to hear from them. It would be nice to have a > copy of XCoupe running to show Bob :) I'll probably take my NoteBook, but its > not that impressive on a 486sx 33 I've got a 486DX2/66/8MB with XFree3.1.2 on a Diamond Stealth... Depending on when the show is, I could bring him. If the show's not for a week or two, then I'll most likely have more memory (->more speed :-) as well. Just a thought. -- Rob Partington - rjp@heffer.demon.co.uk - http://www.adxis.com/ These opinions are not necessarily those of the people that pay me. "I can slip between the molecules of wetness like an eel through seaweed" - Mr Wiggles the Worm, subaquatic ultrasonic semi-bionic clone of Dr.F. From sam-users-owner@nvg.unit.no Thu Mar 14 13:07:29 1996 Message-Id: <9603141306.AA09759@dxmint.cern.ch> From: Allan Skillman Subject: Re: X-Coupe To: sam-users@nvg.unit.no Date: Thu, 14 Mar 96 14:06:01 MET In-Reply-To: <199603141215.MAA05966@heffer.demon.co.uk>; from "Rob Partington" at Mar 14, 96 12:15 (noon) Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1049 Lines: 20 > I've got a 486DX2/66/8MB with XFree3.1.2 on a Diamond Stealth... Depending > on when the show is, I could bring him. If the show's not for a week or > two, then I'll most likely have more memory (->more speed :-) as well. > > Just a thought. > -- > Rob Partington - rjp@heffer.demon.co.uk - http://www.adxis.com/ Excellent - I've just got to see the look on Bobs face :) +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 14 13:12:10 1996 From: Rob Partington Message-Id: <199603141311.NAA06113@heffer.demon.co.uk> Subject: Re: X-Coupe To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 13:11:29 +0000 (GMT) In-Reply-To: <9603141306.AA09759@dxmint.cern.ch> from "Allan Skillman" at Mar 14, 96 02:06:01 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 561 Lines: 15 Allan Skillman wrote... > > Excellent - I've just got to see the look on Bobs face :) Righty-o. When/Where is the show? (Apart from Gloucester...) I suppose I'd better download XCoupe then... :-) Can someone send me the roms? My Sam's not in a fit state to get them from... -- Rob Partington - rjp@heffer.demon.co.uk - http://www.adxis.com/ These opinions are not necessarily those of the people that pay me. "I can slip between the molecules of wetness like an eel through seaweed" - Mr Wiggles the Worm, subaquatic ultrasonic semi-bionic clone of Dr.F. From sam-users-owner@nvg.unit.no Thu Mar 14 13:20:20 1996 Date: Thu, 14 Mar 1996 13:19:29 +0000 (GMT) From: Tim Wells To: sam-users@nvg.unit.no Subject: Re: Chess In-Reply-To: <1683D9879AD@eigg.sms.ed.ac.uk> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 669 Lines: 26 > My turn (possibly) : > Ever played PsiCHESS on the speccy? > I thought it was brill! No, I only ever saw a YS review of it... A quick trawl through nvg reveals that the files named PSICHESS on there refer to PSION's Masterchess :( Ah well. > Make that and I'd even buy it! (and I can't even play chess!) Hmm. > [Big List Snipped] With that lot, I may be gone some time! Tim. PS Thanks to everyone who made suggestions. ------------------------------------------------------------------------------ = Tim Wells -- tgw1001@cam.ac.uk -- http://www2.eng.cam.ac.uk/~93tgw = ------------------------------------------------------------------------------ From sam-users-owner@nvg.unit.no Thu Mar 14 13:25:36 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 13:25:16 GMT Subject: Re: X-Coupe Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <37D833F65AA@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 445 Lines: 11 The show is on April 20th. -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 14 Mar | hc1jc@dmu.ac.uk | +---------------------+---------------+------------------+ | Hey! It's my Birthday! Wish me a Happy Birthday! | +--------------------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 14 13:39:07 1996 Date: Thu, 14 Mar 1996 13:32:03 GMT Message-Id: <199603141332.NAA12823@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: XCoupe distribution now available for downloading Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 706 Lines: 25 >> > Will an MS-DOS or MS-Windows based emulator be available at some >> > stage?? >> > >> > >> > Neil Maynard. >> > > >Not in the forseeable future - Why not just run Linux on your machine? (a) It'd take up room on the hard disk (b) It's a pain to set up and use (c) It'd really only be useful for XCoupe! (Linux is pretty damn useless for doing much more than emulating universities' Unix setups and playing at being systems administrator on your own machine) A DOS/Windows version would really open things up, and I'm not sure why Brian Gaff comments that it'd need a fast PC, as running it under Linux needs at least as fast a processor! (a DOS version would surely be fastest of all?) Matt. From imc Thu Mar 14 13:46:27 1996 Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 13:46:27 +0000 (GMT) In-Reply-To: <199603141332.NAA12823@syntech.netwales.co.uk> from "Matt Round" at Mar 14, 96 01:32:03 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 223 Lines: 8 On Thu, 14 Mar 1996 13:32:03 GMT, Matt Round said: > (Linux is pretty damn useless for doing much more than emulating > universities' Unix setups and playing at being systems administrator on your > own machine) IYHO imc From sam-users-owner@nvg.unit.no Thu Mar 14 14:07:57 1996 Message-Id: <9603141402.AA18962@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Thu, 14 Mar 96 15:02:37 MET In-Reply-To: <199603141332.NAA12823@syntech.netwales.co.uk>; from "Matt Round" at Mar 14, 96 1:32 pm Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2098 Lines: 45 > > (a) It'd take up room on the hard disk > (b) It's a pain to set up and use > (c) It'd really only be useful for XCoupe! > (Linux is pretty damn useless for doing much more than emulating > universities' Unix setups and playing at being systems administrator on your > own machine) > > A DOS/Windows version would really open things up, and I'm not sure why > Brian Gaff comments that it'd need a fast PC, as running it under Linux > needs at least as fast a processor! (a DOS version would surely be fastest > of all?) He is asking for it isn't he Ian :) (a) A simple Linux/X11 set up takes up about 40M of hard disk space (I've only got a 120M Hard drive on my PC, and I've managed to get most of the slakware distribution on my Linux Partition, and still have room for a DOS/Windows Partition) (b) And MS-DOS isn't :) (c) Ooh I don't know, multitasking, multiuser, fast, 32 bit, networking, every programming language under the sun (without paying Gates and his cronies or getting a half baked compiler)...... and Doom - and all for FREE Actually I think a Linux version using SVGAlib rarher than X (I am thinking about this) would probably be faster than a DOS version (unless it was recoded in assembler). Also memory management would be a pain - Spectrums only have 128K max, but the SAM needs 512K at least. Never mind the headache or external memory. All this is simple in UNIX. +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 14 15:19:15 1996 From: Pamela Anderton Organization: HSH, University of Nottingham To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 15:09:20 GMT0BST Subject: Re: 8bit? Priority: normal X-Mailer: Pegasus Mail v3.22 Message-Id: <1433FB1E40@hhn1.hughall.nottingham.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 240 Lines: 9 > This click on it is so dangerous in my opinion. We are breeding > a generation who have never seen anything under the Windows > environment. You breeding? What are you trying to say, Brian? That Allan is your secret love child?? CA From sam-users-owner@nvg.unit.no Thu Mar 14 15:35:21 1996 Date: Thu, 14 Mar 1996 15:28:54 GMT Message-Id: <199603141528.PAA13674@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: XCoupe distribution now available for downloading Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2497 Lines: 55 >He is asking for it isn't he Ian :) ... >(a) A simple Linux/X11 set up takes up about 40M of hard disk space OK then, that's 40Mb gone straight away just for using XCoupe... >(b) And MS-DOS isn't :) MS-DOS is fine to set up.. you only need to know anything about it if you want to faff about optimising your boot-up etc.. Linux isn't so bad to set up nowadays, but any bits of nice hardware you've got may not be properly supported. >(c) Ooh I don't know, multitasking, multiuser, fast, 32 bit, networking, > every programming language under the sun (without paying Gates and his > cronies or getting a half baked compiler)...... > and Doom - and all for FREE Ah, the classic delusional syndrome of referring to tech spec, then following it up with a bit of a slagging off for Bill Gates- I've heard it all many a time! Tech spec is meaningless unless users get the benefit, and you certainly won't find a wide range of fully-featured user-friendly software for Linux. You can't SERIOUSLY advocate Linux for anyone other than techy enthusiasts, surely? Most people I know do a bit of word-processing, potter about with graphics, play games, and maybe use something like a spreadsheet occasionally. Linux isn't suitable for them. I do word-processing, graphic design and raytracing; there's no way I could put together a setup of equivalent quality for Linux. As for Bill Gates, yeah well, he is a w***er, I'll grant you that.. :) If you're using Linux and you like it, fine, but don't kid yourself that it's right for everyone.. get your head out of the source code and take a look at the real world sometime! >Actually I think a Linux version using SVGAlib rarher than X (I am thinking >about this) would probably be faster than a DOS version (unless it was recoded >in assembler). Also memory management would be a pain - Spectrums only have >128K max, but the SAM needs 512K at least. Never mind the headache or external >memory. All this is simple in UNIX. At worst you just run the whole thing through a decent compiler with a DOS extender. I've no idea how XCoupe has been put together, but if it's basically a load of bog-standard C code with few Linux-specific bits then a conversion should be quite simple... Apologies for all the non-SAM Linux discussion, but since I've been back on the network I've been plagued by people over-promoting the bloody thing... Keep up the good work, techy enthusiasts- you're keeping ergonomists in work ;) Matt. From sam-users-owner@nvg.unit.no Thu Mar 14 15:35:35 1996 Date: Thu, 14 Mar 1996 14:47:27 +0000 (GMT) From: Daniel James Doore X-Sender: iq4d4385@jaffle-fddi To: sam-users@nvg.unit.no Subject: Re: Sam Coupe to take over ID Software!! In-Reply-To: <167D1BF1C67@eigg.sms.ed.ac.uk> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1324 Lines: 34 > I guess it'd have to load all the sprites it needed into memory > making a minimum of at least one meg upgrade (which I do not own). > Then again, how many sprites / textures are there in Wolfenstein? Plenty. :) > I have to confess to never playing it, but I'm thinking of Doom ][ > right now. Doom et al use even more complex textures, light models etc. than Wolfenstein and stuff like Descent & Heretic use even more gnarly stuff. > BTW, the SNES version of DOOM does not have textured floors or > ceiling. Just thought I'd let you know. True, but the amount of processing done by the SNES is tiny, since the FX2 custom chip does all the hard work and even that isn't up to the job of producing the full bevvy of textures in game, not much hope for the blue-footed one eh? Face it, it's not going to happen. I reckon a good vector-type game would be an idea for all the SupaCoders to get their collective teeth into, it would have more chance of realisation than anything DooMy. Killjoy McSporran. +========================================================================+ | Dan Doore - Ex-Head Pod and Dogsbody | D.J.Doore-iq4d4385@lmu.ac.uk | | WARNING!! Only read every so often, so you might have to wait a bit. | +========================================================================+ From sam-users-owner@nvg.unit.no Thu Mar 14 15:53:26 1996 To: sam-users@nvg.unit.no Subject: Re: XCoupe distribution now available for downloading In-Reply-To: Your message of "Thu, 14 Mar 1996 15:02:37 +0700." <9603141402.AA18962@dxmint.cern.ch> Date: Thu, 14 Mar 1996 15:52:14 +0000 Message-Id: <2536.826818734@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 801 Lines: 19 > >Actually I think a Linux version using SVGAlib rarher than X (I am thinking >about this) would probably be faster than a DOS version (unless it was recoded >in assembler). Also memory management would be a pain - Spectrums only have >128K max, but the SAM needs 512K at least. Never mind the headache or external >memory. All this is simple in UNIX. > > I've been looking at the source, and I don't think a SVGAlib version would be too hard. I'll let you know how I get on. ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, 49 Grafton Way, * * | \/ | | \ /\ / * London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams/ From imc Thu Mar 14 17:35:18 1996 Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 17:35:18 +0000 (GMT) In-Reply-To: <199603141528.PAA13674@syntech.netwales.co.uk> from "Matt Round" at Mar 14, 96 03:28:54 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 540 Lines: 15 On Thu, 14 Mar 1996 15:28:54 GMT, Matt Round said: > Tech spec is meaningless unless users get the benefit, and > you certainly won't find a wide range of fully-featured user-friendly > software for Linux. Oh no, you certainly won't find any GNU software at all, and the stuff on ftp.x.org is all useless... > Most people I know do a bit of word-processing, potter about with > graphics, play games, and maybe use something like a spreadsheet > occasionally. Well they can just go and use Macs, can't they. imc From sam-users-owner@nvg.unit.no Thu Mar 14 19:20:38 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 19:20:25 GMT Subject: Re: Sam Coupe to take over ID Software!! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <3836E9E3C9A@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 850 Lines: 21 Dan Doore said - > Face it, it's not going to happen. > > I reckon a good vector-type game would be an idea for all the SupaCoders > to get their collective teeth into, it would have more chance of > realisation than anything DooMy. The SAM could probably do a Doomish game with unfilled line vectors, but anyone who expects a texture mapped, all singing, all dancing version, running at any great speed is obviously insane. -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 14 Mar | hc1jc@dmu.ac.uk | +---------------------+---------------+------------------+ | Hey! It's my Birthday! Wish me a Happy Birthday! | +--------------------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 14 19:46:10 1996 Date: Thu, 14 Mar 1996 19:42:17 GMT Message-Id: <199603141942.TAA15462@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: Sam Coupe to take over ID Software!! Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 771 Lines: 18 >The SAM could probably do a Doomish game with unfilled line vectors, >but anyone who expects a texture mapped, all singing, all dancing >version, running at any great speed is obviously insane. You could do a Wolfenstein game on the SAM! You'd have to prescale the sprites and store them in memory (there's enough room for that), and maybe cheat with the floor/ceiling, but the walls aren't as slow to draw as people seem to think - DOOM-type engines bear very little similarity to 'proper' 3D polygon engines (the vertical walls and horizontal floors allow a vast amount of optimisation). The SAM could cope with it quite well; at worst you'd make all the walls vertically striped and reduce the viewport size. :) Matt. From sam-users-owner@nvg.unit.no Thu Mar 14 20:37:19 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Thu, 14 Mar 1996 20:36:17 +0000 In-Reply-To: malevolent -- "Re: XCoupe distribution now available for downloading" (Mar 14, 1:32pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: XCoupe distribution now available for downloading Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1435 Lines: 40 On Mar 14, 1:32pm in "Re: XCoupe distribution now available for downloading", warbled: ] >Not in the forseeable future - Why not just run Linux on your machine? ] ] (a) It'd take up room on the hard disk Hmm. around 50M is about what you can get away with. Less if you don't have any of the networking stuff. ] (b) It's a pain to set up and use ftp to src.doc.ic.ac.uk:/packages/Linux/slackware/slakware, download a boot disk (probably the basic one) and a root disk, run a disk format-copier on it (supplied!) and grab the "essentials" only of the disk sets. It's really very very easy, and takes around 2 hours from start to finish (that's the first time, and on my old 386sx laptop too!!!) ] (c) It'd really only be useful for XCoupe! Well, not on my 386sx, it wouldn't ;-) ] (Linux is pretty damn useless for doing much more than emulating ] universities' Unix setups and playing at being systems administrator on your ] own machine) Oh, and programming anything worthwhile. Unless you want to piss around for hours working out why DOS is such a shite operating system and why you can't get your code to work in twice the time you can on a decent unix box... ] A DOS/Windows version would really open things up, and I'm not sure why ] Brian Gaff comments that it'd need a fast PC, as running it under Linux ] needs at least as fast a processor! (a DOS version would surely be fastest ] of all?) NOT!!!!!!!! -- Geoff From sam-users-owner@nvg.unit.no Thu Mar 14 20:41:55 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Thu, 14 Mar 1996 20:41:23 +0000 In-Reply-To: malevolent -- "Re: Sam Coupe to take over ID Software!!" (Mar 14, 7:42pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: Sam Coupe to take over ID Software!! Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 153 Lines: 7 On Mar 14, 7:42pm in "Re: Sam Coupe to take over ID Software!!", Matt warbled: ] :) You're insane. -- Geoff From sam-users-owner@nvg.unit.no Thu Mar 14 20:49:43 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Thu, 14 Mar 1996 20:47:04 +0000 In-Reply-To: malevolent -- "Re: Sam Coupe to take over ID Software!!" (Mar 14, 7:42pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: Sam Coupe to take over ID Software!! Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1944 Lines: 53 On Mar 14, 7:42pm in "Re: Sam Coupe to take over ID Software!!", Matt warbled: ] You could do a Wolfenstein game on the SAM! No you couldn't. ] You'd have to prescale the ] sprites and store them in memory (there's enough room for that), There almost certainly isn't. ] and maybe cheat with the floor/ceiling, ] but the walls aren't as slow to draw as people ] seem to think - DOOM-type engines bear very little similarity to 'proper' 3D ] polygon engines (the vertical walls and horizontal floors allow a vast ] amount of optimisation). The SAM could cope with it quite well; at worst ] you'd make all the walls vertically striped and reduce the viewport size. Right. Take a small piece of code... ld hl, 1 ld de, 0 ld bc, 24076 ldir See how long it takes? 6 frames, that's how long it takes. Now, think how much more complicated blitting shit-loads of texture-mapped sprites onto the same area is, and figure out for yourself that you could probably manage to write doom (if you -hardcoded- the entire damn thing) to run in about ... ooh... 3 times that. Remember that z80 has very few maths. functions and as such is pretty shite at things like vector graphics. And things like positional vectoring (very useful when working out whether you're supposed to have killed something or not!!!) are pretty hairy too... ] :) See previous :) Seriously, sorry guys but this isn't going to happen. Quite apart from the huge sums of money ID expect before they'll let you release a version of their games, it just isn't worth coding for about 2 years (which is probably what it would take) to get a version of doom that will run in a window about 30 * 30 square at around 5 fps... Now if you could get the z380 40MHz version running I might think about having a go -- cos then you could run a decent C compiler on it and most of the source would just convert straight across.... ;-) -- Geoff From sam-users-owner@nvg.unit.no Thu Mar 14 20:56:17 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 20:56:32 GMT Subject: Re: Sam Coupe to take over ID Software!! Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <38508A56CC4@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1334 Lines: 32 > >The SAM could probably do a Doomish game with unfilled line vectors, > >but anyone who expects a texture mapped, all singing, all dancing > >version, running at any great speed is obviously insane. > > You could do a Wolfenstein game on the SAM! You'd have to prescale the > sprites and store them in memory (there's enough room for that), and maybe > cheat with the floor/ceiling, but the walls aren't as slow to draw as people > seem to think - DOOM-type engines bear very little similarity to 'proper' 3D > polygon engines (the vertical walls and horizontal floors allow a vast > amount of optimisation). The SAM could cope with it quite well; at worst > you'd make all the walls vertically striped and reduce the viewport size. > > :) You're insane. (Wouldn't want to dissapoint you.) > > Matt. > Okay, so it MAYBE could be done. Next find someone to do it. -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 14 Mar | hc1jc@dmu.ac.uk | +---------------------+---------------+------------------+ | Hey! It's my Birthday! Wish me a Happy Birthday! | +--------------------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 14 22:24:21 1996 Message-Id: <199603142223.XAA01456@sabre-wulf.nvg.unit.no> Subject: Re: Sam Coupe to take over ID Software!! To: sam-users@nvg.unit.no Date: Thu, 14 Mar 1996 22:23:34 +0100 (MET) Cc: Simon.Cooke@nessie.mcc.ac.uk (Simon Cooke) In-Reply-To: <38508A56CC4@sahara.cms.dmu.ac.uk> from "James R Curry" at Mar 14, 96 08:56:32 pm X-Mailer: ELM [version 2.4 PL21] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit From: Simon Cooke Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 107 Lines: 7 > Okay, so it MAYBE could be done. Next find someone to do it. Two words. David Zambonini. :) Si Cooke From sam-users-owner@nvg.unit.no Thu Mar 14 22:32:49 1996 Date: Thu, 14 Mar 1996 22:29:17 GMT Message-Id: <199603142229.WAA16035@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: Sam Coupe to take over ID Software!! Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1139 Lines: 30 >] You could do a Wolfenstein game on the SAM! > >No you couldn't. "Oh yes you could!" "Oh no you couldn't!" etc. etc.... I didn't mean you could do a straight conversion of Wolfenstein, but you could certainly do a similar game on SAM. There IS enough memory for prescaled sprites, and there is enough processing power for a pretty decent game. Positional vectoring slow? In 2D? Yeah, right. A couple of tables of data and it takes hardly any time at all. As I said before, drawing the walls is nothing to do with texture-mapped polygons, the fact they're vertical means you're simply drawing vertical strips (which can be made very fast, even when properly textured, by using a unique piece of code for each length of strip) and moving along the wall, all done with tables and/or lots of situation-specific code. I did the sums ages ago to see whether it was feasible... if I had the time I'd write the bloody thing, if only to prove it's possible! I agree, it ain't gonna happen, but people always have very low expectations of what can be done - how many people would've said playing MODs on the SAM was impossible..? :) Matt. From sam-users-owner@nvg.unit.no Fri Mar 15 08:19:38 1996 Date: Fri, 15 Mar 1996 08:02:02 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14078@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: X-Coupe X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 317 Lines: 11 Xcoupe, is this in C? Is the Z80 core in C too? If so, I feel sure Gerton would let the code of his be used. Would that make an MS DoS version easier? Lets facwe it, UNIX is not going to conquer the world at the moment. On speed, Well my 386 will probably run it backwards then! :-) Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Fri Mar 15 08:19:57 1996 Date: Fri, 15 Mar 1996 08:08:27 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14079@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: 8bit? X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 475 Lines: 17 In message <1433FB1E40@hhn1.hughall.nottingham.ac.uk> Pamela Anderton writes: > > This click on it is so dangerous in my opinion. We are breeding > > a generation who have never seen anything under the Windows > > environment. > > You breeding? What are you trying to say, Brian? That Allan is your > secret love child?? > > CA > > No, I am suggesting that the current crop of younger persons will not find a Spectrum left working! Brian :-) -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Fri Mar 15 10:08:54 1996 Date: Fri, 15 Mar 1996 07:51:55 +0000 (GMT) From: Si Owen To: Sam Users Group Subject: Mailing list subject line Message-Id: Organisation: Wordcraft International Ltd. Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 611 Lines: 16 Hi Guys'n'Gals Any chance of adding a common prefix to messages sent to the sam-users mailing list? It's really confusing being subscribed to multiple lists. Another list I'm subscribed to uses a 'VCOMM: blah blah' prefix which is useful. How about using 'SAM: blah' ... Comments? Si +------------------------------------+----------------------------------------+ | Si Owen | Email: si@obobo.demon.co.uk | | Wordcraft International Ltd, UK | Fax: +44-1332-295525 | +------------------------------------+----------------------------------------+ From imc Fri Mar 15 10:10:46 1996 Subject: Re: Mailing list subject line To: sam-users@nvg.unit.no Date: Fri, 15 Mar 1996 10:10:46 +0000 (GMT) In-Reply-To: from "Si Owen" at Mar 15, 96 07:51:55 am X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 446 Lines: 10 On Fri, 15 Mar 1996 07:51:55 +0000 (GMT), Si Owen said: > Any chance of adding a common prefix to messages sent to the sam-users mailing > list? It's really confusing being subscribed to multiple lists. Another list > I'm subscribed to uses a 'VCOMM: blah blah' prefix which is useful. How about > using 'SAM: blah' ... I don't really care either way, but it certainly appears to be possible to set majordomo up to do this sort of thing. imc From sam-users-owner@nvg.unit.no Fri Mar 15 10:26:02 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Fri, 15 Mar 1996 10:25:25 GMT Subject: Re: Mailing list subject line Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <39284504F62@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1143 Lines: 28 > Any chance of adding a common prefix to messages sent to the sam-users mailing > list? It's really confusing being subscribed to multiple lists. Another list > I'm subscribed to uses a 'VCOMM: blah blah' prefix which is useful. How about > using 'SAM: blah' ... > > Comments? > > Si > > +------------------------------------+----------------------------------------+ > | Si Owen | Email: si@obobo.demon.co.uk | > | Wordcraft International Ltd, UK | Fax: +44-1332-295525 | > +------------------------------------+----------------------------------------+ > Can't your mailer do something to messagees from the mailing list so they stand out or something? -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 14 Mar | hc1jc@dmu.ac.uk | +---------------------+---------------+------------------+ | Hey! It's my Birthday! Wish me a Happy Birthday! | +--------------------------------------------------------+ From sam-users-owner@nvg.unit.no Fri Mar 15 13:31:14 1996 Message-Id: <199603151329.OAA14145@sabre-wulf.nvg.unit.no> X-Sender: mb11@pop-ug.doc.ic.ac.uk (Unverified) Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Fri, 15 Mar 1996 13:29:31 +0000 To: sam-users@nvg.unit.no From: mb11@doc.ic.ac.uk (Marc Broster) Subject: Re: Sam Coupe to take over ID Software!! Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2579 Lines: 68 > >] You'd have to prescale the >] sprites and store them in memory (there's enough room for that), > >There almost certainly isn't. depends how many different object sprites you wanted, 512k would be enough for a fair number, but I doubt if you'd be able to use blitzed e-tunes as well. and obvously the graphics code itself is going to take up a few pages. > >] and maybe cheat with the floor/ceiling, >] but the walls aren't as slow to draw as people >] seem to think - DOOM-type engines bear very little similarity to 'proper' 3D >] polygon engines (the vertical walls and horizontal floors allow a vast >] amount of optimisation). The SAM could cope with it quite well; at worst >] you'd make all the walls vertically striped and reduce the viewport size. > >Right. Take a small piece of code... > >ld hl, 1 >ld de, 0 >ld bc, 24076 > >ldir that's absolute bullshit. as matt said, you would hardwire routines for the floor and walls, and simple texture mapping for the walls is not a problem. You never, ever, use LDIR, with the SP you can get memory copying down to about 12.5 t states a byte, and obviously even less if you're just plotting a single colour. >Remember that z80 has very few maths. functions and as such is pretty shite >at things like vector graphics. And things like positional vectoring >(very useful when working out whether you're supposed to have killed >something or not!!!) are pretty hairy too... tables go a hell of a long way in vector calculations, obviously, you losse accuracy, but if you're only going to use a small screen area anyway it wouldn't be noticed. >Seriously, sorry guys but this isn't going to happen. Quite apart >from the huge sums of money ID expect before they'll let you release >a version of their games, it just isn't worth coding for about 2 years (which >is probably what it would take) to get a version of doom that will run >in a window about 30 * 30 square at around 5 fps... I would estimate at a window about a 3rd screen height. If you used a square game window, and put the staus information on either side of the window, you could cut the screen update for the remainding 2/3 of the screen and get a little more processing time. 25fps? > >Now if you could get the z380 40MHz version running I might think about >having a go -- cos then you could run a decent C compiler on it and >most of the source would just convert straight across.... ;-) Is the DOOM code really written in pure C? I would have thourght they'd use assembler for some of the more 'entertaining' routines. Marc Broster From sam-users-owner@nvg.unit.no Fri Mar 15 14:05:55 1996 Message-Id: <31499533.5933@pi.net> Date: Fri, 15 Mar 1996 15:05:07 -0100 From: Stefan Drissen Organization: SOLcorp X-Mailer: Mozilla 2.0 (Win95; I) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Mailing list subject line References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1402 Lines: 32 Si Owen wrote: > > Hi Guys'n'Gals > > Any chance of adding a common prefix to messages sent to the sam-users mailing > list? It's really confusing being subscribed to multiple lists. Another list > I'm subscribed to uses a 'VCOMM: blah blah' prefix which is useful. How about > using 'SAM: blah' ... > > Comments? Change your mailer perhaps? My old mailer (Netmanage's Chameleon package) allowed you to add rules which would sort your mail into different folders accordingly. Everything which I received from sam-users was then automatically dumped into the sam-users folder. Unfortunately although Netscape boasts about its ease of moving your mail around via folders it does not have a rule feature to do this automatically. :( I wouldn't mind if majordomo added a little tag to the message. -- Stefan Drissen _____ ___ _ ___ ______ ___ ____ / _// \| | /\ | \ | _/ | /\ | \ _/ aka \_ \| || |__ / \| / | _|| |__ / \| / _| of ENTROPY /____/\___/\____\____\_|_\ |_| \____\____\_|_\___\ / \ / Email: drissen@pi.net http://www.pi.net/~drissen \ / Zevende Herven 6,5232 JZ 's-HERTOGENBOSCH,The Netherlands \ / telephone: +31-73-6414969 \ --------------------------------------------------------------- From sam-users-owner@nvg.unit.no Fri Mar 15 15:43:15 1996 Message-Id: <31497C87.2B02067D@RMnet.it> Date: Fri, 15 Mar 1996 15:19:51 +0100 From: "A.D.R." Organization: EuroCom Network Services X-Mailer: Mozilla 2.0 (X11; I; Linux 1.2.8 i486) Mime-Version: 1.0 To: sam-users@nvg.unit.no Cc: Allan Skillman Subject: Re: XCoupe distribution now available for downloading References: <9603131157.AA23121@dxmint.cern.ch> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1056 Lines: 28 Allan Skillman wrote: > > Well the event has finally arrived! The sources of XCoupe V0.5alpha are > now available for downloading from URL given below. > > Let me know how you get on Hello Allan, I tried it on my Linux PC (Linux 1.2.8, XFREE3.1.1 the ATImach32 server, 486DX2-80, 20MB RAM) and it compiled and worked fine without any problems. I was able to test the Spectrum mode only for now as I still have transfer over the SAM ROMS. The only problem that I found is that it doesn't work in 16bpp mode, only 8bpp. Regarding speed, with the DX2-80 it still seems to be slightly slower than a real SAM (but I had some other stuff running at the same time, too). I can't get dd to work, also I thought SAM disk where 800Kb formatted and not 820? _ (_ i a o, Arne +=========================( Arne Di Russo )==========================+ | Roma, Italy (EU) - ar@RMnet.it - http://www.digiserve.com/ar/ | +====================================================================+ \......................> powered by LINUX <......................../ From sam-users-owner@nvg.unit.no Fri Mar 15 16:14:29 1996 Message-Id: <9603151612.AA07498@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Fri, 15 Mar 96 17:12:24 MET In-Reply-To: <31497C87.2B02067D@RMnet.it>; from "A.D.R." at Mar 15, 96 3:19 pm Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2052 Lines: 50 > > Hello Allan, > > I tried it on my Linux PC (Linux 1.2.8, XFREE3.1.1 the ATImach32 server, > 486DX2-80, 20MB RAM) and it compiled and worked fine without any > problems. I was able to test the Spectrum mode only for now as I > still have transfer over the SAM ROMS. > The only problem that I found is that it doesn't work in 16bpp mode, > only 8bpp. Regarding speed, with the DX2-80 it still seems to be > slightly slower than a real SAM (but I had some other stuff running > at the same time, too). > I can't get dd to work, also I thought SAM disk where 800Kb formatted > and not 820? > _ Hi, Great to hear XCoupe compiled OK, you are the first person to report back! If it works "slightly slower than a real SAM" on a 486DX2-80 it should be very nice on say a Pentium-90. Regarding your two queries :- a) bpp problem - Yes I have seen this, not sure what is causing the problem yet, probably something to do with the Ximage transfer. (I've never used an XServer over 8bpp :) b) Whoops - spot the silly -wrote the README on the train without testing it bug- You are right 512bytes*10sectors*80tracks*2sides = 819200bytes = 800K. ******* Erratum : the Linux device for SAM disk transfer should be /dev/fd0H800 Actually for reading Linux disks within Xcoupe any of the 10 sector device formats will work :) Thanks for the mail Allan -- +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Fri Mar 15 16:28:58 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603151626.QAA04978@b25c-03.sucs.soton.ac.uk> Subject: Rom1 To: sam-users@nvg.unit.no (Sam Coupe Mailing List) Date: Fri, 15 Mar 1996 16:26:02 +0000 (GMT) X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 273 Lines: 13 Okay, I admit it, I'm a total nobody when it comes to z80 machine code. Don't suppose someone would email me a source file I can use to copy the rom1 :-) I know it's probably about 4 lines or something, but that's how useless I am :-) Thanks in advance! Tim ....@/ From sam-users-owner@nvg.unit.no Fri Mar 15 17:51:49 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Fri, 15 Mar 1996 17:48:25 +0000 In-Reply-To: mb11 -- "Re: Sam Coupe to take over ID Software!!" (Mar 15, 1:29pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: Sam Coupe to take over ID Software!! Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2348 Lines: 60 On Mar 15, 1:29pm in "Re: Sam Coupe to take over ID Software!!", Marc warbled: ] >Right. Take a small piece of code... ] > ] >ld hl, 1 ] >ld de, 0 ] >ld bc, 24076 ] > ] >ldir ] ] that's absolute bullshit. as matt said, you would hardwire routines for the ] floor and walls, and simple texture mapping for the walls is not a problem. Oh jeeez. ] You never, ever, use LDIR, with the SP you can get memory copying down to ] about 12.5 t states a byte, and obviously even less if you're just plotting ] a single colour. Oh, you can, can you... Well, let's see. The equivalent code using SP and all the available registers increases the total moved data by about 1/3rd. Since ldir is a 21-t-state instruction. I somehow disbelieve that you can shift bytes at 12.5 t-states using sp shifting. My 1/3rd value is from my own experimentation some 3 years ago, when I was trying to work out the fastest possible screen scroll. It would still take 2ish frames just to blit the entire screen with a single colour, and thus 4 to allow you to memory copy from one place to another. Then add in the fact that you need some of the registers for real stuff like code, and your 25 fps becomes a pile of shite. ] >Remember that z80 has very few maths. functions and as such is pretty shite ] >at things like vector graphics. And things like positional vectoring ] >(very useful when working out whether you're supposed to have killed ] >something or not!!!) are pretty hairy too... ] ] tables go a hell of a long way in vector calculations, obviously, you losse ] accuracy, but if you're only going to use a small screen area anyway it ] wouldn't be noticed. Hmmmmm. Positional vectoring doesn't depend upon the size of the screen, rather upon the play area... ] I would estimate at a window about a 3rd screen height. If you used a ] square game window, and put the staus information on either side of the ] window, you could cut the screen update for the remainding 2/3 of the ] screen and get a little more processing time. 25fps? I would like to see you do a full 1/3rd-screen -scroll- in that time. ] Is the DOOM code really written in pure C? I would have thourght they'd use ] assembler for some of the more 'entertaining' routines. No, not -pure- C, they almost certainly use profilers and hand-code the more important bits. -- Geoff From sam-users-owner@nvg.unit.no Fri Mar 15 18:08:43 1996 To: sam-users@nvg.unit.no Subject: Re: FTP site In-Reply-To: Your message of "Wed, 13 Mar 1996 18:46:14 GMT." <36ADBCF11B9@sahara.cms.dmu.ac.uk> Date: Fri, 15 Mar 1996 18:07:34 +0000 Message-Id: <2900.826913254@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 873 Lines: 21 >>Is anyone else having trouble connecting to ftp.nvg.unit.no? >> >>------------------------------------------------------------------ >>* |\ /| | \ / * Matt Williams, Room 400, * >>* | \/ | | \ /\ / * 49 Grafton Way,London, W1P 5LH * >>* | | \_/ \/ \/ * Insanity is a virtue... * >> >>http://www-dept.cs.ucl.ac.uk/students/M.Williams > >Yes, I was downloading some files and it suddenly just stopped dead. > Lucky, I can't even get a connection during the day, although I sometimes have some luck at about 8-9pm. ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, 49 Grafton Way, * * | \/ | | \ /\ / * London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams/ From sam-users-owner@nvg.unit.no Sat Mar 16 10:57:18 1996 Date: Sat, 16 Mar 1996 10:14:03 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14101@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Mailing list subject line X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 875 Lines: 24 In message Si Owen writes: > Hi Guys'n'Gals > > Any chance of adding a common prefix to messages sent to the sam-users mailing > list? It's really confusing being subscribed to multiple lists. Another list > I'm subscribed to uses a 'VCOMM: blah blah' prefix which is useful. How about > using 'SAM: blah' ... > > Comments? > > Si > > +------------------------------------+----------------------------------------+ > | Si Owen | Email: si@obobo.demon.co.uk | > | Wordcraft International Ltd, UK | Fax: +44-1332-295525 | > +------------------------------------+----------------------------------------+ > > Well, I subscribe with different names so I get a folder for each one. I guess not everyone has this facility. Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Sat Mar 16 13:04:09 1996 Message-Id: <314AD82C.381D@pi.net> Date: Sat, 16 Mar 1996 14:03:08 -0100 From: Stefan Drissen Organization: SOLcorp X-Mailer: Mozilla 2.0 (Win95; I) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Rom1 References: <199603151626.QAA04978@b25c-03.sucs.soton.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1356 Lines: 45 tsp93ma@soton.ac.uk wrote: > I admit it, I'm a total nobody when it comes to z80 machine > code. > Don't suppose someone would email me a source file I can use to > copy the rom1 :-) I know it's probably about 4 lines or something, but > that's how useless I am :-) First of all, the following listing is for use in COMET or another assembler (not GAMESMASTER!) ;) org 30000 dump $ di ld a,64+31 out (250),a ld hl,49152 ld de,32768 ld bc,16384 ldir ei ret If boiled down into a nice basic poke statement this becomes: POKE 30000,243,62,64+31,211,250,33,0,192,17,0,128,1,0,64,237,176,251,201 All you then need to do is CALL 30000. The copy of ROM1 is then located at address 32768, so SAVE "ROM1"CODE 32768,16384 Good luck, Stefan Drissen _____ ___ _ ___ ______ ___ ____ / _// \| | /\ | \ | _/ | /\ | \ _/ aka \_ \| || |__ / \| / | _|| |__ / \| / _| of ENTROPY /____/\___/\____\____\_|_\ |_| \____\____\_|_\___\ / \ / Email: drissen@pi.net http://www.pi.net/~drissen \ / Zevende Herven 6,5232 JZ 's-HERTOGENBOSCH,The Netherlands \ / telephone: +31-73-6414969 \ --------------------------------------------------------------- From sam-users-owner@nvg.unit.no Sat Mar 16 18:02:00 1996 Message-Id: <314B01E2.7181@planetconnect.co.uk> Date: Sat, 16 Mar 1996 18:01:06 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Mailing list subject line References: <39284504F62@sahara.cms.dmu.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 895 Lines: 34 > +--------------------------------------------------------+ > | The standard signature file.. | > +---------------------+---------------+------------------+ > |From : James R Curry | Date : 14 Mar | hc1jc@dmu.ac.uk | > +---------------------+---------------+------------------+ > | Hey! It's my Birthday! Wish me a Happy Birthday! | > +--------------------------------------------------------+ James, you never said it was your birthday! You could have said. You know what the strange thing is? It's the same day as Danny's. Really. I got him a wine rack, by the way. Anyway, I'm sure the SAM community will join me in a rousing... Happy Birthday To You, Happy Birthday To You, Happy Birthday Dear Ja-ames, Happy Birthday To You. Here's a cake: , , , I I I ========= | | ========= (Sorry about that.) Bye. From sam-users-owner@nvg.unit.no Sat Mar 16 19:49:57 1996 From: Rob Partington Message-Id: <199603161856.SAA12986@heffer.demon.co.uk> Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Sat, 16 Mar 1996 18:56:46 +0000 (GMT) In-Reply-To: from "Geoff Winkless" at Mar 14, 96 08:36:17 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2851 Lines: 67 Geoff Winkless wrote... > > On Mar 14, 1:32pm in "Re: XCoupe distribution now available for downloading", warbled: > ] >Not in the forseeable future - Why not just run Linux on your machine? > ] > ] (a) It'd take up room on the hard disk > > Hmm. around 50M is about what you can get away with. Less if you don't > have any of the networking stuff. I've got a linux machine with a small X setup which takes up just about 20MB... That's with most of A1-A5, N1-N5 and the base X installation (from Slackware 2.3.0). > ] (b) It's a pain to set up and use It *can* be a pain to set up and use. My experience has been that it isn't if you're reasonably competent and happy with computers. > ftp to src.doc.ic.ac.uk:/packages/Linux/slackware/slakware, download > a boot disk (probably the basic one) and a root disk, run a > disk format-copier on it (supplied!) and grab the "essentials" only > of the disk sets. It's really very very easy, and takes around > 2 hours from start to finish (that's the first time, and on my > old 386sx laptop too!!!) > > ] (c) It'd really only be useful for XCoupe! And email, and news, and dial-up connections, and just about everything else. Except running pretty MS "push-button" programs. :-) > ] (Linux is pretty damn useless for doing much more than emulating > ] universities' Unix setups and playing at being systems administrator on your > ] own machine) > > Oh, and programming anything worthwhile. Unless you want to piss around for > hours working out why DOS is such a shite operating system and why you > can't get your code to work in twice the time you can on a decent > unix box... Tell me about it...if I never have to write another DOS program, it'll be *far* too soon. I haven't even *tried* to write a Windows program yet (I created a minimal app-by-button-pushing using Borland C++ v4.0 and that came to 57k lines and did nothing. I was scared off...) > ] A DOS/Windows version would really open things up, and I'm not sure why > ] Brian Gaff comments that it'd need a fast PC, as running it under Linux > ] needs at least as fast a processor! (a DOS version would surely be fastest > ] of all?) > > NOT!!!!!!!! :-) In fact, Linux tends to run programs faster than DOS because there's no nadsing about with things like extenders and memory managers (which you presumably would need for XCoupe - does it use more than 640k of memory?). Linux Doom runs (IMHO) noticeably faster than DOS Doom, and it runs at a consistent speed - none of those little pauses when the disk icon appears in the corner... -- Rob Partington - rjp@heffer.demon.co.uk - http://www.adxis.com/ These opinions are not necessarily those of the people that pay me. "I can slip between the molecules of wetness like an eel through seaweed" - Mr Wiggles the Worm, subaquatic ultrasonic semi-bionic clone of Dr.F. From sam-users-owner@nvg.unit.no Sun Mar 17 15:41:26 1996 Date: Sun, 17 Mar 1996 09:09:54 GMT From: "Brian Gaff Sam Dept." Message-Id: <14114@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: XCoupe distribution now available for downloading X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 322 Lines: 10 Its fine protesting about DOS and Windoze, and I am sure you are all right. The bottom line though, is that Linux is a minority system in the mass market. Nobody is going to install it hust ro run Xcoupe. Try going to a PC supplier and asking for a machine with a UNIX O/S and XWindows... Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Mon Mar 18 12:02:52 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 18 Mar 1996 11:24:19 GMT Subject: Re: Mailing list subject line Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <3DB80E379AD@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1461 Lines: 51 > > +--------------------------------------------------------+ > > | The standard signature file.. | > > +---------------------+---------------+------------------+ > > |From : James R Curry | Date : 14 Mar | hc1jc@dmu.ac.uk | > > +---------------------+---------------+------------------+ > > | Hey! It's my Birthday! Wish me a Happy Birthday! | > > +--------------------------------------------------------+ > > > James, you never said it was your birthday! You could have said. You > know what the strange thing is? It's the same day as Danny's. > Really. I got him a wine rack, by the way. > > Anyway, I'm sure the SAM community will join me in a rousing... > > Happy Birthday To You, > Happy Birthday To You, > Happy Birthday Dear Ja-ames, > Happy Birthday To You. > > > Here's a cake: > > , , , > I I I > ========= > | | > ========= > > (Sorry about that.) > > > > Bye. > /..I_ That's all that's left of the cake. It was delecious. :) -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 15 Mar | hc1jc@dmu.ac.uk | +---------------------+---------------+------------------+ | Word of the day temporarily out of order.. stand by. | +--------------------------------------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 18 12:59:00 1996 Message-Id: From: ee31ag@ee.surrey.ac.uk (Andrew M Gale) Subject: Re: XCoupe distribution now available for downloading To: sam-users@nvg.unit.no Date: Mon, 18 Mar 1996 12:57:11 +0000 (GMT) In-Reply-To: <14114@bgserv.demon.co.uk> from "Brian Gaff Sam Dept." at Mar 17, 96 09:09:54 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 377 Lines: 9 > Its fine protesting about DOS and Windoze, and I am sure you are > all right. The bottom line though, is that Linux is a minority > system in the mass market. Nobody is going to install it hust ro > run Xcoupe. Try going to a PC supplier and asking for a machine > with a UNIX O/S and XWindows... Well, they're certainly not going to *BUY* a PC to run Xcoupe, are they?! From sam-users-owner@nvg.unit.no Mon Mar 18 13:48:26 1996 To: sam-users@nvg.unit.no Subject: Re: XCoupe distribution now available for downloading In-Reply-To: Your message of "Wed, 13 Mar 1996 12:57:04 +0700." <9603131157.AA23121@dxmint.cern.ch> Date: Mon, 18 Mar 1996 13:43:49 +0000 Message-Id: <1595.827156629@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 672 Lines: 21 >Hello All, > >Well the event has finally arrived! The sources of XCoupe V0.5alpha are >now available for downloading from URL given below. > >Let me know how you get on > >Allan I've got it working on my Linux box (486DX2/50), although it's a bit slow. I'm going to compile it on a SPARC Classic and a SGI Indigo as soon as I can find one free. ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, 49 Grafton Way, * * | \/ | | \ /\ / * London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams/ From sam-users-owner@nvg.unit.no Mon Mar 18 14:48:53 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603181437.OAA28060@b25c-16.sucs.soton.ac.uk> Subject: Xcoupe - Compiled To: sam-users@nvg.unit.no (Sam Coupe Mailing List) Date: Mon, 18 Mar 1996 14:37:56 +0000 (GMT) X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 454 Lines: 16 Hi! Just compiled Xcoupe on one of the Uni's Silicon Graphics Workstations IRIS 4.1 (I think) Stefan - Thanks for the code. I got GamesMaster to poke it into memory, and call it, but it took me ages to work out how I could save it. Eventually I called a basic subroutine from gamesmaster with the save statement in it! Runs a bit slow, but I'll try a smaller window size, and perhaps try and get it to run on one of the faster machines. Tim ....@/ From sam-users-owner@nvg.unit.no Mon Mar 18 15:43:29 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603181534.PAA28325@b25c-16.sucs.soton.ac.uk> Subject: X-Coupe Distribution To: sam-users@nvg.unit.no (Sam Coupe Mailing List) Date: Mon, 18 Mar 1996 15:34:18 +0000 (GMT) X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 562 Lines: 19 Hi, This was mainly aimed at Allan, but thought I'd send it to the whole group so people could comment on it. I appreciate that the Sams Roms can't be distributed, but was wondering about a sample 'disk' file. The wonderful PC's here refuse to let me read a Sam disk with the samdisk file from nvg. And while I'll sort something out eventually, it would be nice if I'd had a 'disk' that I could play around with. Perhaps just QDos, and a few public domain games/utils. (Plug - I'd be happy for EGGBuM to be on such a 'disk'). Any thoughts? Tim ....@/ From sam-users-owner@nvg.unit.no Mon Mar 18 15:47:27 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Mon, 18 Mar 1996 15:42:55 GMT Subject: My SAM.. Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <3DFD0C02615@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 462 Lines: 11 It's official... My SAM keyboard is fixed! -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 18 Mar | hc1jc@dmu.ac.uk | +---------------------+-------+-------+------------------+ | Word of the day : Explosion |Word of the week : Paradox| +-----------------------------+--------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 18 16:08:21 1996 To: sam-users@nvg.unit.no Subject: Re: X-Coupe Distribution In-Reply-To: Your message of "Mon, 18 Mar 1996 15:34:18 GMT." <199603181534.PAA28325@b25c-16.sucs.soton.ac.uk> Date: Mon, 18 Mar 1996 16:05:32 +0000 Message-Id: <2220.827165132@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1040 Lines: 30 >Hi, > > This was mainly aimed at Allan, but thought I'd send it to the >whole group so people could comment on it. > > I appreciate that the Sams Roms can't be distributed, but was >wondering about a sample 'disk' file. > > The wonderful PC's here refuse to let me read a Sam disk with >the samdisk file from nvg. And while I'll sort something out eventually, >it would be nice if I'd had a 'disk' that I could play around with. > > Perhaps just QDos, and a few public domain games/utils. (Plug - >I'd be happy for EGGBuM to be on such a 'disk'). > >Any thoughts? > >Tim ....@/ > Sounds like a good idea to me. What we could really do with is a utility to convert td0 files to the disk image format used by XCoupe. ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, 49 Grafton Way, * * | \/ | | \ /\ / * London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams/ From imc Mon Mar 18 16:12:35 1996 Subject: Re: X-Coupe Distribution To: sam-users@nvg.unit.no Date: Mon, 18 Mar 1996 16:12:35 +0000 (GMT) In-Reply-To: <2220.827165132@cs.ucl.ac.uk> from "Matt Williams" at Mar 18, 96 04:05:32 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 282 Lines: 8 On Mon, 18 Mar 1996 16:05:32 +0000, Matt Williams said: > Sounds like a good idea to me. What we could really do with is a utility to > convert td0 files to the disk image format used by XCoupe. No one seems to know what a td0 file is though, so that might be rather tricky. imc From sam-users-owner@nvg.unit.no Mon Mar 18 16:17:36 1996 Message-Id: <9603181614.AA09440@dxmint.cern.ch> From: Allan Skillman Subject: Re: X-Coupe Distribution To: sam-users@nvg.unit.no Date: Mon, 18 Mar 96 17:14:07 MET In-Reply-To: <199603181534.PAA28325@b25c-16.sucs.soton.ac.uk>; from "tsp93ma@soton.ac.uk" at Mar 18, 96 3:34 pm Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1173 Lines: 29 Hi All, > > The wonderful PC's here refuse to let me read a Sam disk with > the samdisk file from nvg. And while I'll sort something out eventually, > it would be nice if I'd had a 'disk' that I could play around with. > Hmm - check you are not using a 720 only drive, samdisk needs a 1.44M drive to work > Perhaps just QDos, and a few public domain games/utils. (Plug - > I'd be happy for EGGBuM to be on such a 'disk'). > This shouldn't be a problem. I'll just whip you up one :) Allan -- +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 18 17:19:46 1996 Date: Mon, 18 Mar 1996 17:01:46 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14171@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Mailing list subject line X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 273 Lines: 13 Might I just tactfully suggest that sig files are not normally bigger than 4 lines? There is a worrying trend toward sigs bigger that text! I know, its petty, but the overhead does add up when some folk quote the sigs as well........ :-) Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Mon Mar 18 17:19:46 1996 Date: Mon, 18 Mar 1996 17:04:19 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14172@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: XCoupe distribution now available for downloading X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 798 Lines: 23 In message ee31ag@ee.surrey.ac.uk (Andrew M Gale) writes: > > Its fine protesting about DOS and Windoze, and I am sure you are > > all right. The bottom line though, is that Linux is a minority > > system in the mass market. Nobody is going to install it hust ro > > run Xcoupe. Try going to a PC supplier and asking for a machine > > with a UNIX O/S and XWindows... > > > Well, they're certainly not going to *BUY* a PC to run Xcoupe, are they?! > > Ha ha, stranger things have occured! I have at least one Z80 customer who did exactly that, bought a PC to carry on using his Spectrum software! There's nowt as strange as folk... Some would no doubt dismiss any 8 bit as not worth even discussing, let alobe emulating. Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Mon Mar 18 17:19:55 1996 Date: Mon, 18 Mar 1996 17:11:43 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14174@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: X-Coupe Distribution X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 192 Lines: 9 A TD0 file is what TEledisc uses. Surely you could read a ROM from an alien disk without having to rebuild a SAM one? Has anyone asked Andy about ROM images? Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Mon Mar 18 17:20:16 1996 Date: Mon, 18 Mar 1996 17:08:30 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14173@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: X-Coupe Distribution X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 528 Lines: 19 In message <199603181534.PAA28325@b25c-16.sucs.soton.ac.uk> tsp93ma@soton.ac.uk writes: > Hi, > > > The wonderful PC's here refuse to let me read a Sam disk with > the samdisk file from nvg. And while I'll sort something out eventually, > it would be nice if I'd had a 'disk' that I could play around with. > > Could these be TRiton chipset machines? The +D parts of Z80 give some 'interesting' results on those I am told! Something to do with the software configurable hardware design... Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Tue Mar 19 19:01:58 1996 Message-Id: <314F0409.385A@planetconnect.co.uk> Date: Tue, 19 Mar 1996 18:59:21 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Mailing list subject line References: <3DB80E379AD@sahara.cms.dmu.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 158 Lines: 10 > /..I_ >That's all that's left of the cake. It was delecious. :) hmm. Figures. Did Graham help you? Or did he just eat ten bags of crisps? Al. From sam-users-owner@nvg.unit.no Tue Mar 19 19:06:21 1996 Message-Id: <314F0617.C4A@planetconnect.co.uk> Date: Tue, 19 Mar 1996 19:08:07 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: My SAM.. References: <3DFD0C02615@sahara.cms.dmu.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 55 Lines: 3 >It's official... My SAM keyboard is fixed! Yippeee! From sam-users-owner@nvg.unit.no Tue Mar 19 19:55:42 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Tue, 19 Mar 1996 19:56:04 GMT Subject: Re: Mailing list subject line Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <3FC09393F5B@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 679 Lines: 25 > > /..I_ > > >That's all that's left of the cake. It was delecious. :) > > > > hmm. Figures. Did Graham help you? Or did he just eat ten bags of > crisps? > > Al. It was fifteen bags today. (He must be on a diet.) I'll phone him this evening. -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 19 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ |Word of the day : Floatation| Word of the week : Paradox| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 20 10:05:12 1996 From: sh5655@bristol.ac.uk (SL. Harding) Message-Id: <199603201002.KAA10335@irix.bris.ac.uk> Subject: Re: My SAM.. To: sam-users@nvg.unit.no Date: Wed, 20 Mar 1996 10:01:59 +0000 (GMT) In-Reply-To: <314F0617.C4A@planetconnect.co.uk> from "Allan" at Mar 19, 96 07:08:07 pm X-Mailer: ELM [version 2.4 PL21] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 448 Lines: 13 >It's official... My SAM keyboard is fixed! funny that, I had a bit of trouble with my cursor keys over the weekend. They decided to stop working for a couple of days for no apparent reason. When I opened SAM up I found nothing wrong at all (no, the keyboard connectors had not got loose and there were no breaks on the underlay). Has anyone else had this problem, odd that everything apart from the cusors worked fine. Oh well, Numbly From sam-users-owner@nvg.unit.no Wed Mar 20 12:22:16 1996 From: NEIL A MAYNARD To: sam-users@nvg.unit.no Date: Wed, 20 Mar 1996 12:19:30 GMT Subject: Sam Coupes Priority: normal X-Mailer: Pegasus Mail for Windows (v2.01) Message-Id: <55A14B74721@wmcu1.uwcm.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 547 Lines: 22 Ok, Not a lot of news/gossip in this mailing list at the moment so: Just for the hell of it:- What is the most available Sam ?? (i.e MGT,SAMCO or West Coast) Anyone got any ideas?? Hope we get some news on some new software/hardware for the Sam SOON!!! Neil Maynard. +------------------------------------------+ | Neil Maynard | | Tel:(01222) 743561 Fax:(01222) 766276 | | E-Mail: Maynard@cf.ac.uk | +------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 20 12:24:39 1996 From: NEIL A MAYNARD To: sam-users@nvg.unit.no Date: Wed, 20 Mar 1996 12:23:07 GMT Subject: XCoupe Priority: normal X-Mailer: Pegasus Mail for Windows (v2.01) Message-Id: <55A237D56C1@wmcu1.uwcm.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 548 Lines: 17 Anyone know if I can run Xcoupe on the FT version of Linux suplied on the Computer Shopper CD?? I know very little about linux so any help in compiling and running Xcoupe would be helpfull. (why isn't there a DOS version, it would be much easier to run!) Cheers Neil Maynard +------------------------------------------+ | Neil Maynard | | Tel:(01222) 743561 Fax:(01222) 766276 | | E-Mail: Maynard@cf.ac.uk | +------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 20 12:28:44 1996 From: NEIL A MAYNARD To: sam-users@nvg.unit.no Date: Wed, 20 Mar 1996 12:26:18 GMT Subject: FTP.NVG.UNIT.NO Priority: normal X-Mailer: Pegasus Mail for Windows (v2.01) Message-Id: <55A31977500@wmcu1.uwcm.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 443 Lines: 12 Does anyone ever Upload anything new to this FTP site, it always appears to be the same?? Surely there must be more PD software out there that can be uploaded. Neil Maynard. +------------------------------------------+ | Neil Maynard | | Tel:(01222) 743561 Fax:(01222) 766276 | | E-Mail: Maynard@cf.ac.uk | +------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 20 12:32:58 1996 Message-Id: <9603201231.AA14697@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe To: sam-users@nvg.unit.no Date: Wed, 20 Mar 96 13:31:18 MET In-Reply-To: <55A237D56C1@wmcu1.uwcm.ac.uk>; from "NEIL A MAYNARD" at Mar 20, 96 12:23 (noon) Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1501 Lines: 30 Hello Neil, > > Anyone know if I can run Xcoupe on the FT version of Linux suplied on > the Computer Shopper CD?? > Should do, you can only try :). I installed the Slakware Linux distribution, and as far as I know the only real difference between distributions is the installation programs. Feel free to drop me a line at the E-mail address below if you run into any problems. > I know very little about linux so any help in compiling and running > Xcoupe would be helpfull. (why isn't there a DOS version, it would be > much easier to run!) > Hmm, well, this has been debated already. Apart from the usual problems due to the limitations of DOS, it is possible, but I have no intention of writing a DOS version at the moment. BTW you may well find that Linux is such a nice OS you don't want to go back to DOS :) Allan +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 20 13:18:21 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Wed, 20 Mar 1996 13:04:16 GMT Subject: Re: FTP.NVG.UNIT.NO Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <40D2D222FE5@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 655 Lines: 17 > Does anyone ever Upload anything new to this FTP site, it always > appears to be the same?? > > Surely there must be more PD software out there that can be uploaded. I've got some stuff I can upload, as soon as I get around to it. -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 19 Mar | hc1jc@dmu.ac.uk | +---------------------+------+--------+------------------+ |Word of the day : Floatation| Word of the week : Paradox| +----------------------------+---------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 20 13:18:44 1996 Date: Wed, 20 Mar 1996 14:01:59 +0100 (MET) From: Ben Versteeg Subject: Re: FTP.NVG.UNIT.NO In-Reply-To: <55A31977500@wmcu1.uwcm.ac.uk> from NEIL A MAYNARD at "Mar 20, 96 12:26:18 pm" To: sam-users@nvg.unit.no Message-Id: <199603201302.OAA19104@charm.il.ft.hse.nl> X-Envelope-To: sam-users@nvg.unit.NO Mime-Version: 1.0 X-Mailer: ELM [version 2.4ME+ PL11 (25)] Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1196 Lines: 25 > Does anyone ever Upload anything new to this FTP site, it always > appears to be the same?? > > Surely there must be more PD software out there that can be uploaded. As far as I know NVG is not the only FTP site in the world ! Check out my links page: www.il.ft.hse.nl/~ben/sinclair/slinks.html And I know that there are many more like these ! By the way, I'm still not sure if it is legal to put snapshots on Internet. Can anyone tell me something about that ? If we're not allowed to produce a CD-Rom with snaps, why can we put them on Internet ? ! There's a chance that the dutch Sinclair User Groups will sponser me to set up a Sinclair information Site ! If someone is interested, please let me know ! --------------------------------------------------------------------- Inner Products Holland _/ _/ _/ _/ _/ _/_/_/_/ _/_/_/ Ben Versteeg _/ _/_/ _/ _/_/ _/ _/ _/ _/ ben@charm.il.ft.hse.nl _/ _/ _/_/ _/ _/_/ _/_/_/ _/_/_/ _/ _/ _/ _/ _/ _/ _/ _/ www.il.ft.hse.nl/~ben _/ _/ _/ _/ _/ _/_/_/_/ _/ _/ --------------------------------------------------------------------- From sam-users-owner@nvg.unit.no Wed Mar 20 13:21:06 1996 Date: Wed, 20 Mar 1996 13:07:17 GMT Message-Id: <199603201307.NAA24857@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: XCoupe Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1784 Lines: 36 >> I know very little about linux so any help in compiling and running >> Xcoupe would be helpfull. (why isn't there a DOS version, it would be >> much easier to run!) >> >Hmm, well, this has been debated already. Apart from the usual problems due >to the limitations of DOS, it is possible, but I have no intention of >writing a DOS version at the moment. BTW you may well find that Linux is >such a nice OS you don't want to go back to DOS :) Get hold of a decent compiler (I've got Watcom V10, that's pretty good), rewrite the bit of code that plonks the graphics on the screen, adjust a few other OS-specific bits'n'pieces, and surely it should work fine? You don't have to worry about any DOS limitations at all, I've no idea what you're on about! And as for Linux running it faster than DOS... well once you've got your acres of memory laid out, you're directly accessing video memory, the processor's running proper 32-bit code, and you're making very little use of the operating system (check the keyboard and mouse, occasionally access a file, that's about it surely?), what on earth is left to improve upon? Or do you get a free faster processor chip bundled with Linux nowadays? ;) And someone was on about Doom being faster and not having the little disk icon.. I dunno what that's about, it loads things in at the start of the level if that's what you mean. I think maybe 4Mb machines have to load in textures or something mid-level (not sure about that). Linux could only improve loading from disk by cacheing stuff from the hard drive in memory.. but then of course a game wouldn't be multiload if there's free memory unless there's something daft going on. Or do you get a free fast hard drive with Linux too? Ooh maybe I should get hold of a copy :) Matt. From sam-users-owner@nvg.unit.no Wed Mar 20 13:30:31 1996 Message-Id: <9603201329.AA23232@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe To: sam-users@nvg.unit.no Date: Wed, 20 Mar 96 14:29:07 MET In-Reply-To: <199603201307.NAA24857@syntech.netwales.co.uk>; from "Matt Round" at Mar 20, 96 1:07 pm Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1128 Lines: 24 > Get hold of a decent compiler (I've got Watcom V10, that's pretty good), According to the gcc install readmes, there are no known DOS compilers which will compile gcc (apart from gcc itself) - this is the sort of thing I mean by limitations. Also try running our imaginary version of dos-coupe with 4 megs of extended memory on a 4 Meg machine - oh what is our poor OS to do :) Allan PS Nothing personal Matt - I'm just slagging off DOS here. :) -- +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Wed Mar 20 13:50:37 1996 From: Rob Partington Message-Id: <199603201346.NAA00375@heffer.demon.co.uk> Subject: Re: XCoupe To: sam-users@nvg.unit.no Date: Wed, 20 Mar 1996 13:46:24 +0000 (GMT) In-Reply-To: <199603201307.NAA24857@syntech.netwales.co.uk> from "Matt Round" at Mar 20, 96 01:07:17 pm X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1634 Lines: 45 Matt Round wrote... > > And as for Linux running it faster than DOS... well once you've got your > acres of memory laid out, But you don't under DOS, do you... :-) > you're directly accessing video memory, the > processor's running proper 32-bit code, Not under DOS though... > and you're making very little use of > the operating system (check the keyboard and mouse, occasionally access a > file, that's about it surely?), what on earth is left to improve upon? Or do > you get a free faster processor chip bundled with Linux nowadays? ;) Well, don't tell everyone, but... > And someone was on about Doom being faster and not having the little disk > icon.. I dunno what that's about, it loads things in at the start of the > level if that's what you mean. Not on my machine. When you go into a new "area", you get the little disk icon momentarily while it loads the bits into memory afaict. > I think maybe 4Mb machines have to load in > textures or something mid-level (not sure about that). Well, I've got an 8Mb machine and it does it all the bloody time... > Linux could only > improve loading from disk by cacheing stuff from the hard drive in memory.. > but then of course a game wouldn't be multiload if there's free memory > unless there's something daft going on. Or do you get a free fast hard drive > with Linux too? :-> -- Rob Partington - rjp@heffer.demon.co.uk - http://www.adxis.com/ These opinions are not necessarily those of the people that pay me. "I can slip between the molecules of wetness like an eel through seaweed" - Mr Wiggles the Worm, subaquatic ultrasonic semi-bionic clone of Dr.F. From sam-users-owner@nvg.unit.no Wed Mar 20 15:57:00 1996 From: Mr Andrew M Gale Message-Id: <9603201551.AA01314@central.surrey.ac.uk> Subject: Re: My SAM.. To: sam-users@nvg.unit.no Date: Wed, 20 Mar 96 15:51:45 GMT In-Reply-To: <199603201002.KAA10335@irix.bris.ac.uk>; from "SL. Harding" at Mar 20, 96 10:01 am X-Mailer: ELM [version 2.3 PL11] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 429 Lines: 11 > funny that, I had a bit of trouble with my cursor keys over the weekend. > They decided to stop working for a couple of days for no apparent > reason. When I opened SAM up I found nothing wrong at all (no, the > keyboard connectors had not got loose and there were no breaks on the > underlay). Are you sure that one of the membrane tracks isn't cracked? The cursor keys are all on the same row - and the ctrl key. -Andrew From sam-users-owner@nvg.unit.no Wed Mar 20 16:19:20 1996 Date: Wed, 20 Mar 1996 16:05:45 GMT Message-Id: <199603201605.QAA26544@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: XCoupe Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2391 Lines: 48 >According to the gcc install readmes, there are no known DOS compilers which >will compile gcc (apart from gcc itself) - this is the sort of thing I mean by >limitations. Ah right, is it fundamentally that different? I used gcc years ago but can't remember much about it. I do remember loads of more-or-less cosmetic bits and pieces which caused some headaches when bringing in other code or trying to compile gcc stuff elsewhere... >Also try running our imaginary version of dos-coupe with 4 megs of extended >memory on a 4 Meg machine - oh what is our poor OS to do :) I'm not sure what you mean by that. D'you mean how would you emulate 4 megs of SAM external memory on a 4Mb PC? You'd simply have to page something to and from hard disk if someone for some reason wanted the full 4Meg expansion, whatever the OS (Windows can do that quite well..). Or do I get free extra memory with Linux too? Wow, this is sounding great!! :) >PS Nothing personal Matt - I'm just slagging off DOS here. :) It is a bodged monstrosity, but it's also by far the most widely accepted standard, and all you people saying how difficult it'd be to write XCoupe under DOS must be harking back to the bad old days where you had to manually work your way around every detail of things like memory layout. Rob said... >> And as for Linux running it faster than DOS... well once you've got your >> acres of memory laid out, >But you don't under DOS, do you... :-) Choose your memory model, stick the source through the compiler, run the code... seems to work fine for most modern PC programs .. pure DOS has always been inelegant with memory, but I doubt many DOS or Windows programmers have nervous breakdowns about memory layout nowadays... >> you're directly accessing video memory, the >> processor's running proper 32-bit code, >Not under DOS though... DOS somehow magically either prevents access to video memory or stops you running 32-bit code? Oh dear, there's me wasting all that money on a Pentium... I'm sorry, but if you're all trying to make out it's impossibly difficult to write good stuff for DOS then it's just going to get very amusing! :) I do understand the difficulties involved in porting to a different OS, but far more people would run a DOS (or Windows) version of XCoupe than will ever run the Linux one, so it'll be a real shame if it doesn't appear... Matt. From sam-users-owner@nvg.unit.no Wed Mar 20 19:31:46 1996 Date: Wed, 20 Mar 1996 19:26:55 +0000 (GMT) From: Dave Handley To: sam-users@nvg.unit.no Subject: Re: XCoupe In-Reply-To: <9603201329.AA23232@dxmint.cern.ch> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 670 Lines: 20 I thought I'd finally send my opinons... I have to agree with Neil Maynard, why ISN'T there a DOS version? OK, I know nothing about Linux, it might be a better OS, but surely there are enough people in my situation who are happy with DOS to make a conversion worthwhile?!? It might be crap, but it's popular. I like the idea of a SAM emulator but I don't like the idea of installing Linux JUST to run XCoupe. I can't see why else I'd need it. > Also try running our imaginary version of dos-coupe with 4 megs of extended > memory on a 4 Meg machine - oh what is our poor OS to do :) Why 4 megs? Anyone else think it's worth 'knocking up' a DOS version? DAVE From sam-users-owner@nvg.unit.no Wed Mar 20 19:47:22 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Wed, 20 Mar 1996 19:45:41 GMT Subject: Re: XCoupe X-Confirm-Reading-To: "James R Curry" X-Pmrqc: 1 Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <413DDDF31A1@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 537 Lines: 12 I certainly think that a DOS version would be worthwhile, but I don't want to enter into any arguments about it.. :) -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 20 Mar | hc1jc@dmu.ac.uk | +---------------------+-----+---------+------------------+ |Word of the day : Aardvark | Word of the week : Paradox | +---------------------------+----------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 21 02:03:31 1996 From: Mr Andrew M Gale Message-Id: <9603210159.AA28179@central.surrey.ac.uk> Subject: Re: XCoupe To: sam-users@nvg.unit.no Date: Thu, 21 Mar 96 1:59:54 GMT In-Reply-To: <199603201605.QAA26544@syntech.netwales.co.uk>; from "Matt Round" at Mar 20, 96 4:05 pm X-Mailer: ELM [version 2.3 PL11] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 347 Lines: 9 > It is a bodged monstrosity, but it's also by far the most widely > accepted standard, and all you people saying how difficult it'd be to write > XCoupe under DOS must be harking back to the bad old days where you had to > manually work your way around every detail of things like memory layout. > Wot, like we have to do on the SAM? From sam-users-owner@nvg.unit.no Thu Mar 21 10:26:55 1996 Message-Id: <9603211025.AA10632@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe To: sam-users@nvg.unit.no Date: Thu, 21 Mar 96 11:25:00 MET In-Reply-To: ; from "Dave Handley" at Mar 20, 96 7:26 pm Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1981 Lines: 44 > > I thought I'd finally send my opinons... > > I have to agree with Neil Maynard, why ISN'T there a DOS version? > There is no real technical reason why not, apart from the need for a good C compiler (but the DOS version of gcc should work). The main reason is that I don't use DOS. I use a UNIX workstation at work and a NoteBook PC which a bought specifically run Linux. In many ways XCoupe is just a pet project, I don't really have commercial interests at mind. I've someone with DOS experience would like to develope such a version from the code, they should feel free to do so, as long as the original copyright is honoured. > OK, I know nothing about Linux, it might be a better OS, but surely there > are enough people in my situation who are happy with DOS to make a > conversion worthwhile?!? It might be crap, but it's popular. > > I like the idea of a SAM emulator but I don't like the idea of installing > Linux JUST to run XCoupe. I can't see why else I'd need it. > And most people have a powerful PC just to run an emulator eh :) You could perhaps just purchace a real SAM. > > Also try running our imaginary version of dos-coupe with 4 megs of extended > > memory on a 4 Meg machine - oh what is our poor OS to do :) > > Why 4 megs? Cos thats all I've got on my PC. Allan +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 21 19:43:31 1996 Date: Thu, 21 Mar 1996 11:40:26 GMT Message-Id: <199603211140.LAA16761@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: XCoupe Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 506 Lines: 14 >And most people have a powerful PC just to run an emulator eh :) >You could perhaps just purchace a real SAM. A real SAM needs real space, real floppies and a real TV and gives me real migraines (I can't cope with staring at a 50Hz screen for long) Nowadays I'm so pushed for time and space that I'd much rather use a decent emulator on my PC, hopefully running in a nice little window alongside my work :). Currently I only use my SAM about once a week.. I'd run an emulator almost every day! Matt. From sam-users-owner@nvg.unit.no Thu Mar 21 19:43:31 1996 Date: Thu, 21 Mar 1996 16:44:33 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14250@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: XCoupe X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 531 Lines: 17 Would I be right in saying that the current X version has to be compiled for a given bit of hardware? I mean if a PC user installed Linux and then got a copu compiled for Linux on another, differently specified PC, would it run without re-compilation? At least with DPS you can do this. You do not have to have a multiboot system. I agree you did it for you, indeed, I doubt it COULD be commercial, but I think you could earn enough for a few drinks to compensate for the programming headaches. Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Thu Mar 21 19:43:41 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Thu, 21 Mar 1996 14:53:13 GMT Subject: Gamesmaster Games.. X-Confirm-Reading-To: "James R Curry" X-Pmrqc: 1 Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <426FE0F64D9@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 612 Lines: 18 Anyone got any ideas for a simple, quick to do game that could be written in Gamesmaster. Because - 1) I'm out of ideas... 2) I'm lazy and couldn't be bothered to do it in anything else.. -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 20 Mar | hc1jc@dmu.ac.uk | +---------------------+-----+---------+------------------+ |Word of the day : Aardvark | Word of the week : Paradox | +---------------------------+----------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 21 19:43:50 1996 Message-Id: <199603211256.NAA18743@sabre-wulf.nvg.unit.no> X-Sender: mb11@pop-ug.doc.ic.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Thu, 21 Mar 1996 12:56:04 +0000 To: sam-users@nvg.unit.no From: mb11@doc.ic.ac.uk (Marc Broster) Subject: Re: Sam Coupe to take over ID Software!! etc etc. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2633 Lines: 75 >On Mar 15, 1:29pm in "Re: Sam Coupe to take over ID Software!!", Marc warbled: >] >Right. Take a small piece of code... >] > >] >ld hl, 1 >] >ld de, 0 >] >ld bc, 24076 >] > >] >ldir >] >] that's absolute bullshit. as matt said, you would hardwire routines for the >] floor and walls, and simple texture mapping for the walls is not a problem. > >Oh jeeez. meaning what? > >] You never, ever, use LDIR, with the SP you can get memory copying down to >] about 12.5 t states a byte, and obviously even less if you're just plotting >] a single colour. > >Oh, you can, can you... > >Well, let's see. The equivalent code using SP and all the available registers >increases the total moved data by about 1/3rd. Since ldir is a 21-t-state >instruction. I somehow disbelieve that you can shift bytes at 12.5 t-states >using sp shifting. It's true, it's the method used for scrolling messages in most demos (i expect), i forget the details now, but it was either 12.5 or 13.5 ts per byte, that's for coping, so it would be around 60% that for just writing bytes. > >My 1/3rd value is from my own experimentation some 3 years ago, when I was >trying to work out the fastest possible screen scroll. It would still take >2ish frames just to blit the entire screen with a single colour, and thus >4 to allow you to memory copy from one place to another. fastest possible? using ldir? > >Then add in the fact that you need some of the registers for real stuff >like code, and your 25 fps becomes a pile of shite. What do you mean you would 'need some of the registers for real stuff'? it's not as if you'd carry out your collison detection simultanously as updating the screen. > >] >Remember that z80 has very few maths. functions and as such is pretty shite >] >at things like vector graphics. And things like positional vectoring >] >(very useful when working out whether you're supposed to have killed >] >something or not!!!) are pretty hairy too... >] >] tables go a hell of a long way in vector calculations, obviously, you losse >] accuracy, but if you're only going to use a small screen area anyway it >] wouldn't be noticed. > >Hmmmmm. Positional vectoring doesn't depend upon the size of the screen, >rather upon the play area... > True, but you miss the point (i think), calculations using the play area (such as movement of objects etc) would be simple vector addition, much the same as in any 2D game, the perspective would come into it when you were converting the objects in the player's view from the 2D map into 3D positions on the screen, and this would not involve the entire play area. Marc Broster From sam-users-owner@nvg.unit.no Thu Mar 21 19:55:20 1996 From: James R Curry Organization: Robotic Software To: sam-users@nvg.unit.no Date: Thu, 21 Mar 1996 19:55:36 GMT Subject: Re: RCPT: Re: XCoupe Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <42C087E0374@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 458 Lines: 11 Augh. I've done it again, haven't I..? -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 21 Mar | hc1jc@dmu.ac.uk | +---------------------+-----+---------+------------------+ |Whoops.. Didn't update this until 18:56.. Oooopppssss!| +---------------------------+----------------------------+ From sam-users-owner@nvg.unit.no Thu Mar 21 22:27:02 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Thu, 21 Mar 1996 22:25:22 +0000 In-Reply-To: mb11 -- "Re: Sam Coupe to take over ID Software!! etc etc." (Mar 21, 12:56pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: Sam Coupe to take over ID Software!! etc etc. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 2856 Lines: 60 On Mar 21, 12:56pm in "Re: Sam Coupe to take over ID Software!! etc etc.", marc warbled: ] It's true, it's the method used for scrolling messages in most demos (i ] expect), i forget the details now, but it was either 12.5 or 13.5 ts per ] byte, that's for coping, so it would be around 60% that for just writing ] bytes. Hmm. ] >My 1/3rd value is from my own experimentation some 3 years ago, when I was ] >trying to work out the fastest possible screen scroll. It would still take ] >2ish frames just to blit the entire screen with a single colour, and thus ] >4 to allow you to memory copy from one place to another. ] ] fastest possible? using ldir? You don't listen, do you? If you reread what I actually wrote, you will realise what I was saying. ] >Then add in the fact that you need some of the registers for real stuff ] >like code, and your 25 fps becomes a pile of shite. ] ] What do you mean you would 'need some of the registers for real stuff'? ] it's not as if you'd carry out your collison detection simultanously as ] updating the screen. Oh, great. Sure, you'll just say "here, update the screen" and use all the registers for moving stuff around. So where do you get the screen info from? Where do the sprites come from? And remember you can't use CALL cos your stack's fucked to shite, and you can't use the ret technique either for the same reason, so precompiled code for sprites (thanks david!) with the stack compiled with addresses is out... It's not -just- the plotting. There -is- more to be done. ] True, but you miss the point (i think), calculations using the play area ] (such as movement of objects etc) would be simple vector addition, much the ] same as in any 2D game, the perspective would come into it when you were ] converting the objects in the player's view from the 2D map into 3D ] positions on the screen, and this would not involve the entire play area. You are of course correct. I was thinking of the current generation of "real-3d" games, which, unlike doom, do not fake up and down by simply having one 2d map with a "height" parameter. The simple fact is that there is more to blitting shite on to the screen than blitting shite on to the screen. Doom walks slowly on a 386sx in the tiniest of screen modes. A 386sx is perfectly capable of scrolling its screen in 1/50s. The problem is that the calculations involved are prohibitive. If you seriously believe that you are a good enough coder to make the z80 (a badly-designed, if the truth be known, and slow, 8-bit chip) go faster than the 80386 (also thoroughly badly-designed, but souped up quite a bit with more registers, some math. functions and 16/32 bits, plus this little matter of clock speed) then I feel you are a tad more arrogant than I. But then, of course, my code has never been particularly fast, has it guys. -- Geoff From sam-users-owner@nvg.unit.no Fri Mar 22 03:04:31 1996 Date: Fri, 22 Mar 1996 02:57:16 GMT Message-Id: <199603220257.CAA07707@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: Sam Coupe to take over ID Software!! etc etc. Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1749 Lines: 35 Geoff Winkless warbled some rather rude words (calm down, man ;), and... >It's not -just- the plotting. There -is- more to be done. Yeah, I'm actually with you on that Geoff, I think Marc is quoting figures for types of routines which wouldn't be used in the game much. >If you seriously believe that you are a good enough coder to make the z80 >(a badly-designed, if the truth be known, and slow, 8-bit chip) go faster >than the 80386 (also thoroughly badly-designed, but souped up quite a >bit with more registers, some math. functions and 16/32 bits, plus this little >matter of clock speed) then I feel you are a tad more arrogant than I. Ah but which would be a greater achievement, outdoing the '386 or being more arrogant than you? ;) I reckon at the very worst you could have prescaled sprites, a bodged floor, vertically-striped walls, and a game area of about 128x96, all running at several frames per second. That's based on some things I checked out last year, and some thought just now about how fast the walls can be drawn... I could type up a rough techy design with approx timings, but it wouldn't be worth the time and effort doing that just to wind up a few people.. couldn't a coder with some time on their hands just write the bloody thing for me and prove the point? ;) (how's about a 3D game, but purely with pre-scaled sprites? For example, you could do a great karting game just with tyre sprites laid out in 3D...) >But then, of course, my code has never been particularly fast, has it guys. If you can't even see any possible way whatsoever to write a worthwhile Wolfenstein-type game on the SAM then I'd perhaps recommend some research, a creativity transplant, and a little less cocky sarcasm in future :) Matt. From imc Fri Mar 22 11:18:50 1996 Subject: Re: XCoupe To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 11:18:50 +0000 (GMT) In-Reply-To: <199603211140.LAA16761@syntech.netwales.co.uk> from "Matt Round" at Mar 21, 96 11:40:26 am X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 223 Lines: 7 On Thu, 21 Mar 1996 11:40:26 GMT, Matt Round said: > A real SAM needs real space, real floppies and a real TV and gives me real > migraines (I can't cope with staring at a 50Hz screen for long) Then get a 100Hz TV... imc From imc Fri Mar 22 11:22:53 1996 Subject: Re: Sam Coupe to take over ID Software!! etc etc. To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 11:22:53 +0000 (GMT) In-Reply-To: <199603211256.NAA18743@sabre-wulf.nvg.unit.no> from "Marc Broster" at Mar 21, 96 12:56:04 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 475 Lines: 11 On Thu, 21 Mar 1996 12:56:04 +0000, Marc Broster said: > It's true, it's the method used for scrolling messages in most demos (i > expect), i forget the details now, but it was either 12.5 or 13.5 ts per > byte, that's for coping, so it would be around 60% that for just writing > bytes. Well you'd better remember the details because it has been shown (by Frode on comp.sys.sinclair) that for a generalised memory copy LDI is the fastest method on an unhindered Z80. imc From sam-users-owner@nvg.unit.no Fri Mar 22 15:36:18 1996 To: sam-users@nvg.unit.no Subject: XCoupe Date: Fri, 22 Mar 1996 10:01:08 +0000 Message-Id: <786.827488868@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 413 Lines: 10 Just compiled and ran XCoupe successfully on a Sun SPARC station 1. Speed is about the same as my 486DX2/50 at home. ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, Room 400, * * | \/ | | \ /\ / * 49 Grafton Way,London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams From sam-users-owner@nvg.unit.no Fri Mar 22 16:02:30 1996 Message-Id: <199603221201.NAA15500@sabre-wulf.nvg.unit.no> Subject: Re: Sam Coupe to take over ID Software!! etc etc. To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 12:00:27 +0100 (MET) Cc: Simon.Cooke@nessie.mcc.ac.uk (Simon Cooke) In-Reply-To: <9603221122.AA08005@boothp2.ecs.ox.ac.uk> from "Ian.Collier@comlab.ox.ac.uk" at Mar 22, 96 11:22:53 am X-Mailer: ELM [version 2.4 PL21] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit From: Simon Cooke Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 820 Lines: 19 > > On Thu, 21 Mar 1996 12:56:04 +0000, Marc Broster said: > > It's true, it's the method used for scrolling messages in most demos (i > > expect), i forget the details now, but it was either 12.5 or 13.5 ts per > > byte, that's for coping, so it would be around 60% that for just writing > > bytes. > > Well you'd better remember the details because it has been shown (by Frode > on comp.sys.sinclair) that for a generalised memory copy LDI is the fastest > method on an unhindered Z80. I'd agree with that. I was most disappointed when I found it out, though :) (Corollary: it's the fastest if you want to retain interrupts. If you want to get &really& stupid with the stack, and start moving it all over the place, yes, you can get /slightly/ faster. BUt I don't think it'd be worth the inconvenience) Simon From imc Fri Mar 22 16:05:45 1996 Subject: Re: Sam Coupe to take over ID Software!! etc etc. To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 16:05:45 +0000 (GMT) In-Reply-To: <199603221201.NAA15500@sabre-wulf.nvg.unit.no> from "Simon Cooke" at Mar 22, 96 12:00:27 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 852 Lines: 19 On Fri, 22 Mar 1996 12:00:27 +0100 (MET), Simon Cooke said: > > Well you'd better remember the details because it has been shown (by Frode > > on comp.sys.sinclair) that for a generalised memory copy LDI is the fastest > > method on an unhindered Z80. > (Corollary: it's the fastest if you want to retain interrupts. If you > want to get &really& stupid with the stack, and start moving it all over > the place, yes, you can get /slightly/ faster. BUt I don't think it'd be > worth the inconvenience) That's not a corollary - it's a contradiction to what I just said. By "generalised" I didn't mean "with the interrupts on". I meant "copying from any address to any address". If you are only moving it up or down one byte then the stack is faster. imc PS And by "unhindered" I meant that the Sam's wait states were not taken into account. From sam-users-owner@nvg.unit.no Fri Mar 22 16:14:57 1996 Message-Id: <3152A7F2.770A@planetconnect.co.uk> Date: Fri, 22 Mar 1996 13:15:30 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: My SAM.. References: <199603201002.KAA10335@irix.bris.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 175 Lines: 10 Yeah,my cursors and CNTRL key went about two years ago. Funny - This guy called Doug Murdoch who writes in to FRED now and again has the same problem. ho-hum. Allan. From sam-users-owner@nvg.unit.no Fri Mar 22 16:16:26 1996 Message-Id: <9603220936.AA02372@dxmint.cern.ch> From: Allan Skillman Subject: Re: XCoupe To: sam-users@nvg.unit.no Date: Fri, 22 Mar 96 10:36:45 MET In-Reply-To: <14250@bgserv.demon.co.uk>; from "Brian Gaff Sam Dept." at Mar 21, 96 4:44 pm Mailer: Elm [revision: 70.85] Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1616 Lines: 33 > Would I be right in saying that the current X version has to be > compiled for a given bit of hardware? I mean if a PC user > installed Linux and then got a copu compiled for Linux on > another, differently specified PC, would it run without > re-compilation? Yes, Linux software is often distributed in binary form, infact this is how the main distributions of the OS are done. If anyone wants a binary of XCoupe to try out, I can suppy one. On the DOS side, I had a thought yesterday (careful Allan). Can X Servers for DOS/Windows like ExceedW run ckients on the same PC? ie does the Server run in the background? If so , as long as the PC has gcc (DOS version) and the X headers and libraries, it shouldbe possible to build XCoupe under DOS Any takers? Allan PS. the next patch level of XCoupe should be ready next week. It includes a few bug fixes, some optimisation, and a better simulation of the border (ie with palette changes) +--------------------------------------------------------------------------+ | Now available! XCoupe, the one and only SAM Coupe emulator | | *** http//www.hep.ucl.ac.uk/~ajs/xcoupe *** | +------------------------------+-------------------------------------------+ | Allan Skillman | "There are five flavours of resons, the | | HEPP Group | elementary particles of magic : up, down, | | University College London | sideways, sex-appeal and peppermint." | | Email : ajs@hep.ucl.ac.uk | - Terry Pratchett (Lords and Ladies) | +------------------------------+-------------------------------------------+ From sam-users-owner@nvg.unit.no Fri Mar 22 16:18:38 1996 Message-Id: <3152AC4A.6A35@planetconnect.co.uk> Date: Fri, 22 Mar 1996 13:34:02 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Well, then? References: <199603221203.MAA09448@syntech.netwales.co.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 263 Lines: 17 So, erm. Is there anyone around? How about an ad for Crashed again? Crashed, 1 pound, full colour cover, 2 pages, professionally designed, SAM and Speccy, absolutely marvellous. Which is nice. Crashed 16 The Avenue Manston Leeds LS15 8JN Danke schon. From sam-users-owner@nvg.unit.no Fri Mar 22 16:24:19 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603221416.OAA03077@vision.soton.ac.uk> Subject: Re: Students! To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 14:16:54 +0000 (GMT) In-Reply-To: <3152ABB6.1A6B@planetconnect.co.uk> from "Allan" at Mar 22, 96 01:31:34 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 612 Lines: 21 To quote Allan: @/ Now all the students have gone home for a month, the SAM newsgroup, @/ and probably the internet in general, will be quite a bit quieter, I @/ expect. @/ No James Curry, no Ian Collier, no Marc Broster... what will we do @/ without them? :-) Don't think you've got rid of the student population that easily :-) I'm still about, and will be for at least another week. Just coz I have a 4 week holiday (boast) doesn't mean I won't be about :-) ....@/ -- Tim Paveley - Maths with Computer Science - University of Southampton Sam Coupe Web Pages: http://www.soton.ac.uk/~tsp93ma/Coupe/ From sam-users-owner@nvg.unit.no Fri Mar 22 16:27:43 1996 Message-Id: <3152A885.41C6@apache-atm.qub.ac.uk> Date: Fri, 22 Mar 1996 14:17:57 +0100 From: Andrew Gallagher Organization: Queen's University Belfast X-Mailer: Mozilla 2.0 (X11; I; IRIX 5.3 IP22) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students! References: <199603221203.MAA09448@syntech.netwales.co.uk> <3152ABB6.1A6B@planetconnect.co.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 487 Lines: 19 Allan wrote: > > Now all the students have gone home for a month, the SAM newsgroup, > and probably the internet in general, will be quite a bit quieter, I > expect. > > No James Curry, no Ian Collier, no Marc Broster... what will we do > without them? > > So, who's left, then? There's me, Malevolent, Brian Gaff, Cookie... > > Anyone else? > > Al. Naah. Us students is still here. Must be thinking of someone else. -- Eric the Witchdoctor -- http://boris.qub.ac.uk/andrew/ From sam-users-owner@nvg.unit.no Fri Mar 22 16:28:09 1996 From: ccaakrt Message-Id: <14141.9603221426@rs6-233.cls-4.bcc.ac.uk> Subject: Re: Students! To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 14:26:25 +0000 (GMT) In-Reply-To: <3152ABB6.1A6B@planetconnect.co.uk> from "Allan" at Mar 22, 96 01:31:34 pm X-Mailer: ELM [version 2.4 PL25] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 285 Lines: 12 > So, who's left, then? There's me, Malevolent, Brian Gaff, Cookie... > > Anyone else? Of the frequent posters? I think Allan "XCoupe" Skillman stays on the Net for part of the student vac. I'm an infrequent poster, but you can count me if you like. / Organization: Robotic Software To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 11:41:16 GMT Subject: Re: XCoupe Priority: normal X-Mailer: Pegasus Mail for Windows (v2.23) Message-Id: <43BCC0E31FB@sahara.cms.dmu.ac.uk> Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 694 Lines: 18 > > A real SAM needs real space, real floppies and a real TV and gives me real > > migraines (I can't cope with staring at a 50Hz screen for long) > > Then get a 100Hz TV... > And such a lot of space it needs to. Can't you just sit with the SAM on your lap or something? -- +--------------------------------------------------------+ | The standard signature file.. | +---------------------+---------------+------------------+ |From : James R Curry | Date : 21 Mar | hc1jc@dmu.ac.uk | +---------------------+-----+---------+------------------+ |Whoops.. Didn't update this until 18:56.. Oooopppssss!| +---------------------------+----------------------------+ From sam-users-owner@nvg.unit.no Fri Mar 22 16:43:15 1996 Date: Fri, 22 Mar 1996 12:03:06 GMT Message-Id: <199603221203.MAA09448@syntech.netwales.co.uk> X-Sender: e0021@mail.netwales.co.uk X-Mailer: Windows Eudora Light Version 1.5.2 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: sam-users@nvg.unit.no From: Matt Round Subject: Re: XCoupe Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 357 Lines: 16 >> > A real SAM needs real space, real floppies and a real TV and gives me real >> > migraines (I can't cope with staring at a 50Hz screen for long) >> >> Then get a 100Hz TV... All donations gratefully received.. :) >And such a lot of space it needs to. Can't you just sit with the SAM >on your lap or something? No I bloody well can't! :) Matt. From sam-users-owner@nvg.unit.no Fri Mar 22 16:45:46 1996 Message-Id: <3152ABB6.1A6B@planetconnect.co.uk> Date: Fri, 22 Mar 1996 13:31:34 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Students! References: <199603221203.MAA09448@syntech.netwales.co.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 321 Lines: 13 Now all the students have gone home for a month, the SAM newsgroup, and probably the internet in general, will be quite a bit quieter, I expect. No James Curry, no Ian Collier, no Marc Broster... what will we do without them? So, who's left, then? There's me, Malevolent, Brian Gaff, Cookie... Anyone else? Al. From imc Fri Mar 22 16:46:44 1996 Subject: Re: Students! To: sam-users@nvg.unit.no Date: Fri, 22 Mar 1996 16:46:44 +0000 (GMT) In-Reply-To: <3152ABB6.1A6B@planetconnect.co.uk> from "Allan" at Mar 22, 96 01:31:34 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 338 Lines: 11 On Fri, 22 Mar 1996 13:31:34 +0000, Allan said: > Now all the students have gone home for a month, the SAM newsgroup, > and probably the internet in general, will be quite a bit quieter, I > expect. > No James Curry, no Ian Collier, no Marc Broster... what will we do > without them? Who are you calling a student? Dr Ian Collier. From sam-users-owner@nvg.unit.no Fri Mar 22 16:48:57 1996 Message-Id: <3152BEB5.1E9F@planetconnect.co.uk> Date: Fri, 22 Mar 1996 14:52:37 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students! References: <199603221416.OAA03077@vision.soton.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 222 Lines: 6 >Don't think you've got rid of the student population that easily :-) I'm >still about, and will be for at least another week. Just coz I have a 4 >week holiday (boast) doesn't mean I won't be about :-) Oh, damn. :-/ From sam-users-owner@nvg.unit.no Fri Mar 22 17:46:10 1996 Date: Fri, 22 Mar 1996 17:39:23 +0000 (GMT) From: Steve Taylor X-Sender: sct1000@blue.csi.cam.ac.uk To: sam-users@nvg.unit.no Subject: Re: Students! In-Reply-To: <9603221646.AA08695@boothp2.ecs.ox.ac.uk> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 769 Lines: 26 On Fri, 22 Mar 1996 Ian.Collier@comlab.ox.ac.uk wrote: > On Fri, 22 Mar 1996 13:31:34 +0000, Allan said: > > Now all the students have gone home for a month, the SAM newsgroup, > > and probably the internet in general, will be quite a bit quieter, I > > expect. > > > No James Curry, no Ian Collier, no Marc Broster... what will we do > > without them? > > Who are you calling a student? > > Dr Ian Collier. > We're all students of life... +---------------------------------------------------------------+ Steve Taylor sct1000@cam.ac.uk Pembroke College http://www.pem.cam.ac.uk:81/sct1000/ Cambridge CB2 1RF 01223-321605 "Woe is like a Cowdenbeath" - Andy Lenard +---------------------------------------------------------------+ From sam-users-owner@nvg.unit.no Fri Mar 22 18:11:03 1996 To: sam-users@nvg.unit.no Subject: Re: Students! In-Reply-To: Your message of "Fri, 22 Mar 1996 13:31:34 GMT." <3152ABB6.1A6B@planetconnect.co.uk> Date: Fri, 22 Mar 1996 18:01:20 +0000 Message-Id: <3112.827517680@cs.ucl.ac.uk> From: Matt Williams Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 899 Lines: 27 >Now all the students have gone home for a month, the SAM newsgroup, >and probably the internet in general, will be quite a bit quieter, I >expect. > >No James Curry, no Ian Collier, no Marc Broster... what will we do >without them? > >So, who's left, then? There's me, Malevolent, Brian Gaff, Cookie... > >Anyone else? > > >Al. Well, I'm going to be away for about a week, and as I can't be bothered to unsubscribe during that time I'm going to have to look forward to 100s of messages when I get back. Oh well, the prices you pay for popularity... ;-) Seeya later. ------------------------------------------------------------------ * |\ /| | \ / * Matt Williams, 49 Grafton Way, * * | \/ | | \ /\ / * London, W1P 5LH * * | | \_/ \/ \/ * Insanity is a virtue... * http://www-dept.cs.ucl.ac.uk/students/M.Williams/ From sam-users-owner@nvg.unit.no Sat Mar 23 09:41:33 1996 Date: Sat, 23 Mar 1996 09:23:48 GMT From: briang@bgserv.demon.co.uk (briang@bgserv.demon.co.uk) Message-Id: <14299@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Students! X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 262 Lines: 11 Yes they just hi jacl mailing lists for chat.. :-) Do you think there is a market for a lap mounting kit for a SAM? :-) Brian -- briang@bgserv.demon.co.uk Brian Gaff AKA B G Services - Still supporting Z80 The Spectrum Emulator From sam-users-owner@nvg.unit.no Mon Mar 25 11:49:05 1996 Date: Mon, 25 Mar 1996 11:33:41 +0000 (GMT) From: Si Owen To: sam-users@nvg.unit.no Subject: Re: Students! In-Reply-To: <3152ABB6.1A6B@planetconnect.co.uk> Message-Id: Organisation: Wordcraft International Ltd. Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 646 Lines: 20 On Fri, 22 Mar 1996, Allan wrote: > No James Curry, no Ian Collier, no Marc Broster... what will we do > without them? Can't slag em off either, cos they'll find out when they get back ;-) > So, who's left, then? There's me, Malevolent, Brian Gaff, Cookie... > > Anyone else? Me! (I'm no longer a student tho...) Si +------------------------------------+----------------------------------------+ | Si Owen | Email: si@obobo.demon.co.uk | | Wordcraft International Ltd, UK | Fax: +44-1332-295525 | +------------------------------------+----------------------------------------+ From sam-users-owner@nvg.unit.no Mon Mar 25 13:48:16 1996 From: Rob Partington Message-Id: <199603251346.NAA03354@heffer.demon.co.uk> Subject: Re: Students! To: sam-users@nvg.unit.no Date: Mon, 25 Mar 1996 13:46:59 +0000 (GMT) In-Reply-To: from "Si Owen" at Mar 25, 96 11:33:41 am X-Mailer: ELM [version 2.4 PL24] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 390 Lines: 14 Si Owen wrote... > > Anyone else? > > Me! (I'm no longer a student tho...) Me! (Another ex-student...) -- Rob Partington - rjp@heffer.demon.co.uk - http://www.adxis.com/ These opinions are not necessarily those of the people that pay me. "I can slip between the molecules of wetness like an eel through seaweed" - Mr Wiggles the Worm, subaquatic ultrasonic semi-bionic clone of Dr.F. From sam-users-owner@nvg.unit.no Mon Mar 25 14:20:13 1996 Message-Id: <199603251418.PAA15541@sabre-wulf.nvg.unit.no> Subject: Quiet time To: sam-users@nvg.unit.no Date: Mon, 25 Mar 1996 14:16:15 +0100 (MET) Cc: Simon.Cooke@nessie.mcc.ac.uk (Simon Cooke) X-Mailer: ELM [version 2.4 PL21] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit From: Simon Cooke Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 399 Lines: 13 Hi everyone, Well... I've got to start revising like mad for my finals now, so I may be a little quiet on this list for the next couple of months. Also, my mum's really really ill, so that's also going to make things a bit quiet too. Love n hugs to you all... Cookie ps. Statues of Ice will be out some time in April. Though you won't get me to specify a year no matter what you do to me ;) From imc Mon Mar 25 15:12:43 1996 Subject: Re: Quiet time To: sam-users@nvg.unit.no Date: Mon, 25 Mar 1996 15:12:43 +0000 (GMT) In-Reply-To: <199603251418.PAA15541@sabre-wulf.nvg.unit.no> from "Simon Cooke" at Mar 25, 96 02:16:15 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 246 Lines: 7 On Mon, 25 Mar 1996 14:16:15 +0100 (MET), Simon Cooke said: > ps. Statues of Ice will be out some time in April. Though you won't get > me to specify a year no matter what you do to me ;) Will it be out on the first of the month then? :-) imc From sam-users-owner@nvg.unit.no Mon Mar 25 18:37:58 1996 Message-Id: <3156E856.45A8@planetconnect.co.uk> Date: Mon, 25 Mar 1996 18:39:18 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students! References: <9603221646.AA08695@boothp2.ecs.ox.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 369 Lines: 15 >> Now all the students have gone home for a month, the SAM newsgroup, >> and probably the internet in general, will be quite a bit quieter, I >> expect. >> No James Curry, no Ian Collier, no Marc Broster... what will we do >> without them? >Who are you calling a student? >Dr Ian Collier. Oops. That'll teach me to just look for an 'ac' in the address! Allan. From sam-users-owner@nvg.unit.no Mon Mar 25 18:39:15 1996 Message-Id: <3156E8C8.1A6A@planetconnect.co.uk> Date: Mon, 25 Mar 1996 18:41:12 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students! References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 105 Lines: 5 Steve Taylor, in reply to Ian Collier: > We're all students of life... I wish I'd thought of that one. From sam-users-owner@nvg.unit.no Mon Mar 25 18:49:52 1996 Message-Id: <3156EB3B.7ADC@planetconnect.co.uk> Date: Mon, 25 Mar 1996 18:51:39 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students! References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 195 Lines: 7 Si Cooke: > Can't slag em off either, cos they'll find out when they get back ;-) But you can send them lots of identical emails so thy've got lots to sort through when they get back. ;) Al. From sam-users-owner@nvg.unit.no Mon Mar 25 18:50:30 1996 Message-Id: <3156EB64.2558@planetconnect.co.uk> Date: Mon, 25 Mar 1996 18:52:20 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students! References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 61 Lines: 3 Sorry, Si. I called you Cookie in that last mail. Tsk, eh? From sam-users-owner@nvg.unit.no Mon Mar 25 23:04:43 1996 Message-Id: From: geoffw@jumper.mcc.ac.uk (Geoff Winkless) Date: Mon, 25 Mar 1996 23:02:49 +0000 In-Reply-To: crashed -- "Re: Students!" (Mar 25, 6:41pm) X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: Students! Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 229 Lines: 12 On Mar 25, 6:41pm in "Re: Students!", warbled: ] Steve Taylor, in reply to Ian Collier: ] > We're all students of life... ] ] ] I wish I'd thought of that one. I was just thinking how glad I was that I hadn't :) -- Geoff From sam-users-owner@nvg.unit.no Wed Mar 27 10:25:03 1996 Date: Wed, 27 Mar 1996 10:36:40 GMT From: Briansam@bgserv.demon.co.uk (Brian Gaff Sam Dept.) Message-Id: <14345@bgserv.demon.co.uk> To: sam-users@nvg.unit.no Subject: Re: Students! X-Mailer: PCElm 1.10 Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 122 Lines: 9 Looky here... I learnt Braille recently, so I guess I was a part time student then! :-) Brian -- Brian Gaff Sam Dept. From sam-users-owner@nvg.unit.no Thu Mar 28 13:19:24 1996 Message-Id: From: Marc Broster Date: Thu, 28 Mar 1996 13:16:29 +0000 X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: SP copy Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1209 Lines: 47 Ian.Collier@comlab.ox.ac.uk wrote: > >On Thu, 21 Mar 1996 12:56:04 +0000, Marc Broster said: >> It's true, it's the method used for scrolling messages in most demos (i >> expect), i forget the details now, but it was either 12.5 or 13.5 ts per >> byte, that's for coping, so it would be around 60% that for just writing >> bytes. > >Well you'd better remember the details because it has been shown (by Frode >on comp.sys.sinclair) that for a generalised memory copy LDI is the fastest >method on an unhindered Z80. It was very simple, something like: LD SP,read address POP HL POP AF POP BC POP DE EXX POP HL POP AF POP BC POP DE LD SP,write address PUSH HL PUSH AF PUSH BC PUSH DE EXX PUSH HL PUSH AF PUSH BC PUSH DE Then just repeat this as many times as required. Obviously, you would write a section of code to produce the acutal scroll code, and that would work out the required SP addresses. Like I said, it was something like 12.5/13.5 (obviosuly depending on whosse instruction timeings you beleive) t states per byte. Marc Broster From sam-users-owner@nvg.unit.no Thu Mar 28 13:19:24 1996 Message-Id: From: Marc Broster Date: Thu, 28 Mar 1996 13:17:22 +0000 X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Doom Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 3056 Lines: 77 Geoff Winkless wrote: >] >Then add in the fact that you need some of the registers for real stuff >] >like code, and your 25 fps becomes a pile of shite. >] >] What do you mean you would 'need some of the registers for real stuff'? >] it's not as if you'd carry out your collison detection simultanously as >] updating the screen. > >Oh, great. Sure, you'll just say "here, update the screen" and use all >the registers for moving stuff around. So where do you get the screen >info from? Where do the sprites come from? And remember you can't you would probally do somthing like this: work out positions of walls, sprites poke positions into routines for plotting walls and sprites plot walls using a /lot/ of different SP rouitnes, holding return addresses in index registers or A' plot sprites using object sprite routines, again using IX for return addrs >use CALL cos your stack's fucked to shite, and you can't use the ret >technique either for the same reason, so precompiled code for sprites >(thanks david!) with the stack compiled with addresses is out... The object sprite bulider I wrote acutally used the stack along with the usual (HL) etc. > >It's not -just- the plotting. There -is- more to be done. > yeah, your right, to be honest I've no idea how long the calculations and the collsion dection etc would take, but with my dead wild cat demo I had about 70-80 points being calculated in 3D with lines being plotted in 25fps. >] True, but you miss the point (i think), calculations using the play area >] (such as movement of objects etc) would be simple vector addition, much the >] same as in any 2D game, the perspective would come into it when you were >] converting the objects in the player's view from the 2D map into 3D >] positions on the screen, and this would not involve the entire play area. > >You are of course correct. I was thinking of the current generation of >"real-3d" games, which, unlike doom, do not fake up and down by simply having >one 2d map with a "height" parameter. sure. I was actually thinking of Wolfenstien, which didn't even have a height parameter. > >The simple fact is that there is more to blitting shite on to the screen >than blitting shite on to the screen. Doom walks slowly on a 386sx in the >tiniest of screen modes. A 386sx is perfectly capable of scrolling its >screen in 1/50s. The problem is that the calculations involved are prohibitive Doom uses texture mapped surfaces, which require a little more processing time than the stripped surfaces we're talking about here. > >If you seriously believe that you are a good enough coder to make the z80 >(a badly-designed, if the truth be known, and slow, 8-bit chip) go faster >than the 80386 (also thoroughly badly-designed, but souped up quite a >bit with more registers, some math. functions and 16/32 bits, plus this little >matter of clock speed) then I feel you are a tad more arrogant than I. badly-desgined? i'am not saying it isn't, but any reasons? Marc Broster From sam-users-owner@nvg.unit.no Thu Mar 28 13:21:36 1996 Message-Id: From: Marc Broster Date: Thu, 28 Mar 1996 13:17:42 +0000 X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: Re: Students Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1025 Lines: 33 Allan@crashed wrote: >Now all the students have gone home for a month, the SAM newsgroup, >and probably the internet in general, will be quite a bit quieter, I >expect. My department has a few modems set up so you can dial in and use your unix accout, so i can keep on sending crap here till i losse interest, which should be in around a week. > >No James Curry, no Ian Collier, no Marc Broster... what will we do >without them? mmmm.... anyone impressed by the fact that i'am writing this at 3.52am? no? good. In a despate attempt to fill some of my 5 week hoilday (read: sentence) in a shite lincolnshire village, I've been spending some time playing around with my parent's new P90, complete with Windows 95, and I've got to say this, I'am impressed, okay, there's a /few/ bugs, but the whole thing fits together nicely and there's been some good ideas put into it. i /love it/. anyone what to suggest some 'exciting' software i can ftp and install? especially a Prolog complier? Marc Broster Marc Broster From sam-users-owner@nvg.unit.no Thu Mar 28 13:22:39 1996 Message-Id: From: Marc Broster Date: Thu, 28 Mar 1996 13:16:50 +0000 X-Mailer: Mail User's Shell (7.2.5 10/14/92) To: sam-users@nvg.unit.no Subject: SP copy Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1311 Lines: 36 Simon Cooke wrote: >> >> On Thu, 21 Mar 1996 12:56:04 +0000, Marc Broster said: >> > It's true, it's the method used for scrolling messages in most demos (i >> > expect), i forget the details now, but it was either 12.5 or 13.5 ts per >> > byte, that's for coping, so it would be around 60% that for just writing >> > bytes. >> >> Well you'd better remember the details because it has been shown (by Frode >> on comp.sys.sinclair) that for a generalised memory copy LDI is the fastest >> method on an unhindered Z80. > >I'd agree with that. I was most disappointed when I found it out, though :) > >(Corollary: it's the fastest if you want to retain interrupts. If you >want to get &really& stupid with the stack, and start moving it all over >the place, yes, you can get /slightly/ faster. BUt I don't think it'd be >worth the inconvenience) Yeah, sure, you can't use interrupts freely if you're going to use the stack for moving data, but all I used interrupts for was frame timing, and there your /meant/ to be in complete control as to what section of your code is being executed at what time in the screen update, so you would use the stack pointer when you were sure no interrupts were going to occur. If people want to fuck things up by using the NMI button, that's their choice. Marc Broster From imc Thu Mar 28 13:38:31 1996 Subject: Re: SP copy To: sam-users@nvg.unit.no Date: Thu, 28 Mar 1996 13:38:31 +0000 (GMT) In-Reply-To: from "Marc Broster" at Mar 28, 96 01:16:29 pm X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 1307 Lines: 29 On Thu, 28 Mar 1996 13:16:29 +0000, Marc Broster said: > It was very simple, something like: > LD SP,read address This, right here, is the problem. Your routine copies 16 bytes which is all very well as it stands, but for larger blocks you are going to have do do some SP arithmetic, and that's slow. > Then just repeat this as many times as required. Obviously, you would write a > section of code to produce the acutal scroll code, and that would work out > the required SP addresses. Ah, so you are actually going to compute a whole program in advance to do a specific copying job. The routine then ceases to be generalised, but that's not of utmost importance. What is important is that the copying routine is significantly longer than the block of memory it's meant to copy, so doing a whole screen or even a significant portion of one is out. You can perhaps do a quarter of it though. Or perhaps, if you kept the data in two 12K blocks each with a copying program you could do the whole screen. However, I'll give you that on a machine which didn't contend memory it would take 12.25 cycles per byte (if you re-used the code, obviously, instead of recalculating it for each copy). Still, guess how many frames it takes to do the whole screen like this... imc (the answer is 2.5) From sam-users-owner@nvg.unit.no Thu Mar 28 14:19:45 1996 From: ccaakrt Message-Id: <14054.9603281414@rs6-233.cls-4.bcc.ac.uk> Subject: Re: Doom To: sam-users@nvg.unit.no Date: Thu, 28 Mar 1996 14:13:45 +0000 (GMT) In-Reply-To: from "Marc Broster" at Mar 28, 96 01:17:22 pm X-Mailer: ELM [version 2.4 PL25] Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 1290 Lines: 31 I think the sceptics are missing the point here. It _IS_ possible to implement a 3D game on the SAM. I haven't run the Spectrum "FreeScape" games on a SAM but I'm sure they could be made to work. What people are suggesting is that the few extra clock cycles on the SAM might allow for some of the gameplay and excitement from games like Wolfenstein to be incorporated. There is no point arguing what is impossible. Imagine someone told you that it was possible to implement a full-screen, full-colour first-person perspective 3D game with "monsters" which ran at 25 frames per second on the Spectrum without much attribute clash! You'd say they were talking rubbish. Well, for anyone who is interested, there is a BASIC demo of the complete graphics engine for such a game at ftp://ftp.ucl.ac.uk/pub/users/ccaakrt/pacmaze.sna (The keys to play with are Q,A,O,P,M,N and G, change these from BASIC if you like.) It nowhere near a complete game as I never found time to code the gameplay or frills, but it is a demonstration that you can easily stretch the limits of the hardware with a bit of imagination. So, if there is someone who has some spare time with their Sam this summer, tap the knowledge of the hardened Z80 chip-heads on this list and prove the sceptics wrong. / Date: Fri, 29 Mar 1996 13:18:37 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.01 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 467 Lines: 11 Marc Broster wrote: > In a despate attempt to fill some of my 5 week hoilday (read: sentence) in a > shite lincolnshire village, I've been spending some time playing around with > my parent's new P90, complete with Windows 95, and I've got to say this, I'am > impressed, okay, there's a /few/ bugs, but the whole thing fits together > nicely and there's been some good ideas put into it. i /love it/. It's not half as good as Apple's MAC OS, though, y'know. Al. From sam-users-owner@nvg.unit.no Fri Mar 29 13:33:38 1996 From: tsp93ma@soton.ac.uk Message-Id: <199603291332.NAA12695@vision.soton.ac.uk> Subject: Re: Students To: sam-users@nvg.unit.no Date: Fri, 29 Mar 1996 13:32:05 +0000 (GMT) In-Reply-To: <315BE32D.7917@planetconnect.co.uk> from "Allan" at Mar 29, 96 01:18:37 pm X-Mailer: ELM [version 2.4 PL23] Content-Type: text Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 705 Lines: 19 To quote Allan: @/ Marc Broster wrote: @/ > In a despate attempt to fill some of my 5 week hoilday (read: sentence) in a @/ > shite lincolnshire village, I've been spending some time playing around with @/ > my parent's new P90, complete with Windows 95, and I've got to say this, I'am @/ > impressed, okay, there's a /few/ bugs, but the whole thing fits together @/ > nicely and there's been some good ideas put into it. i /love it/. @/ @/ It's not half as good as Apple's MAC OS, though, y'know. @/ I will not take the bait, I will not take the bait..... ....@/ -- Tim Paveley - Maths with Computer Science - University of Southampton Sam Coupe Web Pages: http://www.soton.ac.uk/~tsp93ma/Coupe/ From sam-users-owner@nvg.unit.no Fri Mar 29 14:02:59 1996 Message-Id: <315BED92.3245@planetconnect.co.uk> Date: Fri, 29 Mar 1996 14:02:58 +0000 From: Allan Organization: Crashed Magazine X-Mailer: Mozilla 2.01 (Macintosh; I; PPC) Mime-Version: 1.0 To: sam-users@nvg.unit.no Subject: Re: Students References: <199603291332.NAA12695@vision.soton.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: sam-users@nvg.unit.no Status: RO Content-Length: 145 Lines: 6 > I will not take the bait, I will not take the bait..... Go on, I love a good argument. Especially when technology is on my side...! :) Al. From imc Fri Mar 29 17:37:54 1996 Subject: samtools 1.2 To: sam-users@nvg.unit.no Date: Fri, 29 Mar 1996 17:37:54 +0000 (GMT) X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 801 Lines: 21 Introducing the all-new samtools 1.2... I have placed this in /pub/sam-coupe/incoming (Frode, or someone, could you put it in an appropriate place? Thanks). What it does, apart from fixing a couple of bugs ------------------------------------------------ * It is no longer SunOS dependent. You can use it to manipulate disk image files, as used by XCoupe. The advantage you get by running it on a Sun is the fact that it can reconfigure the disk drive to get 10 sectors per track. If you have a system where this does not need to be done then you can use samtools to manipulate a real Sam diskette. * It is compatible with MasterDOS format disks and takes notice of directories. * It comes with some extra programs samdiskread, samdiskwrite, samrename and samlabel. imc From imc Fri Mar 29 17:39:06 1996 Subject: PS To: sam-users@nvg.unit.no Date: Fri, 29 Mar 1996 17:39:06 +0000 (GMT) X-Mailer: ELM [version 2.4 PL24 PGP6] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 135 Lines: 4 PS, I'm going away shortly for a couple of weeks, so sorry if samtools contains a huge bug that you can't fix until I get back... imc