From owner-sam-users@nvg.ntnu.no Sun Aug 22 11:31:07 1999 Message-ID: <37BFD1B3.AC5ADA95@ukonline.co.uk> Date: Sun, 22 Aug 1999 11:32:19 +0100 From: Martin Wilson X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: SAM COUPE PRINTER. References: <000101beec88$8b0f5da0$c7488cd4@default> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 612 Lines: 14 > Why did'nt MGT put the bl***y thing inside instead of a whacking great lump > out the back. > I recon things like this put other maybe Sam users off. > Yeah I agree totally. I've always said this. Personally I think not having a standard printer interface of any kind parallel or serial made the Coupe a rather eccentric design. I mean since the Spectrum 128 there has been serial and from the plus 3 onwards there was parallel but the Coupe made it an option yet fitted other less important connections. The Coupe is probably the last home computer not to have serial/parallel until the imac came along. From owner-sam-users@nvg.ntnu.no Sun Aug 22 12:14:21 1999 Message-ID: <001301bdcdb5$439a4400$da5708c3@persona> From: "David L" To: References: <000101beec88$8b0f5da0$c7488cd4@default> Subject: Re: SAM COUPE PRINTER. Date: Sat, 22 Aug 1998 11:11:42 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id MAA13369 Status: RO Content-Length: 2812 Lines: 91 The mutant SAM - the Elite did have an Printer interface built in. Malcolm's machcine had his Mouse i/f built into thecase - and I know a few others who either had this or the Printer i/f built in. The planned SAM Pro - kicked around a couple of months before SAM Co went down by Adrian Parker & Alan Miles would have had this, the Kaliedescope, and a few other neat ideas built in.... but thats another story! ----- Original Message ----- From: Robert Wilkinson To: Sam Usergroup Sent: Sunday, August 22, 1999 11:23 AM Subject: SAM COUPE PRINTER. Hello Sam User Group. ( Please mister Im tryintg to br an honest Sam User. ) Hi. ON SUBJECT.. But, Im not sure I can keep it up... OHHHHHHH!!!!!! Has anyone fitted their printer interface inside Sam. ( hard wired ) Alternatively, has anyone made up a cable to extend the interface beyond the back of the Sam. I am currently instaling Sam on a computer desk with a pull out keyboard shelf (draw ) and there is no room for a sticky out thing. Any observations on this one would be appreciated. PLEASE Why did'nt MGT put the bl***y thing inside instead of a whacking great lump out the back. I recon things like this put other maybe Sam users off. Also .. Please Mr Skillman, can the Simcoupe have a printer port. Simcoupe works fine for me, although the disk ( A Drive ) option could be worked on. I'm still having trouble with the SimCoupe slowing down when I use the graphical user interface. Is it just my machine or has anybody else got this problem. A THOUGHT.. I would have to ask this question twice if another group was setup. ( think again and don't take it all so seriously ). Life's too short for non preambles. Come on now people. I might be new here, but I've been with Sam since it made an appearance. Give me a break. Answer me..... Bob Wilkinson. After a couple of whiskys or so on a very early Sunday morning. (Some sod woke me up having a to-do with his ex-missus ) Cheers.Bob PS. Just cos my name's Bob, don't mean you should ignore me.. ( only joking really ). PPS. I,ve ( me and Mick Sleight ) obvioulsly missed a lot of what has gone on in the Sam scene, if someone would like to bring us up to date, we would be most grateful. Do it direct and stay anonymous. ( did I spell that right ) (anoneemouse ).. a reply will come in the same way.. I shouldn't send this realy,but sod it I will..... By the way, Does anyone want to buy the bits I put up here the uver day. 1 meg Mem+Sambus £40.00 I don't give a toss. But if you want it , its here. Bob Wilkinson. Feeling pretty good at the moment. Happy anyway, and I don't care a sod. PPPS, Are we allowed to tell jokes on here. Iv'e got sum goodjuns. Regards to all.. Bob W. Notice the dubbleuu. !!! From owner-sam-users@nvg.ntnu.no Sun Aug 22 12:32:40 1999 Message-ID: <37BFDDD3.C5C2C0C9@ukonline.co.uk> Date: Sun, 22 Aug 1999 12:24:03 +0100 From: Martin Wilson X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: SAM COUPE PRINTER. References: <000101beec88$8b0f5da0$c7488cd4@default> <001301bdcdb5$439a4400$da5708c3@persona> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 661 Lines: 17 David L wrote: > > The mutant SAM - the Elite did have an Printer interface built in. > > Malcolm's machcine had his Mouse i/f built into thecase - and I know a few > others who either had this or the Printer i/f built in. > > The planned SAM Pro - kicked around a couple of months before SAM Co went > down by Adrian Parker & Alan Miles would have had this, the Kaliedescope, > and a few other neat ideas built in.... but thats another story! > I never say a Elite in the flesh. What did it look like? Was the printer interface nicely done? Was it still bbc type or did they just screw on a pc type connector? Were any other ports removed to make room? From owner-sam-users@nvg.ntnu.no Sun Aug 22 12:46:12 1999 Message-ID: <00a701bdcdb9$ac83bb00$da5708c3@persona> From: "David L" To: References: <000101beec88$8b0f5da0$c7488cd4@default> <001301bdcdb5$439a4400$da5708c3@persona> <37BFDDD3.C5C2C0C9@ukonline.co.uk> Subject: Re: SAM COUPE PRINTER. Date: Sat, 22 Aug 1998 11:43:16 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1195 Lines: 37 It was a screw up! Stick the port externally on the rear slope - just above the vents The disk drive was re-wired to be on the right hand side - and the printer i/f board was wired to the left hand space .... how did Adrian Parker describe it to me? Looks like an issue 1 Speccy inside ,.... with cables all over the place. ----- Original Message ----- From: Martin Wilson To: Sent: Sunday, August 22, 1999 12:24 PM Subject: Re: SAM COUPE PRINTER. > > > David L wrote: > > > > The mutant SAM - the Elite did have an Printer interface built in. > > > > Malcolm's machcine had his Mouse i/f built into thecase - and I know a few > > others who either had this or the Printer i/f built in. > > > > The planned SAM Pro - kicked around a couple of months before SAM Co went > > down by Adrian Parker & Alan Miles would have had this, the Kaliedescope, > > and a few other neat ideas built in.... but thats another story! > > > > I never say a Elite in the flesh. What did it look like? Was the printer > interface nicely done? Was it still bbc type or did they just screw on a > pc type connector? Were any other ports removed to make room? > > From owner-sam-users@nvg.ntnu.no Sun Aug 22 13:00:28 1999 From: Jarek Adamski To: sam-users@nvg.ntnu.no Date: Sun, 22 Aug 1999 13:56:09 +0100 Message-ID: X-Mailer: YAM 1.3.4 - Amiga Mailer by Marcel Beck Organization: PF "NABLA" Subject: My operating systems for SAM MIME-Version: 1.0 Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 61 Lines: 6 Hello! Did anybody test my systems on SimCoupe? -- Yarek. From owner-sam-users@nvg.ntnu.no Sun Aug 22 15:36:45 1999 Message-ID: <37C00B02.FBEF761A@ukonline.co.uk> Date: Sun, 22 Aug 1999 15:36:50 +0100 From: Martin Wilson X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: SAM COUPE PRINTER. References: <000101beec88$8b0f5da0$c7488cd4@default> <001301bdcdb5$439a4400$da5708c3@persona> <37BFDDD3.C5C2C0C9@ukonline.co.uk> <00a701bdcdb9$ac83bb00$da5708c3@persona> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 439 Lines: 16 David L wrote: > > It was a screw up! > > Stick the port externally on the rear slope - just above the vents > > The disk drive was re-wired to be on the right hand side - and the printer > i/f board was wired to the left hand space .... how did Adrian Parker > describe it to me? Looks like an issue 1 Speccy inside ,.... with cables all > over the place. Sounds like how I imagined it :-( Was it a pc type printer connector then? From owner-sam-users@nvg.ntnu.no Sun Aug 22 19:21:26 1999 Message-ID: <000f01beed0e$0e5db5a0$82418cd4@default> From: "Robert Wilkinson" To: "Sam Usergroup" Subject: Sam Printer Date: Sun, 22 Aug 1999 19:20:15 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 368 Lines: 14 Come on now I'm trying to be sirrious. Has anybody hard wired their printer interface or is there a cable available to allow the interface to stand some way off ( couple of inches or so ) Will it work ok with a cable. ( I can make my own ) I've never heard of any alternative Sam machines. Why wasn't I told. MGT Blown out again. Bob Wilkinson. ( Sober now ) From owner-sam-users@nvg.ntnu.no Sun Aug 22 19:40:38 1999 Message-ID: <37C04463.1ADA8D44@ukonline.co.uk> Date: Sun, 22 Aug 1999 19:41:39 +0100 From: Martin Wilson X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam Printer References: <000f01beed0e$0e5db5a0$82418cd4@default> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 653 Lines: 20 Robert Wilkinson wrote: > > Come on now I'm trying to be sirrious. > > Has anybody hard wired their printer interface or is there a cable available > to allow the interface to stand some way off ( couple of inches or so ) > Will it work ok with a cable. ( I can make my own ) > > I've never heard of any alternative Sam machines. Why wasn't I told. > >From the sound of it, its just a bodged coupe/printer interface with a new sticker on the case. Its not the first time thats been done. I've got an Electron 64 which is much the same thing except twice the memory and a sticker on top. > MGT Blown out again. > > Bob Wilkinson. ( Sober now ) From owner-sam-users@nvg.ntnu.no Sun Aug 22 19:50:58 1999 Message-ID: <010b01bdcdf5$1dfddd20$3d5208c3@persona> From: "David L" To: "Quazar: Sam Developer Forum" , Date: Sat, 22 Aug 1998 18:48:47 +0100 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0108_01BDCDFD.7EDEEA00" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1567 Lines: 54 This is a multi-part message in MIME format. ------=_NextPart_000_0108_01BDCDFD.7EDEEA00 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Shit load of SAM stuff for sale. Computer, hard drive, Quazar sound card, loads of games inc = Stratosphere, sampler, memory, mouse, monitor, etc. I want an offer for the lot. Email to the above address only for 1 week - after that I'm off line for = good. Anything reasonable taken. ------=_NextPart_000_0108_01BDCDFD.7EDEEA00 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Shit load of SAM stuff for = sale.
 
Computer, hard drive, Quazar sound = card, loads of=20 games inc Stratosphere, sampler, memory, mouse, monitor, = etc.
 
I want an offer for the = lot.
 
Email to the above address only for 1 = week - after=20 that I'm off line for good.
 
Anything reasonable taken.
 
 
------=_NextPart_000_0108_01BDCDFD.7EDEEA00-- From owner-sam-users@nvg.ntnu.no Sun Aug 22 20:04:15 1999 Message-ID: <37C0490A.17DB326C@ukonline.co.uk> Date: Sun, 22 Aug 1999 20:01:30 +0100 From: Martin Wilson X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: References: <010b01bdcdf5$1dfddd20$3d5208c3@persona> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 456 Lines: 21 > David L wrote: > > Shit load of SAM stuff for sale. > > Computer, hard drive, Quazar sound card, loads of games inc > Stratosphere, sampler, memory, mouse, monitor, etc. > > I want an offer for the lot. > > Email to the above address only for 1 week - after that I'm off line > for good. > Offline for good?! Jesus are you in the last stages of a terminal disease or something? Is the internet really that bad? > Anything reasonable taken. > > From owner-sam-users@nvg.ntnu.no Sun Aug 22 21:04:18 1999 From: davgw@clara.co.uk (Dave Whitmore) To: sam-users@nvg.ntnu.no Subject: Re: Date: Sun, 22 Aug 1999 20:02:33 GMT Message-ID: <37c15682.10223933@relay.clara.net> References: <010b01bdcdf5$1dfddd20$3d5208c3@persona> <37C0490A.17DB326C@ukonline.co.uk> In-Reply-To: <37C0490A.17DB326C@ukonline.co.uk> X-Mailer: Forte Agent 1.5/32.451 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 8BIT X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 523 Lines: 19 On Sun, 22 Aug 1999 20:01:30 +0100 Sun, 22 Aug 99 20:36:48 BST, Martin Wilson wrote: >> Email to the above address only for 1 week - after that I'm off line >> for good. >> > >Offline for good?! Jesus are you in the last stages of a terminal >disease or something? Is the internet really that bad? I don't think anyone would be that bothered about selling things and money if that were the case. :-) He'll probably say it's none of our business, but it'd be interesting to know why. Dave From owner-sam-users@nvg.ntnu.no Sun Aug 22 21:16:40 1999 by localhost with SMTP; 22 Aug 1999 20:15:51 -0000 Message-ID: <136432006.935352951592.JavaMail.root@localhost> Date: Sun, 22 Aug 1999 20:15:51 +0000 (GMT) From: surfin_usm@absobloodylutely.co.uk To: sam-users@nvg.ntnu.no Subject: Re: Sam Printer Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="136433313.935352951542.JavaMail.root@www0" X-Funmail-UID: 183619 X-Senders-IP: unknown X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 398 Lines: 18 --136433313.935352951542.JavaMail.root@www0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit >From : Robert Wilkinson >I've never heard of any alternative Sam machines. Why wasn't I told. cos everybody thinks you're silly. adie-usm -- Get Your Private, Free Email at http://www.hotmale.co.uk --136433313.935352951542.JavaMail.root@www0-- From owner-sam-users@nvg.ntnu.no Sun Aug 22 22:56:54 1999 Message-ID: <001401bdce0d$2f3d86e0$e85808c3@persona> From: "David L" To: Date: Sat, 22 Aug 1998 21:41:03 +0100 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0011_01BDCE15.8FFE88A0" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1013 Lines: 31 This is a multi-part message in MIME format. ------=_NextPart_000_0011_01BDCE15.8FFE88A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Oh - and if anyone thinking of posting an answer - I've desubbed from = the list under my primary email address... and have trashed my two alias = on the list ------=_NextPart_000_0011_01BDCE15.8FFE88A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Oh - and if anyone thinking of posting = an answer -=20 I've desubbed from the list under my primary email address... and have = trashed=20 my two alias on the list
------=_NextPart_000_0011_01BDCE15.8FFE88A0-- From owner-sam-users@nvg.ntnu.no Sun Aug 22 23:45:53 1999 Message-ID: <37C07D1D.DCD4FE82@btinternet.com> Date: Sun, 22 Aug 1999 23:43:41 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: SAM Mailing List Subject: Persona dead? Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 330 Lines: 10 Hi, I noticed David L selling a SAM on comp.sys.sinclair, but was under the impression he was currently in charge of Persona. So I went to http://www.persona.clara.net/ to see if it was being closed or anything only to get everybodys favourite error : error 404. So which important bit of information am I missing? -Thomas From owner-sam-users@nvg.ntnu.no Sun Aug 22 23:51:31 1999 Message-ID: <001b01beecf0$c48354c0$64a5fea9@simcooke3> From: "Simon Cooke" To: References: <37C07D1D.DCD4FE82@btinternet.com> Subject: Re: Persona dead? Date: Sun, 22 Aug 1999 15:50:36 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 473 Lines: 13 From: Thomas Harte > I noticed David L selling a SAM on comp.sys.sinclair, but was under the > impression he was currently in charge of Persona. So I went to > http://www.persona.clara.net/ to see if it was being closed or anything only > to get everybodys favourite error : error 404. > > So which important bit of information am I missing? David asked Gordon to take the site down a while back... I don't think Persona's dead yet though. Simon From owner-sam-users@nvg.ntnu.no Mon Aug 23 00:31:22 1999 Message-ID: <005501bdce1c$51f72740$c55108c3@persona> From: "David L" To: "Quazar: Sam Developer Forum" , Date: Sat, 22 Aug 1998 23:29:25 +0100 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0052_01BDCE24.B2EA83A0" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1415 Lines: 49 This is a multi-part message in MIME format. ------=_NextPart_000_0052_01BDCE24.B2EA83A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Just to clarify on this sam stuff for sale -sorry no splits - unless i = get a decent price. Buyer must pay carrage - prticularly for the monitor. Old email address now deleted - as was the site run on others behalf. = Use this only. Thanks ------=_NextPart_000_0052_01BDCE24.B2EA83A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Just to clarify on this sam stuff for = sale -sorry=20 no splits - unless i get a decent price.
 
Buyer must pay carrage - prticularly = for the=20 monitor.
 
Old email address now deleted - as was = the site run=20 on others behalf. Use this only.
 
Thanks
 
 
------=_NextPart_000_0052_01BDCE24.B2EA83A0-- From owner-sam-users@nvg.ntnu.no Mon Aug 23 00:50:47 1999 Message-ID: <19990822233822.19653.rocketmail@web601.yahoomail.com> Date: Sun, 22 Aug 1999 16:38:22 -0700 (PDT) From: =?iso-8859-1?q?george=20boyle?= Subject: Re: OT: Celery, Athlon and other vegetables (was: RE: My take on the SAM Scene) To: sam-users@nvg.ntnu.no MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7BIT X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 571 Lines: 35 David What the hell are you one about? It's George here !!!!!! Out in Failraki Rhodes, Greece, working for the summer!!! Very hot! How's Michael? How are you R.S.V.P George --- David Ledbury wrote: > > The BP6 board and the two chips cost me =A3205 inc > VAT, which is pretty > > incredible bang for buck - who needs to save up? > ;-) How much are Athlo= > > ns? > > > only 195 + the dreaded v word.... ! > === George __________________________________________________ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com From owner-sam-users@nvg.ntnu.no Mon Aug 23 07:51:08 1999 Subject: Re: Sam Printer To: sam-users@nvg.ntnu.no Date: Mon, 23 Aug 1999 07:46:20 +0100 (BST) In-Reply-To: <000f01beed0e$0e5db5a0$82418cd4@default> from "Robert Wilkinson" at Aug 22, 99 07:20:15 pm X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Message-Id: From: Andrew Gale X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 837 Lines: 17 > Has anybody hard wired their printer interface or is there a cable available > to allow the interface to stand some way off ( couple of inches or so ) > Will it work ok with a cable. ( I can make my own ) > A *short* extender cable shouldn't be too problematic, but the euroconnectors aren't exactly easy to connect to. I'd be tempted to move the whole thing inside the SAM case - there aren't actually that many wires to add. The printer interface only uses d0, d1, d2, d3, d4, d5, d6, d7, /RD, /WR, +5v, 0v (these can all be taken off of a spare disc drive slot) and PRINTL which you will have to pick off the main pcb somewhere. Most MGT devices drive a line called "BUSEN" or something when they are accessed, but you don't need to worry about wiring this through (it was for a buffered SAMBus which never materialised...) Andy From owner-sam-users@nvg.ntnu.no Mon Aug 23 18:24:30 1999 Message-ID: <37C182B9.3CAD@clara.net> Date: Mon, 23 Aug 1999 18:19:53 +0100 From: Gordon Wallis Organization: HEXdidn't... X-Mailer: Mozilla 3.01 (Win95; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Persona dead? References: <37C07D1D.DCD4FE82@btinternet.com> <001b01beecf0$c48354c0$64a5fea9@simcooke3> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1792 Lines: 39 Simon Cooke wrote: > > From: Thomas Harte > > I noticed David L selling a SAM on comp.sys.sinclair, but was under the > > impression he was currently in charge of Persona. So I went to > > http://www.persona.clara.net/ to see if it was being closed or anything > only > > to get everybodys favourite error : error 404. > > > > So which important bit of information am I missing? > > David asked Gordon to take the site down a while back... I don't think > Persona's dead yet though. > This is true, but after someone posted a message suggesting that the site was back up and running, I popped over and found it _was_ back, slightly changed. Now, though, I get "The server does not have a DNS entry"! I'm a bit in the dark, but if David hasn't had any response from the Mackenzies, it could be that Persona's finished so far as _he's_ concerned. I know how busy David is at the moment, and if the family who were meant to be running Persona aren't, he certainly can't on his own. He's never been _in charge_ of Persona, merely handling _some_ of the orders. If the orders aren't being fulfilled, I get the impression he can't do much about it. If the Mackenzies aren't answering mail (and to a certain extent, we can all understand why they might not want to, right?) things aren't looking too bright. I'm going to stick my neck out and assume that Persona is finished (for the moment?). I hope I'm wrong, 'cos I want to get a couple of Sam games finished and published... (Gosh, what a selfish thought!) Gord. (Mr. Negative) -- < The HEXdidn't... Homepage: >>>>>>>>>>>>>>>>>>>>>>>>>>>> < ------ Featuring The U.K. Policenauts Homepage ------ > <<<<<<<<<<<<<<<<<<<<<<<<< http://www.hexdidnt.clara.net > \---------- AOL Instant Messenger: 'hexdidnt' ----------/ From owner-sam-users@nvg.ntnu.no Mon Aug 23 20:54:14 1999 Message-ID: <000d01beede4$2b7d2220$b0428cd4@default> From: "Robert Wilkinson" To: Subject: Re: Sam Printer Date: Mon, 23 Aug 1999 20:51:58 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1380 Lines: 42 -----Original Message----- From: Andrew Gale To: sam-users@nvg.ntnu.no Date: 22 August 1999 23:51 Subject: Re: Sam Printer >> Has anybody hard wired their printer interface or is there a cable available >> to allow the interface to stand some way off ( couple of inches or so ) >> Will it work ok with a cable. ( I can make my own ) >> > >A *short* extender cable shouldn't be too problematic, but the euroconnectors >aren't exactly easy to connect to. I'd be tempted to move the whole thing >inside the SAM case - there aren't actually that many wires to add. The >printer interface only uses d0, d1, d2, d3, d4, d5, d6, d7, /RD, /WR, >+5v, 0v (these can all be taken off of a spare disc drive slot) and >PRINTL which you will have to pick off the main pcb somewhere. Most >MGT devices drive a line called "BUSEN" or something when they are >accessed, but you don't need to worry about wiring this through (it >was for a buffered SAMBus which never materialised...) > >Andy > > > Thanks Andrew. On thinking about it, the signals travel through the Sambus so should be ok through a short extender cable. The euroconnectors can be soldered to a piece of veroboard and the cable taken off on either side of the board. ie piece of board 5 holes deep, remove the middle track and place the connector across it. Bob Wilkinson. From owner-sam-users@nvg.ntnu.no Mon Aug 23 23:42:58 1999 From: Jarek Adamski To: sam-users@nvg.ntnu.no Date: Mon, 23 Aug 1999 18:01:04 +0100 Message-ID: X-Mailer: YAM 1.3.4 - Amiga Mailer by Marcel Beck Organization: PF "NABLA" Subject: SAM networks MIME-Version: 1.0 Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 505 Lines: 14 Hi! Is there the network interface mentioned in "The User's Guide" on page 170. "Network, screened microphone cable via external MGT interface to Expansion Port." I think it must be a kind of concentrator. On next page there's NETWORK lead with title "FROM NETWORK PLUG DIN 7", so it doesn't mean SAM-to-SAM connection. In MasterDOS description I found only 'DEVICE n', 'SAVE "n:"' and 'LOAD "n:"'. I tested this, but this is not network channels described in TUG on pages 118, 119 and 153. -- Yarek. From owner-sam-users@nvg.ntnu.no Tue Aug 24 10:55:51 1999 Subject: Re: Sam Printer To: sam-users@nvg.ntnu.no Date: Tue, 24 Aug 1999 10:41:04 +0100 (BST) In-Reply-To: <000d01beede4$2b7d2220$b0428cd4@default> from "Robert Wilkinson" at Aug 23, 99 08:51:58 pm X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Message-Id: From: Andrew Gale X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1005 Lines: 19 > On thinking about it, the signals travel through the Sambus so should be ok > through a short extender cable. The euroconnectors can be soldered to a > piece of veroboard and the cable taken off on either side of the board. ie > piece of board 5 holes deep, remove the middle track and place the connector > across it. > Whenever I make a hardware gizmo for my SAM I always use veroboard with the tracks going away perpendicularly to the rows of pins. Then I pull out all the euroconnector pins that I don't need (they come out of the plastic housing quite easily with a good tug with some pliers). That quite often leaves only 1 pin to solder to each track (there would be 2 otherwise and you'd have to break the veroboard in between them).... and those that are left can quite often be bent to reach a spare track (or wired with a short bit of insulated wire). It would save the number of wires you needed, too, if you eliminate some of the signals! Are IDC euroconnectors available, I wonder? Andy From owner-sam-users@nvg.ntnu.no Tue Aug 24 11:24:10 1999 Subject: keyboard connectors To: sam-users@nvg.ntnu.no Date: Tue, 24 Aug 1999 11:01:31 +0100 (BST) X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Message-Id: From: Andrew Gale X-Orcpt: rfc822;sam-users@nvg.unit.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1658 Lines: 42 Has anyone any idea where I can buy those connectors into which the keyboard membranes push? Other than spares companies, I've never seen them available from RS, Farnell, or anyone like that. The reason I ask is: I'm determined to finish off my PC keyboard interface at last (yes, I know I've mentioned is loads of times) and I'm try to work out the best way to connect it. Ideally I want to make it internal so it doesn't eat up an expansion slot. Here are the options - what do people think? 1) make it external - simple to install, but a little more expensive, ugly, and uses an expansion slot (what if I included a printer port on-board to save having to buy a SAMBus?) 2) internal, connecting to the keyboard connectors. users solder some wires to the keyboard connector pins on the bottom of the SAM's PCB and to 4 or five other points on the SAM pcb. The circuitry is sheaper than for 1) above. 3) same as 2) but instead of soldering I make some thin pcbs which plug into the keyboard connectors on the main board and have a through connector for the original keyboard membrane. Still need to solder 4 or 5 wires, though, and it all depends on the availability of keyboard connectors. Cheaper than 1). 4) Open the SAM, unplug the ROM and put it into this new board, then plub the new board into the ROM socket. Will also need 3 or 4 solder points onto SAM pcb. Probably the most expensive option. I always assume that most SAM owners are fairly handy with soldering irons, but I don't know how true this is. Which option would you feel most comfortable with? 2) is definitely the cheapest, and is what I already have running. Thanks, Andy From owner-sam-users@nvg.ntnu.no Tue Aug 24 11:24:11 1999 Message-ID: <0AEF0EB21F09D211AE4E0080C82733BF851CDA@mailhost.aculab.com> From: Justin Skists To: "'sam-users@nvg.ntnu.no'" Subject: RE: SAM networks Date: Tue, 24 Aug 1999 11:06:53 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2232.9) Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO X-Status: A Content-Length: 945 Lines: 32 I had always had the impression that the network port was, in fact, the MIDI port. You connect the SAMs up as a daisy chain and tell the SAM about it. I don't know of SamDos actually worked with this or not. Anyone else? Justin. > -----Original Message----- > From: Jarek Adamski [SMTP:yarek@sp7.zsk.p.lodz.pl] > Sent: Monday, August 23, 1999 6:01 PM > To: sam-users@nvg.ntnu.no > Subject: SAM networks > > Hi! > > Is there the network interface mentioned in "The User's Guide" > on page 170. "Network, screened microphone cable via external > MGT interface to Expansion Port." I think it must be a kind of > concentrator. On next page there's NETWORK lead with title "FROM > NETWORK PLUG DIN 7", so it doesn't mean SAM-to-SAM connection. > > In MasterDOS description I found only 'DEVICE n', 'SAVE "n:"' > and 'LOAD "n:"'. I tested this, but this is not network > channels described in TUG on pages 118, 119 and 153. > > -- > Yarek. From imc@comlab.ox.ac.uk Tue Aug 24 11:36:32 1999 Date: Tue, 24 Aug 1999 11:36:32 +0100 From: Ian Collier To: "'sam-users@nvg.ntnu.no'" Subject: Re: SAM networks Message-ID: <19990824113632.A14103@comlab.ox.ac.uk> Mail-Followup-To: "'sam-users@nvg.ntnu.no'" References: <0AEF0EB21F09D211AE4E0080C82733BF851CDA@mailhost.aculab.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: <0AEF0EB21F09D211AE4E0080C82733BF851CDA@mailhost.aculab.com>; from Justin Skists on Tue, Aug 24, 1999 at 11:06:53AM +0100 Status: RO Content-Length: 869 Lines: 19 On Tue, Aug 24, 1999 at 11:06:53AM +0100, Justin Skists wrote: > I had always had the impression that the network port was, in fact, > the MIDI port. You connect the SAMs up as a daisy chain and tell > the SAM about it. If there is no DOS loaded then the Sam accepts "device n" and will save and load through the MIDI port. I don't think I have tried this with two Sams, but I have used it with a Sam and a +3 by writing a prog on the +3 to imitate what the Sam does. If SamDOS is loaded then device n is no longer a valid device. In order to use it you have to poke a sysvar to pretend there is no DOS. If MasterDOS is loaded then you can do it by putting "n:" at the beginning of the file name. I seem to remember there was some quirk about doing this, but I forget exactly what. Maybe it was that "device n" didn't work but putting "n:" in the name did. imc From owner-sam-users@nvg.ntnu.no Tue Aug 24 12:04:01 1999 Message-ID: <000f01beee19$aaee7560$64a5fea9@simcooke3> From: "Simon Cooke" To: References: <0AEF0EB21F09D211AE4E0080C82733BF851CDA@mailhost.aculab.com> Subject: Re: SAM networks Date: Tue, 24 Aug 1999 03:16:00 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 555 Lines: 15 From: Justin Skists > I had always had the impression that the network port was, in fact, > the MIDI port. You connect the SAMs up as a daisy chain and tell > the SAM about it. It's kind of similar; except the Network port was current-loop based, and used differential drivers to boost the signal over a longer distance than MIDI was designed to handle. > I don't know of SamDos actually worked with this or not. SAMDOS had some problems with the network; effectively disabling it with its filename parser, I believe. Simon From owner-sam-users@nvg.ntnu.no Tue Aug 24 12:04:06 1999 Subject: Re: SAM networks To: sam-users@nvg.ntnu.no Date: Tue, 24 Aug 1999 11:20:49 +0100 (BST) In-Reply-To: <0AEF0EB21F09D211AE4E0080C82733BF851CDA@mailhost.aculab.com> from "Justin Skists" at Aug 24, 99 11:06:53 am X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Message-Id: From: Andrew Gale X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 525 Lines: 13 > I had always had the impression that the network port was, in fact, > the MIDI port. You connect the SAMs up as a daisy chain and tell > the SAM about it. > That's the only network that I know about, but there was a page in the user manual that had a picture of all the things you could connect to your sam via the user port, and it was obviously a list of things they hoped to release, such as modems, graphics tablets, lightpens, nuclear power plants, and so on. I wonder if this was something on that wish-list? Andy From owner-sam-users@nvg.ntnu.no Tue Aug 24 12:04:08 1999 Message-ID: <001201beee61$99f10320$3f408cd4@default> From: "Robert Wilkinson" To: Subject: Re: Sam Printer + keyboard interface. Date: Tue, 24 Aug 1999 11:49:43 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1166 Lines: 33 -----Original Message----- From: Andrew Gale To: sam-users@nvg.ntnu.no Date: 24 August 1999 02:55 Subject: Re: Sam Printer > >Whenever I make a hardware gizmo for my SAM I always use veroboard >with the tracks going away perpendicularly to the rows of pins. Then >I pull out all the euroconnector pins that I don't need (they come >out of the plastic housing quite easily with a good tug with some >pliers). That quite often leaves only 1 pin to solder to each track >(there would be 2 otherwise and you'd have to break the veroboard >in between them).... and those that are left can quite often be bent >to reach a spare track (or wired with a short bit of insulated wire). >It would save the number of wires you needed, too, if you eliminate >some of the signals! Are IDC euroconnectors available, I wonder? > >Andy > > I have some connectors that are similar, but instead of 3 rows with the middle row empty, they only have two rows. These are made by Vero and I should think they probably do the type's fitted to the Sam. What is the keyboard project you spoke about... Sounds interesting. Bob Wilkinson. From owner-sam-users@nvg.ntnu.no Tue Aug 24 12:25:03 1999 Subject: Re: Sam Printer + keyboard interface. To: sam-users@nvg.ntnu.no Date: Tue, 24 Aug 1999 12:22:09 +0100 (BST) In-Reply-To: <001201beee61$99f10320$3f408cd4@default> from "Robert Wilkinson" at Aug 24, 99 11:49:43 am X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Message-Id: From: Andrew Gale X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 575 Lines: 14 > What is the keyboard project you spoke about... Sounds interesting. > It's a bit of hardware that lets you connect a PC keyboard to the SAM and it mimics the SAM's keyboard (so it works with software that reads the keyboard hardware directly rather than via the ROM.... which is just about all the games software!) I've had it working for a couple of years now, and I've been meaning to make up a proper pcb for it for a while - it was originally going to be after Christmas when I got my PC, but it's August and still no PC! Hopefully not much longer now, though! Andy From owner-sam-users@nvg.ntnu.no Tue Aug 24 15:54:48 1999 Message-ID: <19990824143511.16527.rocketmail@web601.yahoomail.com> Date: Tue, 24 Aug 1999 07:35:11 -0700 (PDT) From: =?iso-8859-1?q?george=20boyle?= Subject: Re: Persona dead? To: T.Harte@btinternet.com Cc: sam-users@nvg.ntnu.no MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7BIT X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 2452 Lines: 85 Sadly Malcolm Mackenzie passed away a few months ago before the February show was too be planned. I was working with David for a bit on Fred/ Blitz, but am having probs contacting David at the mo! I am not working for the Sam scene at the mo, because I'm in Faliraki, Rhodes, Greece. Out here working & having fun untill I get bored of England. George --- Gordon Wallis wrote: > Simon Cooke wrote: > > > > From: Thomas Harte > > > I noticed David L selling a SAM on > comp.sys.sinclair, but was under the > > > impression he was currently in charge of > Persona. So I went to > > > http://www.persona.clara.net/ to see if it was > being closed or anything > > only > > > to get everybodys favourite error : error 404. > > > > > > So which important bit of information am I > missing? > > > > David asked Gordon to take the site down a while > back... I don't think > > Persona's dead yet though. > > > This is true, but after someone posted a message > suggesting that the > site was back up and running, I popped over and > found it _was_ back, > slightly changed. Now, though, I get "The server > does not have a DNS > entry"! > > I'm a bit in the dark, but if David hasn't had any > response from the > Mackenzies, it could be that Persona's finished so > far as _he's_ > concerned. I know how busy David is at the moment, > and if the family who > were meant to be running Persona aren't, he > certainly can't on his own. > He's never been _in charge_ of Persona, merely > handling _some_ of the > orders. If the orders aren't being fulfilled, I get > the impression he > can't do much about it. If the Mackenzies aren't > answering mail (and to > a certain extent, we can all understand why they > might not want to, > right?) things aren't looking too bright. > > I'm going to stick my neck out and assume that > Persona is finished (for > the moment?). I hope I'm wrong, 'cos I want to get a > couple of Sam games > finished and published... (Gosh, what a selfish > thought!) > > Gord. (Mr. Negative) > -- > < The HEXdidn't... Homepage: > >>>>>>>>>>>>>>>>>>>>>>>>>>>> > < ------ Featuring The U.K. Policenauts Homepage > ------ > > <<<<<<<<<<<<<<<<<<<<<<<<< > http://www.hexdidnt.clara.net > > \---------- AOL Instant Messenger: 'hexdidnt' > ----------/ > === George __________________________________________________ Do You Yahoo!? Bid and sell for free at http://auctions.yahoo.com From owner-sam-users@nvg.ntnu.no Wed Aug 25 08:31:59 1999 Message-ID: <000001beef0e$d4d71a80$6f14ac3e@default> From: "Robert Wilkinson" To: Subject: Re: Sam Printer + keyboard interface. Date: Wed, 25 Aug 1999 07:47:04 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 775 Lines: 27 . >It's a bit of hardware that lets you connect a PC keyboard to the >SAM and it mimics the SAM's keyboard (so it works with software >that reads the keyboard hardware directly rather than via the >ROM.... which is just about all the games software!) > >I've had it working for a couple of years now, and I've been meaning >to make up a proper pcb for it for a while - it was originally going >to be after Christmas when I got my PC, but it's August and still >no PC! Hopefully not much longer now, though! > >Andy Ok.. So you connect the Sam to a PC keyboard. What advantage does this give you. I can only see that this would be useful if you needed to put the original Sam circuit board into a bigger case to allow for add-ons. Please enlighten me. Bob Wilkinson. From owner-sam-users@nvg.ntnu.no Wed Aug 25 09:47:57 1999 Subject: Re: Sam Printer + keyboard interface. To: sam-users@nvg.ntnu.no Date: Wed, 25 Aug 1999 09:39:15 +0100 (BST) In-Reply-To: <000001beef0e$d4d71a80$6f14ac3e@default> from "Robert Wilkinson" at Aug 25, 99 07:47:04 am X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Message-Id: From: Andrew Gale X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 359 Lines: 11 > Ok.. So you connect the Sam to a PC keyboard. > What advantage does this give you. > Nothing in itself... but if your SAM keyboard is broken, or you don't find it very comfortable to type with, then you've got the choice of any PC keyboard you fancy. And, as you say, it increases the chance of you putting a SAM into a desktop case if you so wish. Andy From owner-sam-users@nvg.ntnu.no Wed Aug 25 15:22:35 1999 Message-ID: <37C494EF.E12D2534@clear.net.nz> Date: Thu, 26 Aug 1999 02:14:23 +0100 From: Gasson X-Mailer: Mozilla 4.04 [en] (OS/2; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no, yarek@sp7.zsk.p.lodz.pl Subject: Re: SAM networks References: <0AEF0EB21F09D211AE4E0080C82733BF851CDA@mailhost.aculab.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO X-Status: A Content-Length: 1688 Lines: 46 Jarek Adamski wrote: > > Hi! > > > > Is there the network interface mentioned in "The User's Guide" > > on page 170. "Network, screened microphone cable via external > > MGT interface to Expansion Port." I think it must be a kind of > > concentrator. On next page there's NETWORK lead with title "FROM > > NETWORK PLUG DIN 7", so it doesn't mean SAM-to-SAM connection. > > > > In MasterDOS description I found only 'DEVICE n', 'SAVE "n:"' > > and 'LOAD "n:"'. I tested this, but this is not network > > channels described in TUG on pages 118, 119 and 153. Justin Skists wrote: > I had always had the impression that the network port was, in fact, > the MIDI port. You connect the SAMs up as a daisy chain and tell > the SAM about it. > > I don't know of SamDos actually worked with this or not. > > Anyone else? > > Justin. Kinda-sorta right. It is the MIDI port, but it's not the MIDI hardware running the thing, AFAIK. Those extra 2 pins on the MIDI port do the networking. So I suppose it would be possible to wire up a little patch box to allow both MIDI and networking to be used at once. Also, I'm not quite sure what you mean by a "daisy chain". The network is not a loop, in case you think so. As for the "Network (...) via external MGT interface", I can only assume it is a misprint. I guess they were not going to build the networking in originally, and then changed their minds. I have actually used a Sam network. Well, 2 Sams, anyway. I even wrote a 2 player centipedes game in BASIC. It crashed a lot. (My excuse is that I was not able to get a proper network cable.) I probably still have a copy somewhere... BTW, does this make me famous? ;-) -- James Gasson From imc@comlab.ox.ac.uk Wed Aug 25 15:28:21 1999 Date: Wed, 25 Aug 1999 15:28:21 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: SAM networks Message-ID: <19990825152821.G16918@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: <0AEF0EB21F09D211AE4E0080C82733BF851CDA@mailhost.aculab.com> <37C494EF.E12D2534@clear.net.nz> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: <37C494EF.E12D2534@clear.net.nz>; from Gasson on Thu, Aug 26, 1999 at 02:14:23AM +0100 Status: RO Content-Length: 510 Lines: 11 On Thu, Aug 26, 1999 at 02:14:23AM +0100, Gasson wrote: > Kinda-sorta right. It is the MIDI port, but it's not the MIDI hardware > running the thing, AFAIK. As far as I know it is the MIDI hardware running it, but there may be an extra buffer or something driving those two extra pins. At least, I don't know of any way to control those two pins separately from the MIDI, and the networking bits of the Sam ROM use port 253 in such a way that you can connect a normal MIDI lead and communicate over it. imc From owner-sam-users@nvg.ntnu.no Wed Aug 25 19:04:57 1999 Message-ID: <000401beef67$3e8dc160$9e4b8cd4@default> From: "Robert Wilkinson" To: Subject: Re: Sam Printer + keyboard interface. Date: Wed, 25 Aug 1999 12:38:57 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 677 Lines: 25 Thanks for the update Andy. Should my Sam keyboard pack it in, then I will contact you for the circuit. -----Original Message----- From: Andrew Gale To: sam-users@nvg.ntnu.no Date: 25 August 1999 01:53 Subject: Re: Sam Printer + keyboard interface. >> Ok.. So you connect the Sam to a PC keyboard. >> What advantage does this give you. >> > >Nothing in itself... but if your SAM keyboard is broken, or >you don't find it very comfortable to type with, then you've >got the choice of any PC keyboard you fancy. And, as you say, >it increases the chance of you putting a SAM into a desktop >case if you so wish. > >Andy > > From owner-sam-users@nvg.ntnu.no Thu Aug 26 01:58:07 1999 Message-ID: <001201beef5d$e46d06e0$2bc548c2@chris--pc.> From: "Chris Pile" To: "Sam Users Group" Subject: SAM DEFENDER Date: Thu, 26 Aug 1999 01:56:47 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id BAA24411 Status: RO Content-Length: 1362 Lines: 32 Hi All, Some of you may know about SAM DEFENDER and my reluctance to release it because of the moral issues surrounding Persona, even thought I own all rights to the program. Basically I was waiting for David Ledbury's instructions with regards to Persona. Now David has left the SAM scene, and the Persona website doesn't appear to exist any more, I decided to e-mail him. Before anyone asks, I don't know why David decided to pull the plug, nor do I know anything about Persona or David's future. I don't want to know... That's their business. After e-mailing David with my intentions, to which he didn't object, I am releasing SAM DEFENDER into the public domain. I've produced the game image in three flavours: .DSK, .TD0 and .BIN so you can take your pick. Sadly the game doesn't run under Simcoupé. You need a real SAM to play this one! ;-) The game images plus some general background information can be found here: http://homepages.enterprise.net/pegasus/defender Anyone who runs a SAM website please feel free to link to this page. My apologies to the *real* web authors/designers! I'm am not a web author, and I hate all there is to hate about producing web pages! Anyway, I hope those of you who download the game enjoy it. Sorry to those who actually bought it from Persona, but you did get Astroball and Dyzonium too! Chris. From owner-sam-users@nvg.ntnu.no Thu Aug 26 02:08:15 1999 Message-ID: <000901beef5e$bfeb8480$64a5fea9@simcooke3> From: "Simon Cooke" To: References: <001201beef5d$e46d06e0$2bc548c2@chris--pc.> Subject: Re: SAM DEFENDER Date: Wed, 25 Aug 1999 18:03:02 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 63 Lines: 3 Ok... so what did you do to it that breaks SimCoupe? :) Simon From owner-sam-users@nvg.ntnu.no Thu Aug 26 02:40:45 1999 Message-ID: <000601beef63$db1a7ea0$c0c348c2@chris--pc.> From: "Chris Pile" To: Subject: Re: SAM DEFENDER Date: Thu, 26 Aug 1999 02:39:27 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id CAA24827 Status: RO Content-Length: 385 Lines: 15 -----Original Message----- From: Simon Cooke To: sam-users@nvg.ntnu.no Date: 26 August 1999 02:08 Subject: Re: SAM DEFENDER >Ok... so what did you do to it that breaks SimCoupe? :) A seasoned 'hacker' like yourself will have no trouble cracking it! ;-) I warn you though, the end result (on Simcoupé) isn't pretty. :-( Chris. From owner-sam-users@nvg.ntnu.no Thu Aug 26 09:41:26 1999 Date: Thu, 26 Aug 1999 09:38:02 +0100 (BST) From: Andrew Collier X-Sender: asc25@orange.csi.cam.ac.uk To: Sam Users Group Subject: Re: SAM DEFENDER In-Reply-To: <001201beef5d$e46d06e0$2bc548c2@chris--pc.> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1263 Lines: 31 On Thu, 26 Aug 1999, Chris Pile wrote: > The game images plus some general background information can be found here: > > http://homepages.enterprise.net/pegasus/defender Not that I want to be unnecessarily picky, but on the site you say: LEGAL JARGON: I'm releasing SAM DEFENDER into the public domain. The copyright remains mine and the game must not be sold for profit or gain. This is actually a contradiction - since you want to retain copyright you shouldn't be calling it Public Domain (Public Domain is a well-defined term, legally speaking, which precludes copyright ownership by any individual). You should probably term it freeware. HTH. But anyway, good on you for uploading that! Remind me to buy you a drink some time... speaking of which, doeS aNyBody know whether there is a Quedgeley show planned for this October?? I realise Bob's the person to ask, but has anyone managed to contact him recently? I'd hate to think that Sam's tenth birthday may go by without a proper "party"... Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Thu Aug 26 09:55:19 1999 Message-ID: <0AEF0EB21F09D211AE4E0080C82733BF851CEE@mailhost.aculab.com> From: Justin Skists To: "'sam-users@nvg.ntnu.no'" Subject: RE: SAM DEFENDER Date: Thu, 26 Aug 1999 09:49:50 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2232.9) Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 430 Lines: 12 >But anyway, good on you for uploading that! Remind me to buy you a drink >some time... speaking of which, doeS aNyBody know whether there is a >Quedgeley show planned for this October?? I realise Bob's the person to >ask, but has anyone managed to contact him recently? I'd hate to think >that Sam's tenth birthday may go by without a proper "party"... > >Andrew We could all pile into a pub/club somewhere instead... Justin. From owner-sam-users@nvg.ntnu.no Thu Aug 26 09:58:33 1999 Date: Thu, 26 Aug 1999 09:55:22 +0100 (BST) From: Andrew Collier X-Sender: asc25@orange.csi.cam.ac.uk To: sam-users@nvg.ntnu.no Subject: Re: SAM DEFENDER In-Reply-To: <000901beef5e$bfeb8480$64a5fea9@simcooke3> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 559 Lines: 16 On Wed, 25 Aug 1999, Simon Cooke wrote: > Ok... so what did you do to it that breaks SimCoupe? :) Well, it isn't *that* long since I posted a little timing routine which prints a repeatably different result on SimCoupe (up to 0.78) and Sam Coupe... it wouldn't be hard just to have automated that! Bet he didn't though? Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Thu Aug 26 09:58:35 1999 Date: Thu, 26 Aug 1999 09:57:42 +0100 (BST) From: Andrew Collier X-Sender: asc25@orange.csi.cam.ac.uk To: "'sam-users@nvg.ntnu.no'" Subject: RE: SAM DEFENDER In-Reply-To: <0AEF0EB21F09D211AE4E0080C82733BF851CEE@mailhost.aculab.com> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 863 Lines: 21 On Thu, 26 Aug 1999, Justin Skists wrote: > >But anyway, good on you for uploading that! Remind me to buy you a drink > >some time... speaking of which, doeS aNyBody know whether there is a > >Quedgeley show planned for this October?? I realise Bob's the person to > >ask, but has anyone managed to contact him recently? I'd hate to think > >that Sam's tenth birthday may go by without a proper "party"... > > We could all pile into a pub/club somewhere instead... Heh - might be nice to have one or two Sams around the place though, surely? You never know, someone might even have programmed something for the occasion... Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Thu Aug 26 11:40:05 1999 From: Jarek Adamski To: sam-users@nvg.ntnu.no Date: Thu, 26 Aug 1999 12:19:53 +0100 Message-ID: In-Reply-To: <37C494EF.E12D2534@clear.net.nz> X-Mailer: YAM 1.3.4 - Amiga Mailer by Marcel Beck Organization: PF "NABLA" Subject: Re: SAM networks MIME-Version: 1.0 Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1503 Lines: 40 Justin Skists wrote: >> I had always had the impression that the network port was, in >> fact, the MIDI port. You connect the SAMs up as a daisy chain >> and tell the SAM about it. (Oops, I should write all I know first.) Gasson wrote: > Kinda-sorta right. It is the MIDI port, but it's not the MIDI > hardware running the thing, AFAIK. Those extra 2 pins on the > MIDI port do the networking. The 2 pins change only the connection property. MIDI is current loop, point-to-point, with receiver not connected to GND. With the network pins the network is like a big OR gate - each computer has one input and the output is common. The UART used for MIDI works also in network. But in multi point network the first byte of frame (computer number) must be send with checking of actual state of line. If you want low state, but the state is high, this means other computer also started transmission and its number is higher, so you must shut up. Such protocol was used in Interface 1. I would like to know is there software that allows connect more than 2 SAMs or connect SAM with Interface 1. > So I suppose it would be possible to wire up a little patch > box to allow both MIDI and networking to be used at once. Only with external switch... > As for the "Network (...) via external MGT interface", I can > only assume it is a misprint. I guess they were not going to > build the networking in originally, and then changed their > minds. What about network channels mentioned elsewhere? -- Yarek. From owner-sam-users@nvg.ntnu.no Thu Aug 26 11:40:07 1999 From: Jarek Adamski To: Ian Collier Date: Thu, 26 Aug 1999 12:33:15 +0100 Message-ID: In-Reply-To: <19990825152821.G16918@comlab.ox.ac.uk> X-Mailer: YAM 1.3.4 - Amiga Mailer by Marcel Beck Organization: PF "NABLA" Subject: Re: SAM networks MIME-Version: 1.0 Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 426 Lines: 12 Ian Collier wrote: > At least, I don't know of any way to control those two pins > separately from the MIDI, and the networking bits of the Sam > ROM use port 253 in such a way that you can connect a normal > MIDI lead and communicate over it. There's a bit port that allows control ouput line apart from the UART. MIDI lead is enough to connect two SAMs, but for two way transmission two MIDI leads are needed. -- Yarek. From owner-sam-users@nvg.ntnu.no Thu Aug 26 11:40:07 1999 From: Jarek Adamski To: Ian Collier Date: Thu, 26 Aug 1999 12:37:39 +0100 Message-ID: In-Reply-To: <19990824113632.A14103@comlab.ox.ac.uk> X-Mailer: YAM 1.3.4 - Amiga Mailer by Marcel Beck Organization: PF "NABLA" Subject: Re: SAM networks MIME-Version: 1.0 Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO X-Status: A Content-Length: 659 Lines: 18 Ian Collier wrote: > If there is no DOS loaded then the Sam accepts "device n" and > will save and load through the MIDI port. I don't think I have > tried this with two Sams, but I have used it with a Sam and a > +3 by writing a prog on the +3 to imitate what the Sam does. Does is use a kind of network protocol (frames) or only sends bytes like for tape? > If MasterDOS is loaded then you can do it by putting "n:" at > the beginning of the file name. I seem to remember there was > some quirk about doing this, but I forget exactly what. Maybe it > was that "device n" didn't work but putting "n:" in the name > did. DEVICE N: LOAD "" works. -- Yarek. From owner-sam-users@nvg.ntnu.no Thu Aug 26 11:56:33 1999 Message-ID: <001b01beefb1$5fb686c0$64a5fea9@simcooke3> From: "Simon Cooke" To: References: Subject: Re: SAM networks Date: Thu, 26 Aug 1999 03:54:29 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO X-Status: A Content-Length: 744 Lines: 18 > The UART used for MIDI works also in network. But in multi point > network the first byte of frame (computer number) must be send > with checking of actual state of line. If you want low state, > but the state is high, this means other computer also started > transmission and its number is higher, so you must shut up. Such > protocol was used in Interface 1. Umm.. actually, the priority of the other computers aren't taken into account; the ROM just checks to see if the line is busy; if it is, it waits until it isn't. I believe that the ROM source is still up on NVG, if anyone wants to take a peek :) BTW: You can connect more than 2 SAMs together over the network; it works as a loop; kinda like token ring, but not quite :) Simon From imc@comlab.ox.ac.uk Thu Aug 26 12:14:57 1999 Date: Thu, 26 Aug 1999 12:14:57 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: SAM networks Message-ID: <19990826121457.B20276@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: <001b01beefb1$5fb686c0$64a5fea9@simcooke3> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: <001b01beefb1$5fb686c0$64a5fea9@simcooke3>; from Simon Cooke on Thu, Aug 26, 1999 at 03:54:29AM -0700 Status: RO Content-Length: 411 Lines: 12 On Thu, Aug 26, 1999 at 03:54:29AM -0700, Simon Cooke wrote: > Umm.. actually, the priority of the other computers aren't taken into > account; the ROM just checks to see if the line is busy; if it is, it waits ... a random amount of time before checking again ... > until it isn't. Because of course if it waited a fixed amount of time then the computers would clash again after that time had elapsed. imc From imc@comlab.ox.ac.uk Thu Aug 26 12:16:21 1999 Date: Thu, 26 Aug 1999 12:16:21 +0100 From: Ian Collier To: Ian Collier Subject: Re: SAM networks Message-ID: <19990826121621.C20276@comlab.ox.ac.uk> Mail-Followup-To: Ian Collier References: <19990824113632.A14103@comlab.ox.ac.uk> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: ; from Jarek Adamski on Thu, Aug 26, 1999 at 12:37:39PM +0100 Status: RO Content-Length: 653 Lines: 18 On Thu, Aug 26, 1999 at 12:37:39PM +0100, Jarek Adamski wrote: > Does is use a kind of network protocol (frames) or only sends > bytes like for tape? The Sam ROM does not use network protocol and behaves pretty much like the tape interface. > > If MasterDOS is loaded then you can do it by putting "n:" at > > the beginning of the file name. I seem to remember there was > > some quirk about doing this, but I forget exactly what. Maybe it > > was that "device n" didn't work but putting "n:" in the name > > did. > DEVICE N: LOAD "" works. Well I forget what the problem was exactly, but I think there was one. Perhaps it is with SAVE instead. imc From owner-sam-users@nvg.ntnu.no Thu Aug 26 12:20:17 1999 Date: Thu, 26 Aug 1999 12:15:23 +0100 (BST) From: Andrew Collier X-Sender: asc25@orange.csi.cam.ac.uk To: sam-users@nvg.ntnu.no Subject: Re: SAM networks In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1086 Lines: 25 On Thu, 26 Aug 1999, Jarek Adamski wrote: > I would like to know is there software that allows connect more > than 2 SAMs or connect SAM with Interface 1. Actually, some years ago I did work on a token-ring[1] system for connecting Sams together - my experiments at the time only went as far as writing an IRC-style chat program, but it should have been extensible. Unfortuantely, the only time I ever had more than two Sams in the same room to test it was at the first Weatherby show, the code didn't work and I didn't really get chance to figure out what was going wrong. Andrew [1] Yes, the Sams were in a loop - it seemed the most convenient way to be sure that every Sam could send messages to every other. The trick is to turn MIDI-Through off (otherwise messages would go round and round forever), and do all the packet-forwarding manually... -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Thu Aug 26 12:35:46 1999 Message-ID: <000101beeff8$501601e0$4217ac3e@default> From: "Robert Wilkinson" To: "Sam Usergroup" Subject: SAMDISK.exe + Simcoupe. Date: Thu, 26 Aug 1999 12:21:08 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 750 Lines: 26 Can anyone tell me why Samdisk will not work with my PC. I have a 386 x 16mhz laptop and Samdisk works perfectly on that. I've had various flavours of PC .. 486 DX2 66 Samdisk would not work. .. P100 Samdisk would not work. .. 166Mhz Pent . Current, Samdisk will not work with this either. Any Ideas.... Has anyone had the same or similar problem. With reference to promoting Sam to new users via Simcoupe. This is not a viable option until a printer option and saving to a disk in the "A" drive has been implemented. No problem if you have a real Sam and Samdisk works ok. Otherwise, forget it... Bob Wilkinson. From owner-sam-users@nvg.ntnu.no Thu Aug 26 13:20:00 1999 Date: Thu, 26 Aug 1999 13:13:52 +0100 (BST) From: Andrew Collier X-Sender: asc25@orange.csi.cam.ac.uk To: Sam Usergroup Subject: Re: SAMDISK.exe + Simcoupe. In-Reply-To: <000101beeff8$501601e0$4217ac3e@default> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 489 Lines: 16 On Thu, 26 Aug 1999, Robert Wilkinson wrote: > Can anyone tell me why Samdisk will not work with my PC. > > Any Ideas.... I hope this doesn't sound trite, but have you tried samdsk instead? (ISTR it works much more reliably than the other program). Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Thu Aug 26 13:29:43 1999 Message-ID: <37C532E1.44B5ABB3@katowice.pkp.com.pl> Date: Thu, 26 Aug 1999 14:28:17 +0200 From: Tomasz =?iso-8859-2?Q?Pud=B3o?= Organization: CIK X-Mailer: Mozilla 4.5 [pl] (Win95; I) X-Accept-Language: pl MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: SAMDISK.exe + Simcoupe. References: <000101beeff8$501601e0$4217ac3e@default> Content-Type: text/plain; charset=iso-8859-2 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id NAA03009 Status: RO Content-Length: 750 Lines: 29 Robert Wilkinson napisa³(a): > Can anyone tell me why Samdisk will not work with my PC. > > I have a 386 x 16mhz laptop and Samdisk works perfectly on that. on my 486sx 25mhz laptop (Compaq Contura) samdisk and teledisk works perfectly too. > I've had various flavours of PC .. 486 DX2 66 Samdisk would not > work. > .. P100 > Samdisk would not work. > .. 166Mhz Pent . ... on Pentium 200MMX samdisk works and teledisk.exe not. His damaged my hdd filesystem ! tell me why ! > Current, Samdisk will not work with this either. > > Any Ideas.... :-( > Has anyone had the same or similar problem. > Bob Wilkinson. Tom From owner-sam-users@nvg.ntnu.no Thu Aug 26 13:40:53 1999 Message-ID: Date: Thu, 26 Aug 1999 13:33:05 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: SAM DEFENDER References: In-Reply-To: MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 403 Lines: 15 In message , Andrew Collier writes >I'd hate to think >that Sam's tenth birthday may go by without a proper "party"... Don't you mean "wake"? Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Thu Aug 26 15:28:50 1999 Message-ID: <000a01beefce$caf7ee20$01c348c2@chris--pc.> From: "Chris Pile" To: "Sam Users Group" Subject: Re: SAM DEFENDER Date: Thu, 26 Aug 1999 15:23:43 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 750 Lines: 23 ----Original Message----- From: Andrew Collier To: Sam Users Group Date: 26 August 1999 09:41 Subject: Re: SAM DEFENDER >Not that I want to be unnecessarily picky, but on the site you say: > >LEGAL JARGON: > I'm releasing SAM DEFENDER into the public domain. The copyright >remains mine and the game must not be sold for profit or gain. > > >This is actually a contradiction - since you want to retain copyright you >shouldn't be calling it Public Domain (Public Domain is a well-defined >term, legally speaking, which precludes copyright ownership by any >individual). You should probably term it freeware. HTH. Fair enough, thanks for pointing it out!! Consider it changed... Chris. From owner-sam-users@nvg.ntnu.no Thu Aug 26 19:08:49 1999 Message-ID: <001401bef030$f7150940$0a16ac3e@default> From: "Robert Wilkinson" To: Subject: Re: SAMDISK.exe + Simcoupe. Date: Thu, 26 Aug 1999 19:06:49 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 227 Lines: 13 Andrew Collier wrote > >I hope this doesn't sound trite, but have you tried samdsk instead? (ISTR >it works much more reliably than the other program). > >Andrew No, I don't have Samdsk, where can I get it. Bob Wilkinson. From owner-sam-users@nvg.ntnu.no Thu Aug 26 21:30:16 1999 Message-ID: <37C5F89A.B9795532@clear.net.nz> Date: Fri, 27 Aug 1999 03:31:54 +0100 From: Gasson X-Mailer: Mozilla 4.04 [en] (OS/2; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: SAM DEFENDER References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 243 Lines: 12 Andrew Collier wrote: >> I'd hate to think >> that Sam's tenth birthday may go by without a proper "party"... Graham Goring wrote: > Don't you mean "wake"? Well, I'm glad you didn't organise _my_ 10th birthday party. ;-) -- James Gasson From owner-sam-users@nvg.ntnu.no Thu Aug 26 23:34:25 1999 From: Gouranga@aol.com Message-ID: <54ef65c3.24f71a5f@aol.com> Date: Thu, 26 Aug 1999 18:31:59 EDT Subject: Re: SAM Downloads To: Andrew Collier , sam-users@nvg.ntnu.no MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Mailer: AOL NetMail version 2.0 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1255 Lines: 18 re: FRED. FRED was passed over to Darren Wileman, after which it was arranged that George Boyle would have it. Although it was only a verbal agreement and no contract was signed. Eventually a contract with Malcolm Mackenzie was signed, but he passed away shortly afterwards. At no point were any of the copyrights transferred (other than back to their original owners in some cases). Which means.....? I think it means everything has now reverted to me. I've been keeping loose communication with DavidL, but the recent rumours seem to rule him out as an option. The game is due to be finished in the next couple of months, and I may find the time to pick up the FRED mantle again myself....I'd need some assistance though....? re: SAM's birthday. Like everyone else, I'm not sure when Format will be back to its usual self, but if nothing else is organised, we should definitely arrange something for SAM's 10th birthday. Any ideas? re: Late Lemmings I seem to remember sending out semi-finished copies of Bulgulators and Dyzonium to people who hadn't already got them, and who had pre-ordered Lemmings or SAMPaint - the idea was that if people liked either one, they could buy them for a fiver.... re:Graham Goring Cheer up you miserable get. C. From owner-sam-users@nvg.ntnu.no Fri Aug 27 00:38:45 1999 Message-ID: <37C5CFB0.DB79D41D@btinternet.com> Date: Fri, 27 Aug 1999 00:37:20 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: SAM DEFENDER References: <001201beef5d$e46d06e0$2bc548c2@chris--pc.> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 443 Lines: 11 > The game images plus some general background information can be found here: Since no-one else seemed to have, I'll just say : thanks for this! Since all my other commercial games are long dead, this will be about the only thing I have that actually works correctly all of the time on my SAM. And that also holds true for the power supply unit. Of course, if it requires 512kb memory, then forget the above sentiment entirely! -Thomas From owner-sam-users@nvg.ntnu.no Fri Aug 27 11:07:40 1999 Date: Fri, 27 Aug 1999 11:05:57 +0100 (BST) From: Andrew Collier X-Sender: asc25@orange.csi.cam.ac.uk To: sam-users@nvg.ntnu.no Subject: Re: SAMDISK.exe + Simcoupe. In-Reply-To: <001401bef030$f7150940$0a16ac3e@default> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 544 Lines: 17 On Thu, 26 Aug 1999, Robert Wilkinson wrote: > Andrew Collier wrote > >I hope this doesn't sound trite, but have you tried samdsk instead? (ISTR > >it works much more reliably than the other program). > > No, I don't have Samdsk, where can I get it. ftp://ftp.nvg.ntnu.no/pub/sam-coupe/misc/pc/samdsk.zip Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Fri Aug 27 12:09:47 1999 Message-ID: <0AEF0EB21F09D211AE4E0080C82733BF851CF2@mailhost.aculab.com> From: Justin Skists To: "'sam-users@nvg.ntnu.no'" Subject: RE: SAMDISK.exe + Simcoupe. Date: Fri, 27 Aug 1999 11:57:52 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2232.9) Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 937 Lines: 32 Heh.. This is embarrasing... but... umm... What do I need to put .sad onto SAM floppy? Or do I you use the same samdsk.exe? Have fun, An embarrasingly idiotic Justin. > -----Original Message----- > From: Andrew Collier [SMTP:asc25@cam.ac.uk] > Sent: Friday, August 27, 1999 11:06 AM > To: sam-users@nvg.ntnu.no > Subject: Re: SAMDISK.exe + Simcoupe. > > On Thu, 26 Aug 1999, Robert Wilkinson wrote: > > > Andrew Collier wrote > > >I hope this doesn't sound trite, but have you tried samdsk instead? > (ISTR > > >it works much more reliably than the other program). > > > > No, I don't have Samdsk, where can I get it. > > ftp://ftp.nvg.ntnu.no/pub/sam-coupe/misc/pc/samdsk.zip > > Andrew > > -- > -- Andrew Collier (asc25@cam.ac.uk) -- My other > -- http://mnemotech.ucam.org -- .sig is a > -- Part 3 Materials Science, Cambridge -- PDF file > -- From owner-sam-users@nvg.ntnu.no Fri Aug 27 12:31:38 1999 Message-ID: <000a01bef07f$676d9420$7dc348c2@chris--pc.> From: "Chris Pile" To: Subject: Re: SAM DEFENDER Date: Fri, 27 Aug 1999 12:28:36 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 686 Lines: 22 -----Original Message----- From: Thomas Harte To: sam-users@nvg.ntnu.no Date: 27 August 1999 00:38 Subject: Re: SAM DEFENDER >> The game images plus some general background information can be found here: > > Since no-one else seemed to have, I'll just say : thanks for this! Since all >my other commercial games are long dead, this will be about the only thing I >have that actually works correctly all of the time on my SAM. And that also >holds true for the power supply unit. > > Of course, if it requires 512kb memory, then forget the above sentiment >entirely! Thanks for the thanks!! Oh, and it runs fine on a 256k!! Chris. From owner-sam-users@nvg.ntnu.no Fri Aug 27 15:01:19 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Fri, 27 Aug 1999 15:01:39 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam Printer In-reply-to: <136432006.935352951592.JavaMail.root@localhost> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 295 Lines: 19 On 22 Aug 99, at 20:15, surfin_usm@absobloodylutely.c wrote: > From : Robert Wilkinson > > > adie-usm Carter fan? Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Fri Aug 27 18:30:52 1999 Message-ID: <37C6CAE4.B16F768A@btinternet.com> Date: Fri, 27 Aug 1999 18:29:08 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: SAM Mailing List Subject: Graphic Modes Stuff Content-Type: text/plain; charset=iso-8859-1 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id SAA06995 Status: RO X-Status: A Content-Length: 1458 Lines: 28 I've been writing some simplistic ZX Spectrum programs for a bit now, and feel I am ready to move on to trying to write something for the SAM (one of which I actually own). Of course I understand that there isn't any extra complexity in writing for the SAM (at my level) once the graphics mode has been set up, but there is a lot of extra complexity in being able to quickly write code and try it out. So while I'm here : please can a snapshot file format be added to a SIM Coupé? Only loading would be fine . . . Anyway, I am wondering about graphics modes. Since the drafts for a new technical manual available on the 'net are broken with my current PDF viewer, I was hoping someone here could help. First : are there any speed differences between the graphics modes? I understand that Mode 1 is slowed down deliberately to loosely approximate a ZX Spectrum, but are there any other differences in other graphics modes? How many t-states do I get per scanline, and are there still 312 of them? Second : does altering the palette have any effect in Modes 1 & 2? Does Mode 3 simply only look at the first 4 palette entries, or is it more complex than that? Third : is whichever page of memory which doesn't contain any of the screen still contended? Am I right in thinking that the only effect of contention is to frequently round t-states up to the nearest 4? Finally : thanks for reading this, and thanks some more for any responses. -Thomas From owner-sam-users@nvg.ntnu.no Fri Aug 27 23:51:27 1999 From: "Paul Walker" Organization: very little To: sam-users@nvg.ntnu.no Date: Fri, 27 Aug 1999 23:49:03 +0100 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: SAMDISK.exe + Simcoupe. Message-ID: In-reply-to: <000101beeff8$501601e0$4217ac3e@default> X-mailer: Pegasus Mail for Win32 (v3.11) X-Hops: 1 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 910 Lines: 23 > Can anyone tell me why Samdisk will not work with my PC. > I have a 386 x 16mhz laptop and Samdisk works perfectly on that. > I've had various flavours of PC .. 486 DX2 66 Samdisk would not [snip] Yep. It's because samdisk tries to read tracks 10 sectors at a time (reasonable enough, since sam disks have 10 sectors per track). *Newer* BIOSes, however, being indoctrinated (and lazy), assume that everyone is going to be using MS-DOS format disks which only have 9 sectors, and therefore trying to read 10 is an error. Honest. You don't really want to do that. (An attitude I also dislike about the Mac, to drag that into it ) The way around it is to read 9 then the other separately, but it's easier to use a program which is already aware of the problem. ;) -- Paul ... I have it somewhere, and it does work. I regard it with irrational fear and a sense of shock. -- Tim Cook From owner-sam-users@nvg.ntnu.no Sat Aug 28 00:33:22 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: <37C6CAE4.B16F768A@btinternet.com> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sat, 28 Aug 1999 00:31:43 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Re: Graphic Modes Stuff X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 2210 Lines: 59 At 10:58 pm +0100 27/8/99, Thomas Harte wrote: > First : are there any speed differences between the graphics modes? I Mode 1 is a special slow case, but modes 2 to 4 should all have the same effect on memory accesses. >understand that Mode 1 is slowed down deliberately to loosely approximate a ZX >Spectrum, but are there any other differences in other graphics modes? How >many t-states do I get per scanline, and are there still 312 of them? There are 312 scanlines of 384 tstates each. (See my answer to your third question). > Second : does altering the palette have any effect in Modes 1 & 2? Yes, exactly as you would expect from having used Mode 4. > Does Mode >3 simply only look at the first 4 palette entries, or is it more complex than >that? Well, yes it is more complicated but the chances are you'll never really need to worry about that.... There's a fairly useless feature involving bits 5 and 6 of the HMPR - by setting these bits, the pixels in mode 3 will be displayed using palette entries 4 to 7, 8 to 11, or 12 to 15 instead of 0 to 3. It is also worth noting that screen bits %10 are displayed as palette entry %01, and %01 is displayed as %10. Mode 3 has always been a bit quirky! > Third : is whichever page of memory which doesn't contain any of >the screen >still contended? No, all RAM pages are affected in the exactly same way, regardless of which page is displayed at the paricular time. > Am I right in thinking that the only effect of contention is >to frequently round t-states up to the nearest 4? Well, no... it also halves the speed of memory accesses during the time that the screen is displayed. In effect nearly all instructions take twice as long to execute during that time, so it is easiest to keep the number of t-states per instruction constant, and consider lines of 256 "usable" t-states. But a few instructions which don't need to access memory will appear to "gain" 4 tstates over normal execution timings. Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Sat Aug 28 01:07:25 1999 Message-ID: <37C724CE.E0C11B94@btinternet.com> Date: Sat, 28 Aug 1999 00:52:46 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: SAM Mailing List Subject: Power Supply Unit Woes Content-Type: text/plain; charset=iso-8859-1 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id BAA24676 Status: RO Content-Length: 380 Lines: 7 Now that the connection between the end of the power supply unit that plugs into the SAM and the lead that runs from it to the power supply is almost severed anyway, and because I couldn't find anything about it at the SAM Coupé Scrapbook, I am wondering - if I were to cut the wire and try to resolder the end slightly lower down, which coloured wire would go where? -Thomas From owner-sam-users@nvg.ntnu.no Sat Aug 28 11:12:18 1999 From: Jarek Adamski To: Andrew Collier Date: Sat, 28 Aug 1999 12:09:00 +0100 Message-ID: In-Reply-To: X-Mailer: YAM 1.3.4 - Amiga Mailer by Marcel Beck Organization: PF "NABLA" Subject: Re: SAM networks MIME-Version: 1.0 Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 736 Lines: 19 Andrew Collier wrote: > Actually, some years ago I did work on a token-ring[1] system > for connecting Sams together - my experiments at the time only > went as far as writing an IRC-style chat program, but it > should have been extensible. So, it still isn't working. I want to implement some network protocols in my operating systems for SAM. Mostly for file access (also for files like "TCP:name.of.server/port"). > Unfortuantely, the only time I ever had more than two Sams in > the same room to test it was at the first Weatherby show, the > code didn't work and I didn't really get chance to figure out > what was going wrong. Well, I know someone who has 3 SAMs, not far from me... Could you share the code with me? -- Yarek. From owner-sam-users@nvg.ntnu.no Sat Aug 28 11:37:16 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sat, 28 Aug 1999 11:22:50 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Re: SAM networks X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 751 Lines: 20 At 11:13 am +0100 28/8/99, Jarek Adamski wrote: >Andrew Collier wrote: >> Unfortuantely, the only time I ever had more than two Sams in >> the same room to test it was at the first Weatherby show, the >> code didn't work and I didn't really get chance to figure out >> what was going wrong. >Well, I know someone who has 3 SAMs, not far from me... Could >you share the code with me? Unfortunately I don't appear to have the correct disk with that particular source file with me in Cambridge at the moment. Sorry. Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Sat Aug 28 12:51:29 1999 Message-ID: <37C7CCB1.4C2A@clara.net> Date: Sat, 28 Aug 1999 12:49:05 +0100 From: Gordon Wallis Organization: HEXdidn't... X-Mailer: Mozilla 3.01 (Win95; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Graphic Modes Stuff References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 884 Lines: 23 Andrew Collier wrote: > > At 10:58 pm +0100 27/8/99, Thomas Harte wrote: > > First : are there any speed differences between the graphics modes? I > > Mode 1 is a special slow case, but modes 2 to 4 should all have the same > effect on memory accesses. > > >understand that Mode 1 is slowed down deliberately to loosely approximate a ZX > >Spectrum... Blimey, I learn something new about the Sam every day (almost). I always assumed Mode 1 was full Sam speed, but that the emulating software was rigged to slow things down. Not that it seemed to work, with all the flickery sprites that turn up in most of the games I've tried... Gord. -- < The HEXdidn't... Homepage: >>>>>>>>>>>>>>>>>>>>>>>>>>>> < ------ Featuring The U.K. Policenauts Homepage ------ > <<<<<<<<<<<<<<<<<<<<<<<<< http://www.hexdidnt.clara.net > \---------- AOL Instant Messenger: 'hexdidnt' ----------/ From owner-sam-users@nvg.ntnu.no Sat Aug 28 13:49:55 1999 Message-ID: <37C7DA99.8438A33E@btinternet.com> Date: Sat, 28 Aug 1999 13:48:25 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: SAM Mailing List Subject: A small SAM upload Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1180 Lines: 23 though I didn't think anything of it at the time, I receieved when I was younger a SAM disk featuring the Spectrum games Chase HQ, WEC Le Mans and Tetris 2 appearing exactly as they would on a 128kb ZX Spectrum. Also, some old ZX Spectrum emulator appears. Since I have been investigating SAM and ZX programming of late, I am now aware that to achieve this, someone will have had to reprogram the memory paging scheme and the sound chip stuff (after all, an SAA is not an AY). Now, because no-one else seems to offer these games (though I am aware that Aley at least has them), and because all three of these games are available on WOS I've taken a moment to SAMDSK the disk, clean up the files (though please excuse the rather 'basic' menu at the start - I can't have been more than 12 when I wrote it) and upload it. Also, concerning the Spectrum emulator, the ROM is now free for emulation and the emulator is freeware anyway. Anyway, just thought someone might be interested. http://www.btinternet.com/~t.harte/SAM128.zip (contains a DSK image file, but at least Chase HQ doesn't run very well in SIM). Sorry if I'm just cluttering up e-mail inboxes . . . -Thomas From owner-sam-users@nvg.ntnu.no Sat Aug 28 15:46:15 1999 Message-ID: <37C7F5CC.6B41703C@btinternet.com> Date: Sat, 28 Aug 1999 15:44:28 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: SAM Mailing List Subject: Where to find 'Outwrite!'? Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 286 Lines: 7 To quote Robert Wilkinson "I've sent Outwrite! and a Morse code tutor to David Ledbury to place on the Persona site.". But to summarise the thread 'Persona dead?', that web site no longer exists, and probably won't for a bit. So has Outwrite! been uploaded anywhere else? -Thomas From owner-sam-users@nvg.ntnu.no Sat Aug 28 20:25:50 1999 Message-ID: <000c01bef1ce$1b0015e0$c014ac3e@default> From: "Robert Wilkinson" To: Subject: Re: Where to find 'Outwrite!'? Date: Sat, 28 Aug 1999 20:21:15 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 937 Lines: 37 -----Original Message----- From: Thomas Harte To: SAM Mailing List Date: 28 August 1999 07:47 Subject: Where to find 'Outwrite!'? > To quote Robert Wilkinson "I've sent Outwrite! and a Morse code tutor to >David Ledbury to place on the Persona site.". But to summarise the thread >'Persona dead?', that web site no longer exists, and probably won't for a bit. > > So has Outwrite! been uploaded anywhere else? > > -Thomas > David Ledbury e-mailed me direct, and offered to put above titles on the Persona site. I duly sent the files and asked David to let me know when they had been placed. To date I've received no reply. If anybody else knows of an alternative site, and can place them, then please get in touch with me, and I will gladly send them on. If you want a copy now Thomas, then let me know and I can send it to you direct. Bob Wilkinson. Wilkinson40@tesco.net From owner-sam-users@nvg.ntnu.no Sat Aug 28 22:05:17 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: <000c01bef1ce$1b0015e0$c014ac3e@default> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sat, 28 Aug 1999 22:01:46 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Re: Where to find 'Outwrite!'? X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 624 Lines: 18 At 8:28 pm +0100 28/8/99, Robert Wilkinson wrote: >> So has Outwrite! been uploaded anywhere else? >If anybody else knows of an alternative site, and can place them, then >please get in touch with me, and I will gladly send them on. I can put them on mnemotech.ucam.org if you like (email me). Alternatively, you could upload them to nvg Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Sun Aug 29 03:42:23 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Sat, 28 Aug 1999 18:47:17 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Who Wants To Be An unnapreciated contributor? X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 579 Lines: 17 Anybody fancy writing some stuff for a cult tv magazine I'm putting together? Sci-fi, soap opera etc. It's going up on the net and getting distributed in caporial form aswell. Mail me if you're intersted. Oh, and as for SAM content (better put some of that in otherwise people will treat this as one of those horrible 'spam' things that we're always inundated with ;-)) Anybody played vegetable vacation recently? ha ha ha Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Sun Aug 29 03:46:50 1999 Message-ID: <00be01bef1c8$56934d80$64a5fea9@simcooke3> From: "Simon Cooke" To: References: Subject: Re: Who Wants To Be An unnapreciated contributor? Date: Sat, 28 Aug 1999 19:43:54 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 320 Lines: 10 From: Johnna Teare > Anybody fancy writing some stuff for a cult tv magazine I'm putting > together? Sci-fi, soap opera etc. It's going up on the net and getting > distributed in caporial form aswell. > > Mail me if you're intersted. Bagsy the Prisoner :) Simon From owner-sam-users@nvg.ntnu.no Sun Aug 29 11:11:55 1999 Message-ID: Date: Sun, 29 Aug 1999 11:09:25 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Who Wants To Be An unnapreciated contributor? References: <00be01bef1c8$56934d80$64a5fea9@simcooke3> In-Reply-To: <00be01bef1c8$56934d80$64a5fea9@simcooke3> MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 731 Lines: 23 In message <00be01bef1c8$56934d80$64a5fea9@simcooke3>, Simon Cooke writes >From: Johnna Teare >> Anybody fancy writing some stuff for a cult tv magazine I'm putting >> together? Sci-fi, soap opera etc. It's going up on the net and getting >> distributed in caporial form aswell. >> >> Mail me if you're intersted. > >Bagsy the Prisoner :) D'you have something for blokes in stripy clothes then, Simon? ;) Bagsy Doctor Who, btw! Oh, and the BBC adaption of The Tripods. Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 12:31:50 1999 Message-ID: <37C919CE.CB8BD927@btinternet.com> Date: Sun, 29 Aug 1999 12:30:22 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Who Wants To Be An unnapreciated contributor? References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 365 Lines: 10 > Anybody played vegetable vacation recently? ha ha ha Yesterday actually. Still don't like it, but I found the disk (for which I paid 50p to retrieve from a local shop's bin of cheap disks) suddenly and thought I might see if it still works. Alas it does. Is it really a terrible game, or do you suddenly understand it if you buy with instructions? -Thomas From owner-sam-users@nvg.ntnu.no Sun Aug 29 13:19:49 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: <37C919CE.CB8BD927@btinternet.com> References: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 29 Aug 1999 13:17:05 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Sam's worst ever game? (was Re: Who Wants To Be A... ) X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 664 Lines: 24 At 12:33 pm +0100 29/8/99, Thomas Harte wrote: >> Anybody played vegetable vacation recently? ha ha ha > Is it really a terrible game, or do you suddenly understand it if >you buy >with instructions? No, I'm pretty sure it really was a terrible game. But I don't think it was Sam's worst ever game.... for my money, that "honor" goes to... Parallax. Controversial? Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Sun Aug 29 13:54:28 1999 Message-ID: Date: Sun, 29 Aug 1999 13:53:07 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C919CE.CB8BD927@btinternet.com> In-Reply-To: MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 802 Lines: 27 In message , Andrew Collier writes >At 12:33 pm +0100 29/8/99, Thomas Harte wrote: >>> Anybody played vegetable vacation recently? ha ha ha > >> Is it really a terrible game, or do you suddenly understand it if >>you buy >>with instructions? > >No, I'm pretty sure it really was a terrible game. > >But I don't think it was Sam's worst ever game.... for my money, that >"honor" goes to... > >Parallax. I'd have given it to the game's predecessor, whose name escapes me at the moment. Now THAT was a shit game. Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 15:35:09 1999 Message-ID: <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com> From: =?iso-8859-1?Q?Dan_Door=E9?= To: "'Sam Users Mailing List'" Subject: RE: Sam's worst ever game? (was Re: Who Wants To Be A... ) Date: Sun, 29 Aug 1999 15:24:30 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.10) Content-Type: text/plain; charset="iso-8859-1" X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 492 Lines: 18 > I'd have given it to the game's predecessor, whose name escapes me > at the moment. Now THAT was a shit game. No Way Back? It was in Basic, forgive and forget I say :-) Incidentally, the sequel was due to be called 'Purge' and entering the Parallax cheat mode will change the front screen logo to said name. Although Mr Cooke is probably in a more privileged position to talk about it :-O Dan. Work: dan@armature.com Shirk: dan@podboy.demon.co.uk VVeb: http://www.podboy.demon.co.uk/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 16:04:32 1999 Message-ID: <7kLPOAALuUy3Ewx8@duketastrophy.demon.co.uk> Date: Sun, 29 Aug 1999 16:02:35 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com> In-Reply-To: <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com> MIME-Version: 1.0 Content-Type: text/plain;charset=iso-8859-1 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id QAA25021 Status: RO Content-Length: 562 Lines: 19 In message <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com>, Dan Dooré writes >> I'd have given it to the game's predecessor, whose name escapes me >> at the moment. Now THAT was a shit game. > >No Way Back? Nope. I was give to understanding that Parallax was the sequel to that vertically scrolling abomination with mode 2 levels and mode 4 bosses, wunnit? Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 16:12:46 1999 X-Warning: Original message contained 8-bit characters, however during the SMTP transport session the receiving system was unable to announce capability of receiving 8-bit SMTP (RFC 1651-1653), and as this message does not have MIME headers (RFC 2045-2049) to enable encoding change, we had very little choices. X-Warning: We ASSUME it is less harmful to add the MIME headers, and convert the text to Quoted-Printable, than not to do so, and to strip the message to 7-bits.. (RFC 1428 Appendix A) X-Warning: We don't know what character set the user used, thus we had to write these MIME-headers with our local system default value. MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=ISO-8859-1 Message-ID: <001001bef230$9c393760$3b3163c3@chris> From: "Chris White" To: References: <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com> <7kLPOAALuUy3Ewx8@duketastrophy.demon.co.uk> Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Date: Sun, 29 Aug 1999 16:10:15 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id QAA25178 Status: RO Content-Length: 845 Lines: 35 That be Rob Holmans 'Sphere' , under Enigma Variations C ----- Original Message ----- From: Graham Goring To: Sent: Sunday, August 29, 1999 4:02 PM Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) In message <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com>, Dan Dooré writes >> I'd have given it to the game's predecessor, whose name escapes me >> at the moment. Now THAT was a shit game. > >No Way Back? Nope. I was give to understanding that Parallax was the sequel to that vertically scrolling abomination with mode 2 levels and mode 4 bosses, wunnit? Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 16:20:48 1999 Message-ID: <37C94E3B.315B@clara.net> Date: Sun, 29 Aug 1999 16:14:03 +0100 From: Gordon Wallis Organization: HEXdidn't... X-Mailer: Mozilla 3.01 (Win95; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com> <7kLPOAALuUy3Ewx8@duketastrophy.demon.co.uk> Content-Type: text/plain; charset=iso-8859-1 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id QAA25234 Status: RO Content-Length: 708 Lines: 18 Graham Goring wrote: > In message <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com>, Dan > Dooré writes > >> I'd have given it to the game's predecessor, whose name escapes me > >> at the moment. Now THAT was a shit game. > > > >No Way Back? > > Nope. I was give to understanding that Parallax was the sequel to that > vertically scrolling abomination with mode 2 levels and mode 4 bosses, > wunnit? > Was there ever a _better_ shooter, though? -- < The HEXdidn't... Homepage: >>>>>>>>>>>>>>>>>>>>>>>>>>>> < ------ Featuring The U.K. Policenauts Homepage ------ > <<<<<<<<<<<<<<<<<<<<<<<<< http://www.hexdidnt.clara.net > \---------- AOL Instant Messenger: 'hexdidnt' ----------/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 16:38:09 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Sun, 29 Aug 1999 16:39:30 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) In-reply-to: References: <37C919CE.CB8BD927@btinternet.com> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 732 Lines: 34 On 29 Aug 99, at 13:17, Andrew Collier wrote: > But I don't think it was Sam's worst ever game.... for my money, that > "honor" goes to... > > Parallax. > > Controversial? FutureBall? Has there ever been a poll done on sam-users? To see who likes what the best? > > Andrew > > -- > -- Andrew Collier (asc25@cam.ac.uk) -- My other > -- http://mnemotech.ucam.org -- .sig is a > -- Part 3 Materials Science, Cambridge -- PDF file > -- > > > Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Sun Aug 29 16:45:47 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Sun, 29 Aug 1999 16:42:32 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) In-reply-to: <37C94E3B.315B@clara.net> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 550 Lines: 22 On 29 Aug 99, at 16:14, Gordon Wallis wrote: > > > Was there ever a _better_ shooter, though? Space Invaders. On a later issue of Fred. By me ;-) > -- > < The HEXdidn't... Homepage: >>>>>>>>>>>>>>>>>>>>>>>>>>>> > < ------ Featuring The U.K. Policenauts Homepage ------ > > <<<<<<<<<<<<<<<<<<<<<<<<< http://www.hexdidnt.clara.net > > \---------- AOL Instant Messenger: 'hexdidnt' ----------/ > Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:01:54 1999 Message-ID: <37C958EE.1717@clara.net> Date: Sun, 29 Aug 1999 16:59:42 +0100 From: Gordon Wallis Organization: HEXdidn't... X-Mailer: Mozilla 3.01 (Win95; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 793 Lines: 22 Johnna Teare wrote: > On 29 Aug 99, at 16:14, Gordon Wallis wrote: > > > > > > Was there ever a _better_ shooter, though? > > Space Invaders. On a later issue of Fred. By me ;-) Really? Which one? (I might actually have it) Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?! (and before anyone asks why I didn't think of Chris Pile's excellent Defender conversion... I can't play it, it's too frustrating, but I love it anyway. Just like the arcade game :-) ) Gord. (amazed that an off-topic discussion suddenly became so very on-topic) -- < The HEXdidn't... Homepage: >>>>>>>>>>>>>>>>>>>>>>>>>>>> < ------ Featuring The U.K. Policenauts Homepage ------ > <<<<<<<<<<<<<<<<<<<<<<<<< http://www.hexdidnt.clara.net > \---------- AOL Instant Messenger: 'hexdidnt' ----------/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:15:57 1999 Message-ID: <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> Date: Sun, 29 Aug 1999 17:13:04 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> In-Reply-To: MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 588 Lines: 24 In message , Johnna Teare writes > > >On 29 Aug 99, at 16:14, Gordon Wallis wrote: > > >> > >> Was there ever a _better_ shooter, though? > > >Space Invaders. On a later issue of Fred. By me ;-) Pah! James Curry's Dark Vortex was far better... And Diggory Gray produced a fair few fine shooters. Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:25:16 1999 Message-ID: <37C95E5C.4B9@clara.net> Date: Sun, 29 Aug 1999 17:22:52 +0100 From: Gordon Wallis Organization: HEXdidn't... X-Mailer: Mozilla 3.01 (Win95; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 610 Lines: 19 Graham Goring wrote: > >> Was there ever a _better_ shooter, though? > > > > > >Space Invaders. On a later issue of Fred. By me ;-) > > Pah! James Curry's Dark Vortex was far better... And Diggory Gray > produced a fair few fine shooters. Wow. Guess I missed 'em all... Which was Dark Vortex? Gord. (perking up all of a sudden, with the mention of decent shoot-'em-ups) -- < The HEXdidn't... Homepage: >>>>>>>>>>>>>>>>>>>>>>>>>>>> < ------ Featuring The U.K. Policenauts Homepage ------ > <<<<<<<<<<<<<<<<<<<<<<<<< http://www.hexdidnt.clara.net > \---------- AOL Instant Messenger: 'hexdidnt' ----------/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:33:08 1999 Message-ID: Date: Sun, 29 Aug 1999 17:30:45 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> In-Reply-To: <37C95E5C.4B9@clara.net> MIME-Version: 1.0 Content-Type: text/plain;charset=iso-8859-1 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id RAA25827 Status: RO Content-Length: 789 Lines: 27 In message <37C95E5C.4B9@clara.net>, Gordon Wallis writes >Graham Goring wrote: >> >> Was there ever a _better_ shooter, though? >> > >> > >> >Space Invaders. On a later issue of Fred. By me ;-) >> >> Pah! James Curry's Dark Vortex was far better... And Diggory Gray >> produced a fair few fine shooters. > >Wow. Guess I missed 'em all... Which was Dark Vortex? Dark Vortex was on FRED 62, IIRC. Or was it 60? Um... Whichever one Wayne Coles did the menu for. NB. I was speaking to Wayne today, and he says he'll finish Kaboom! when there's a 32bit version of SIM Coupé to do it on... ;) Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:39:14 1999 Message-ID: <37C960B4.CFC6E232@btinternet.com> Date: Sun, 29 Aug 1999 17:32:52 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C958EE.1717@clara.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 231 Lines: 6 > Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?! Surely the coloured strips would be the easiest thing to get arcade perfect because of the ease of switching palette entries halfway down the screen? -Thomas From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:45:10 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> References: <37C94E3B.315B@clara.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Sun, 29 Aug 1999 17:37:51 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 798 Lines: 29 >In message , >Johnna Teare writes >> >> >>On 29 Aug 99, at 16:14, Gordon Wallis wrote: >> >> >>> > >>> Was there ever a _better_ shooter, though? >> >> >>Space Invaders. On a later issue of Fred. By me ;-) > >Pah! James Curry's Dark Vortex was far better... And Diggory Gray >produced a fair few fine shooters. Talking about GamesMaster shooters, I was always rather impressed by DMZ's "FADE" (Fred 49). "Infection" wasn't bad, either (Fred 42). Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:55:12 1999 Message-ID: <001601bef23e$a3241e60$023363c3@chris> From: "Chris White" To: References: <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com> <7kLPOAALuUy3Ewx8@duketastrophy.demon.co.uk> <37C94E3B.315B@clara.net> Subject: Web Masters beware Date: Sun, 29 Aug 1999 17:50:43 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 62 Lines: 6 Just in case you peeps miss this http://burnallgifs.org/ C From owner-sam-users@nvg.ntnu.no Sun Aug 29 17:55:12 1999 Message-ID: <002001bef23e$c4f5f4a0$023363c3@chris> From: "Chris White" To: References: Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Date: Sun, 29 Aug 1999 17:51:40 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 219 Lines: 15 > On 29 Aug 99, at 16:14, Gordon Wallis wrote: > > > > > > > Was there ever a _better_ shooter, though? > > > Space Invaders. On a later issue of Fred. By me ;-) And what was wrong with mine :) C ps ( only kidding) From owner-sam-users@nvg.ntnu.no Sun Aug 29 18:01:39 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Sun, 29 Aug 1999 17:59:19 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) In-reply-to: <37C960B4.CFC6E232@btinternet.com> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 689 Lines: 22 On 29 Aug 99, at 17:32, Thomas Harte wrote: > > Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?! > > Surely the coloured strips would be the easiest thing to get arcade > perfect > because of the ease of switching palette entries halfway down the screen? > > -Thomas > It was written in SCADs and iirc it didn't like pallette lines much. The actual games wasn't very faitful to the original - more of a cheap botched attempt like eveything I've written - love developing ideas, but hate writing the damn games! Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From imc@comlab.ox.ac.uk Sun Aug 29 18:26:57 1999 Date: Sun, 29 Aug 1999 18:26:57 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Message-ID: <19990829182657.A28148@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mutt 0.95.1i In-Reply-To: ; from Graham Goring on Sun, Aug 29, 1999 at 05:30:45PM +0100 Status: RO Content-Length: 229 Lines: 7 On Sun, Aug 29, 1999 at 05:30:45PM +0100, Graham Goring wrote: > NB. I was speaking to Wayne today, and he says he'll finish Kaboom! when > there's a 32bit version of SIM Coupé to do it on... ;) But it is 32-bit already... imc From owner-sam-users@nvg.ntnu.no Sun Aug 29 18:42:49 1999 From: nick@the-den.clara.net (Nick Humphries) To: sam-users@nvg.ntnu.no Subject: Re: Web Masters beware Date: Sun, 29 Aug 1999 17:38:31 GMT Organization: Nick's Den Message-ID: <37c96fff.4757207@relay.clara.net> References: <753866CAB183D211883F0090271F46C2012989E4@cow.bacg.com> <7kLPOAALuUy3Ewx8@duketastrophy.demon.co.uk> <37C94E3B.315B@clara.net> <001601bef23e$a3241e60$023363c3@chris> In-Reply-To: <001601bef23e$a3241e60$023363c3@chris> X-Mailer: Forte Agent 1.5/32.451 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 8BIT X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 559 Lines: 15 On Sun, 29 Aug 1999 17:50:43 +0100 Sun, 29 Aug 99 18:29:21 BST, you wrote: >Just in case you peeps miss this > >http://burnallgifs.org/ Well, to use a vile Americanism - they can kiss my ass! -- ----------------------------------------------------------- ---- Nick Humphries - nick@the-den.clara.net ---- ----------------------------------------------------------- ------ The Your Sinclair Rock'n'Roll Years ------ ------- http://www.the-den.clara.net/ys/cover.htm ------- ----------------------------------------------------------- From owner-sam-users@nvg.ntnu.no Sun Aug 29 19:37:27 1999 by localhost with SMTP; 29 Aug 1999 19:33:13 -0000 Message-ID: <135503180.935955193229.JavaMail.root@localhost> Date: Sun, 29 Aug 1999 19:33:13 +0000 (GMT) From: surfin_usm@absobloodylutely.co.uk To: sam-users@nvg.ntnu.no Subject: 10th Birthday Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="135504432.935955193178.JavaMail.root@www2.funmail.co.uk" X-Funmail-UID: 183619 X-Senders-IP: unknown X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 708 Lines: 22 --135504432.935955193178.JavaMail.root@www2.funmail.co.uk Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit >From : Gouranga@aol.com To : Andrew Collier ; sam-users@nvg.ntnu.no >re: SAM's birthday. >Like everyone else, I'm not sure when Format will be back to its usual self, but if nothing else >is organised, we should definitely arrange something for SAM's 10th birthday. Any ideas? Party!!!!! Party!!!!!!!!!!! P-A-R-T-Y!!!!!! I think that should do. ::adie-usm:: -- "like Hotmail but faster and a lot better" Carol Vorderman, The Mirror, writing about http://www.funmail.co.uk --135504432.935955193178.JavaMail.root@www2.funmail.co.uk-- From owner-sam-users@nvg.ntnu.no Sun Aug 29 19:42:16 1999 by localhost with SMTP; 29 Aug 1999 19:37:12 -0000 Message-ID: <137964089.935955432618.JavaMail.root@localhost> Date: Sun, 29 Aug 1999 19:37:12 +0000 (GMT) From: surfin_usm@absobloodylutely.co.uk To: sam-users@nvg.ntnu.no Subject: Re: Sam Printer Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="137965551.935955432574.JavaMail.root@www2.funmail.co.uk" X-Funmail-UID: 183619 X-Senders-IP: unknown X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 484 Lines: 23 --137965551.935955432574.JavaMail.root@www2.funmail.co.uk Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit >From : Johnna Teare To : sam-users@nvg.ntnu.no Date : 27 August 1999 15:01:39 Subject : Re: Sam Printer >> adie-usm > >Carter fan? You could say that. :) ::adie-usm:: -- Get Your Private, Free Email at http://www.hotmale.co.uk --137965551.935955432574.JavaMail.root@www2.funmail.co.uk-- From owner-sam-users@nvg.ntnu.no Sun Aug 29 19:58:05 1999 by localhost with SMTP; 29 Aug 1999 19:54:08 -0000 Message-ID: <136408295.935956448253.JavaMail.root@localhost> Date: Sun, 29 Aug 1999 19:54:08 +0000 (GMT) From: surfin_usm@absobloodylutely.co.uk To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="136409547.935956448202.JavaMail.root@www2.funmail.co.uk" X-Funmail-UID: 183619 X-Senders-IP: unknown X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 715 Lines: 28 --136409547.935956448202.JavaMail.root@www2.funmail.co.uk Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit -----Original Message----- >From : Chris White To : sam-users@nvg.ntnu.no Date : 29 August 1999 16:51:40 Subject : Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) >> > Was there ever a _better_ shooter, though? >> >> >> Space Invaders. On a later issue of Fred. By me ;-) > >And what was wrong with mine :) The only thing I remember about Sam games is that there were about 48863 crap puzzle games. ::adie-usm:: -- Get Your Private, Free Email at http://www.hotmale.co.uk --136409547.935956448202.JavaMail.root@www2.funmail.co.uk-- From owner-sam-users@nvg.ntnu.no Sun Aug 29 21:25:15 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Sun, 29 Aug 1999 21:27:03 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) In-reply-to: <002001bef23e$c4f5f4a0$023363c3@chris> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 546 Lines: 32 On 29 Aug 99, at 17:51, Chris White wrote: > > On 29 Aug 99, at 16:14, Gordon Wallis wrote: > > > > > > > > > > > Was there ever a _better_ shooter, though? > > > > > > Space Invaders. On a later issue of Fred. By me ;-) > > And what was wrong with mine :) I could never get it running (never had a compiler...) Still, the graphics looked nice... ;-) > > C > > ps ( only kidding) > > > Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Sun Aug 29 21:52:04 1999 Message-ID: <37C979EB.848E65A0@bonbon.net> Date: Sun, 29 Aug 1999 19:20:27 +0100 From: Martin Fitzpatrick X-Mailer: Mozilla 4.61 [en] (Win98; I) X-Accept-Language: en-GB,en,en-US MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-HotPOP: ----------------------------------------------- Sent By HotPOP.com FREE Email Get your FREE POP email at www.HotPOP.com ----------------------------------------------- X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1358 Lines: 39 Johnna Teare wrote: > > On 29 Aug 99, at 17:32, Thomas Harte wrote: > > > > Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?! > > > > Surely the coloured strips would be the easiest thing to get arcade > > perfect > > because of the ease of switching palette entries halfway down the screen? > > > > -Thomas > > > > It was written in SCADs and iirc it didn't like pallette lines much. The > actual games wasn't very faitful to the original - more of a cheap > botched attempt like eveything I've written - love developing ideas, > but hate writing the damn games! Hehe,... SCADS eh? Ahh, them were the days :)... I was always a bit peeved with Jupiter Software over that - I wrote a game & sent it to them, then they sent it back running about twice the speed. Despite my constant nudging they just wouldn't tell me how they'd done it, beyond the slightly vague "tweaking"... hmph. If only they'd brought out the SCADS compiler (i.e. if only they'd written it)... it woulda been alright... Well, apart from its problems will pallete lines, background screen images, scrolling (of any kind), music (...etc.) Hehe... I'm getting all reminiscent, I might even dig out my "Big Box" of stuff that I wrote.... Does it work on SimCoupe? (SCADS that is) Fitz -- Email: poohsticks@bonbon.nX-Mozilla-Status: 0009L/CServeIM: Flupert From owner-sam-users@nvg.ntnu.no Sun Aug 29 22:16:49 1999 Message-ID: <37C9A2E1.56F3EE82@btinternet.com> Date: Sun, 29 Aug 1999 22:15:13 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C99DA7.568F09A2@bonbon.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 265 Lines: 7 > Hehe,... SCADS eh? Ahh, them were the days :)... I was always a bit Hey, if you have SCADS, any chance of uploading a DSK file to nvg to replace the td0? I'm one of the many people who can't use teledisk any more, but I'd really like to see SCADS. -Thomas From owner-sam-users@nvg.ntnu.no Sun Aug 29 23:14:07 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Sun, 29 Aug 1999 23:16:13 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) In-reply-to: <37C979EB.848E65A0@bonbon.net> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 658 Lines: 28 On 29 Aug 99, at 19:20, Martin Fitzpatrick wrote: > > Hehe... I'm getting all reminiscent, I might even dig out my "Big Box" of > stuff that I wrote.... Does it work on SimCoupe? (SCADS that is) Think you might have problems programming in it - but the games seem to run. The actual designer - where you do all the graphics and bits - erquired a -key disk- or soemthing so disk images might not work. > > Fitz > > -- > Email: poohsticks@bonbon.nX-Mozilla-Status: 0009L/CServeIM: Flupert > > > Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Sun Aug 29 23:46:43 1999 Message-ID: <37C9B642.62A159D@bonbon.net> Date: Sun, 29 Aug 1999 23:37:54 +0100 From: Martin Fitzpatrick X-Mailer: Mozilla 4.61 [en] (Win98; I) X-Accept-Language: en-GB,en,en-US MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C99DA7.568F09A2@bonbon.net> <37C9A2E1.56F3EE82@btinternet.com> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-HotPOP: ----------------------------------------------- Sent By HotPOP.com FREE Email Get your FREE POP email at www.HotPOP.com ----------------------------------------------- X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 706 Lines: 23 Thomas Harte wrote: > > > Hehe,... SCADS eh? Ahh, them were the days :)... I was always a bit > > Hey, if you have SCADS, any chance of uploading a DSK file to nvg to replace > the td0? I'm one of the many people who can't use teledisk any more, but I'd > really like to see SCADS. Yeh, I can do that... But as you mention in the other mail, if it needs the key disk thingy it might not work. Depends on how it does it I guess.... Anyone have any idea about this? Will it work thru a DSK image? Hmm... Who knows. I guess I can just try it out with the disk and see what I see. In fact I'll do it now. Martin Fitz -- Email: poohsticks@bonbon.net ICQ#: 11077801 AOL/CServeIM: Flupert From owner-sam-users@nvg.ntnu.no Sun Aug 29 23:50:36 1999 Message-ID: <000101bef270$93ddd400$64a5fea9@simcooke3> From: "Simon Cooke" To: References: <135503180.935955193229.JavaMail.root@localhost> Subject: Re: 10th Birthday Date: Sun, 29 Aug 1999 13:42:36 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 722 Lines: 22 From: > Party!!!!! Party!!!!!!!!!!! P-A-R-T-Y!!!!!! > I think that should do. Yay! I might actually get to talk to adie! :) When I finally wend my way back to the UK, we all have to get together and have a massive party or else. I need my dose of SAM community :) We all need to get horribly drunk. > "like Hotmail but faster and a lot better" > Carol Vorderman, The Mirror, writing about http://www.funmail.co.uk "like Maggie Philbin but more annoying and a lot tartier" Simon Cooke, SAM Users, writing about Carol Vorderman ;) By the way -- everyone? -- if you ever want to come over to Seattle and spend some time out here, my spare room is always open! Simon From owner-sam-users@nvg.ntnu.no Sun Aug 29 23:50:38 1999 Message-ID: <000001bef270$92d14600$64a5fea9@simcooke3> From: "Simon Cooke" To: References: Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Date: Sun, 29 Aug 1999 13:37:51 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 446 Lines: 15 From: Andrew Collier > No, I'm pretty sure it really was a terrible game. > > But I don't think it was Sam's worst ever game.... for my money, that > "honor" goes to... > > Parallax. > > Controversial? Ahaaaa... the only piece of SAM software I ever released with a bug in it :) Not that most people could be bothered getting to the level which didn't load... :) Simon From owner-sam-users@nvg.ntnu.no Mon Aug 30 00:07:38 1999 Message-ID: <37C9BC78.375FD941@ukonline.co.uk> Date: Mon, 30 Aug 1999 00:04:24 +0100 From: Martin Wilson X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <000001bef270$92d14600$64a5fea9@simcooke3> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 440 Lines: 10 Has anyone mentioned EFTPOTRM yet? It may have looked good but the game had no playability. Also Sam Elite was a rip off. Mind you I'm not totally aware of all Sam games. I never ever saw Lemmings running on the Sam. I think best game in my opinion has to be Prince of Persia although graphically it wasn't that great. Defenders of the Earth or Sphera were much prettier. I'd still love to see a proper Coupe enhanced version of Elite. From owner-sam-users@nvg.ntnu.no Mon Aug 30 00:10:44 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: References: <000c01bef1ce$1b0015e0$c014ac3e@default> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 30 Aug 1999 00:08:44 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Announce - Outwrite X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 449 Lines: 15 Outwrite 2.0 by Robert Wilkinson is now available to be downloaded from: http://mnemotech.ucam.org/download.html Also available by Robert Wilkinson is a Morse Code tutor. This has been a public service announcement. -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From imc@comlab.ox.ac.uk Mon Aug 30 00:15:14 1999 Date: Mon, 30 Aug 1999 00:15:14 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Message-ID: <19990830001514.B28783@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: <37C9BC19.D4B090B3@bonbon.net> Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mutt 0.95.1i In-Reply-To: <37C9BC19.D4B090B3@bonbon.net>; from Martin Fitzpatrick on Mon, Aug 30, 1999 at 12:02:49AM +0100 Status: RO Content-Length: 235 Lines: 7 On Mon, Aug 30, 1999 at 12:02:49AM +0100, Martin Fitzpatrick wrote: > Hehe,... SCADS eh? Ahh, them were the days :)... I was always a bit > peeved with Jupiter Software over that [SNIP] Er, I seem to be experiencing déjà vu... imc From owner-sam-users@nvg.ntnu.no Mon Aug 30 00:22:22 1999 Message-ID: <37C9C04F.9E247B9D@bonbon.net> Date: Mon, 30 Aug 1999 00:20:47 +0100 From: Martin Fitzpatrick X-Mailer: Mozilla 4.61 [en] (Win98; I) X-Accept-Language: en-GB,en,en-US MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C9BC19.D4B090B3@bonbon.net> <19990830001514.B28783@comlab.ox.ac.uk> Content-Type: text/plain; charset=iso-8859-1 X-HotPOP: ----------------------------------------------- Sent By HotPOP.com FREE Email Get your FREE POP email at www.HotPOP.com ----------------------------------------------- X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id AAA07516 Status: RO Content-Length: 784 Lines: 27 Ian Collier wrote: > > On Mon, Aug 30, 1999 at 12:02:49AM +0100, Martin Fitzpatrick wrote: > > Hehe,... SCADS eh? Ahh, them were the days :)... I was always a bit > > peeved with Jupiter Software over that [SNIP] > > Er, I seem to be experiencing déjà vu... > > imc Yay.... true. Netscape's gone mad. It gets exception errors every time I try and Sync newsgroups & then forgets how many emails are in folders. Then, to top it off, when I try and send a bunch of emails I acts like its sending but then doesn't remove them from the outbox. So I think "umm mustn't have gone", so I resend (same happens), so I resend individually and it works :) Sorry if you thought you were going weird, Martin Fitz -- Email: poohsticks@bonbon.net ICQ#: 11077801 AOL/CServeIM: Flupert From owner-sam-users@nvg.ntnu.no Mon Aug 30 00:29:14 1999 Message-ID: <003701bef275$59b852a0$64a5fea9@simcooke3> From: "Simon Cooke" To: "samusers" Subject: Dave L Date: Sun, 29 Aug 1999 16:22:22 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 280 Lines: 6 If anyone's in touch with Dave Ledbury, can you tell him that his mailserver won't accept my emails for some weird and not entirely understood reason; it's the received header which is screwing it up, so there may be a gateway somewhere down the line getting in the way :( Simon From owner-sam-users@nvg.ntnu.no Mon Aug 30 00:31:53 1999 Message-ID: <37C9C28A.F4BD8CE@bonbon.net> Date: Mon, 30 Aug 1999 00:30:18 +0100 From: Martin Fitzpatrick X-Mailer: Mozilla 4.61 [en] (Win98; I) X-Accept-Language: en-GB,en,en-US MIME-Version: 1.0 To: Sam Users Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-HotPOP: ----------------------------------------------- Sent By HotPOP.com FREE Email Get your FREE POP email at www.HotPOP.com ----------------------------------------------- X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1648 Lines: 44 Martin Fitzpatrick wrote: > > Thomas Harte wrote: > > > > > Hehe,... SCADS eh? Ahh, them were the days :)... I was always a bit > > > > Hey, if you have SCADS, any chance of uploading a DSK file to nvg to replace > > the td0? I'm one of the many people who can't use teledisk any more, but I'd > > really like to see SCADS. > > Yeh, I can do that... But as you mention in the other mail, if it needs > the key disk thingy it might not work. Depends on how it does it I > guess.... Anyone have any idea about this? Will it work thru a DSK > image? Hmm... Who knows. I guess I can just try it out with the disk > and see what I see. In fact I'll do it now. > Well, I've tried, and failed :(. I ran it through my own little dsk program which handles dodgy sectors (I'll get around to uploading it one day), but despite the fact that the sectors that are dodgy are all at the end (only 16 in total!) the disk is naffed. It will get a directory ok and some things load, but apart from that its dodgy - end of file problems & somtimes just hanging the compiler. If I get my Sam out off its shelf in the near future I'll try and make a copy of the disk on that & then run it through the DSK thing (the same always seems a bit more resilient to [ignorant of?] dodgy disks that PC's for some reason). The problem with the backup is that the protection will most definately be uncatered for. Hmm. I tried some of my old games too (the ones I wrote with SCADS), but alas, all the disks seem to have been got by the MagnetoMonster... ohh well :os Martin Fitz. -- Email: poohsticks@bonbon.net ICQ#: 11077801 AOL/CServeIM: Flupert From owner-sam-users@nvg.ntnu.no Mon Aug 30 00:37:03 1999 Message-ID: <37C9C366.3EF6E6C6@ukonline.co.uk> Date: Mon, 30 Aug 1999 00:33:59 +0100 From: Martin Wilson X-Mailer: Mozilla 4.5 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C9BC19.D4B090B3@bonbon.net> <19990830001514.B28783@comlab.ox.ac.uk> <37C9C04F.9E247B9D@bonbon.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 644 Lines: 22 > > > Yay.... true. Netscape's gone mad. It gets exception errors every time > I try and Sync newsgroups & then forgets how many emails are in > folders. Then, to top it off, when I try and send a bunch of emails I > acts like its sending but then doesn't remove them from the outbox. So > I think "umm mustn't have gone", so I resend (same happens), so I resend > individually and it works :) > SNAP! I had exactly the same problem back along, this must be quite a common problem with Netscape. > > Sorry if you thought you were going weird, > > Martin Fitz > > -- > Email: poohsticks@bonbon.net > ICQ#: 11077801 > AOL/CServeIM: Flupert From imc@comlab.ox.ac.uk Mon Aug 30 00:42:10 1999 Date: Mon, 30 Aug 1999 00:42:10 +0100 From: Ian Collier To: SAM Mailing List Subject: Re: Graphic Modes Stuff Message-ID: <19990830004210.C28783@comlab.ox.ac.uk> Mail-Followup-To: SAM Mailing List References: <37C6CAE4.B16F768A@btinternet.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: <37C6CAE4.B16F768A@btinternet.com>; from Thomas Harte on Fri, Aug 27, 1999 at 06:29:08PM +0100 Status: RO Content-Length: 1435 Lines: 26 On Fri, Aug 27, 1999 at 06:29:08PM +0100, Thomas Harte wrote: > First : are there any speed differences between the graphics modes? I > understand that Mode 1 is slowed down deliberately to loosely approximate a ZX > Spectrum, but are there any other differences in other graphics modes? Not really. Apparently the difference between mode 1 and any other mode is that the memory is contended as if all 312 lines were screen lines instead of there being 120 off-screen lines and 192 on-screen ones. > Third : is whichever page of memory which doesn't contain any of the screen > still contended? Am I right in thinking that the only effect of contention is > to frequently round t-states up to the nearest 4? No. :-) All 32 RAM pages are contended whichever one the screen happens to be in. ROM and external RAM packs are not contended. If the screen is turned off then the CPU has to wait until the next multiple of 4 T-states for any memory access in an affected RAM page. This often has the effect of rounding the instruction timing up to the next multiple of 4. If the screen is on then for 256 out of the 384 pixels on a line for 192 of the 312 lines it works in multiples of 8 instead of 4. This doubles the time for memory-intensive operations; some instructions take less than double. "INC HL" is a rare example of an instruction that takes the same amount of time (8 cycles) whether or not the screen is active. imc From owner-sam-users@nvg.ntnu.no Mon Aug 30 04:50:40 1999 From: "James R Curry" To: sam-users@nvg.ntnu.no Date: Sun, 29 Aug 1999 22:49:08 +0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: 10th Birthday In-reply-to: <000101bef270$93ddd400$64a5fea9@simcooke3> X-mailer: Pegasus Mail for Windows (v3.01d) Message-Id: <19990830034946Z49194-22095+17@sabre-wulf.nvg.ntnu.no> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 299 Lines: 14 > By the way -- everyone? -- if you ever want to come over to Seattle and > spend some time out here, my spare room is always open! > > Simon You shouldn't say things like that when I'm in the same country, you know? ;) -- James R Curry - James@curry.com "The Balloon Doggies DEMANDED it!" From owner-sam-users@nvg.ntnu.no Mon Aug 30 10:05:03 1999 Message-ID: <008201bef2be$13af0da0$805808c3@persona> From: "Me" To: Date: Mon, 30 Aug 1999 09:02:58 +0100 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO X-Status: A Content-Length: 5 Lines: 1 test From imc@comlab.ox.ac.uk Mon Aug 30 10:38:48 1999 Date: Mon, 30 Aug 1999 10:38:48 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: your mail Message-ID: <19990830103848.A29254@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: <008201bef2be$13af0da0$805808c3@persona> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: <008201bef2be$13af0da0$805808c3@persona>; from Me on Mon, Aug 30, 1999 at 09:02:58AM +0100 Status: RO Content-Length: 117 Lines: 6 On Mon, Aug 30, 1999 at 09:02:58AM +0100, Me wrote: > test Er, yes. Thank you for that fascinating insight... imc From owner-sam-users@nvg.ntnu.no Mon Aug 30 12:40:41 1999 Message-ID: <37C96CDA.B7C04438@physics.org> Date: Sun, 29 Aug 1999 18:24:43 +0100 From: Diggory Gray X-Mailer: Mozilla 4.5 (Macintosh; I; PPC) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1178 Lines: 36 Gordon Wallis wrote: > > Graham Goring wrote: > > >> Was there ever a _better_ shooter, though? > > > > > > > > >Space Invaders. On a later issue of Fred. By me ;-) > > > > Pah! James Curry's Dark Vortex was far better... And Diggory Gray > > produced a fair few fine shooters. Love shooting computer sprites :) > Wow. Guess I missed 'em all... Which was Dark Vortex? Nice game that was.. Had groovy power ups I believe. > Gord. (perking up all of a sudden, with the mention of decent > shoot-'em-ups) I cannot play SAM shoot'ems with any sound -sigh- (Unless SIMcoupe for MACOS has been updated?) Maybe I should write some more - don't hold your breath though ;) Actually, I've been caught (sorry off topic here) by an excellent game in the Mac called Escape Velocity Override. Rather like Elite - but 2D instead. I remember "Rain", but I can't remember the other ones I sent to FRED. I started so many games & didn't finish most :-/ PS. I love Veg. Vacation! Played the demo for hours... :) Digs -- /\ /\ "Write your plans in pencil, / \_/ \ but give God the eraser." / . . \EOW CAT Y http://homepages.tesco.net/~Diggory/ From owner-sam-users@nvg.ntnu.no Mon Aug 30 18:59:42 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Mon, 30 Aug 1999 19:01:00 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Anybody know who Anonymity Smith was? X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 548 Lines: 16 Who was Anonymity Smith? The bloke (i am assuming it was a bloke) who wrote those spoof sci-fi stories on Fred from years back?  If it's anyone on teh list...get in touch coz I'm after stuff like that for my new cult tv magazine. And don't forget, if you fancy writing a bit - get in touch. I'll be sending out full information at the end of the week to anybody who has shown an interest. l8r Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Mon Aug 30 19:08:51 1999 Message-ID: <018b01bef311$b9bcbbe0$8870883e@sadsnail> From: "Tim" To: "sam-users" References: <000101beec88$8b0f5da0$c7488cd4@default> <37BFD1B3.AC5ADA95@ukonline.co.uk> Subject: Re: SAM COUPE PRINTER. Date: Mon, 30 Aug 1999 19:01:27 +0100 Organization: Sad Snail Productions MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 926 Lines: 22 From: Martin Wilson > > Why did'nt MGT put the bl***y thing inside instead of a whacking great lump > > out the back. > > I recon things like this put other maybe Sam users off. > > > Yeah I agree totally. I've always said this. Personally I think not > having a standard printer interface of any kind parallel or serial made > the Coupe a rather eccentric design. I mean since the Spectrum 128 there > has been serial and from the plus 3 onwards there was parallel but the > Coupe made it an option yet fitted other less important connections. The > Coupe is probably the last home computer not to have serial/parallel > until the imac came along. Wasn't it something like that the Sam was partially funded with a development grant, and the people who gave out the grant pushed for things like the Midi sockets to be included? That could be completely wrong, dodgy memory and all that. ....@/ From owner-sam-users@nvg.ntnu.no Mon Aug 30 19:08:52 1999 Message-ID: <018a01bef311$b90d4200$8870883e@sadsnail> From: "Tim" To: "sam-users" Subject: Sam's Birthday Date: Mon, 30 Aug 1999 19:01:22 +0100 Organization: Sad Snail Productions MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 393 Lines: 11 My suggestion would just be to all meet up in the pub opposite Quedgely village hall, making sure we all wear a black arm band to keep Graham happy. Admittedly I'm biased due to living in Cheltenham, but since it's been the traditional home of the shows it seems an apt place to hold it. Or else Swansea. Hmmm. Of course, someone else could try and hire the hall out for the day. ....@/ From owner-sam-users@nvg.ntnu.no Mon Aug 30 19:08:53 1999 Message-ID: <018901bef311$b854a060$8870883e@sadsnail> From: "Tim" To: References: <000c01bef1ce$1b0015e0$c014ac3e@default> Subject: Re: Announce - Outwrite Date: Mon, 30 Aug 1999 19:01:07 +0100 Organization: Sad Snail Productions MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 161 Lines: 6 From: Andrew Collier > Outwrite 2.0 by Robert Wilkinson is now available to be downloaded from: has it been uploaded to nvg as well? ....@/ From owner-sam-users@nvg.ntnu.no Mon Aug 30 19:19:52 1999 Message-ID: <753866CAB183D211883F0090271F46C2012989E9@cow.bacg.com> From: =?iso-8859-1?Q?Dan_Door=E9?= To: "'sam-users@nvg.ntnu.no'" Subject: RE: Sam's Birthday Date: Mon, 30 Aug 1999 19:07:36 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.10) Content-Type: text/plain; charset="iso-8859-1" X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 390 Lines: 13 > My suggestion would just be to all meet up in the pub > opposite Quedgely village hall, making sure we all wear a > black arm band to keep Graham happy. Is that the Basket Weaver or the evil Wacky Warehouse? > Hmmm. Of course, someone else could try and hire the hall > out for the day. Why bother - we'd only do what we usually do and spend twice as much time in the pub ;-) Dan. From owner-sam-users@nvg.ntnu.no Mon Aug 30 19:36:44 1999 Message-ID: <01fd01bef316$47bdbe40$8870883e@sadsnail> From: "Tim" To: "sam-users" References: <753866CAB183D211883F0090271F46C2012989E9@cow.bacg.com> Subject: Re: Sam's Birthday Date: Mon, 30 Aug 1999 19:34:20 +0100 Organization: Sad Snail Productions MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id TAA21437 Status: RO Content-Length: 993 Lines: 35 ----- Original Message ----- From: Dan Dooré > > My suggestion would just be to all meet up in the pub > > opposite Quedgely village hall, making sure we all wear a > > black arm band to keep Graham happy. > Is that the Basket Weaver or the evil Wacky Warehouse? I guess the weaver is more traditional, although wasn't it going to shut? Or was that a rumour. The wacky warehouse is bigger, does black pudding, and has the kids bit (although we may be a bit big to overrun it). As long as everyone knows which that'll be fine. Hold on. Everyone will just argue and we'll end up with 2 parties one in each pub ;-) > > Hmmm. Of course, someone else could try and hire the hall > > out for the day. > Why bother - we'd only do what we usually do and spend twice as much time in > the pub ;-) True, although it'd be ince to see same sams. What the hell, everyone can come back to mine(*) for afters and I'll boot up EGGBuM ;-) <* for reasons of space ROAR > ....@/ From owner-sam-users@nvg.ntnu.no Mon Aug 30 20:30:19 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Mon, 30 Aug 1999 20:32:28 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=ISO-8859-1 Subject: Re: Sam's Birthday In-reply-to: <01fd01bef316$47bdbe40$8870883e@sadsnail> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id UAA22031 Status: RO Content-Length: 1029 Lines: 32 On 30 Aug 99, at 19:34, Tim wrote: > > ----- Original Message ----- > From: Dan Dooré > > > My suggestion would just be to all meet up in the pub > > > opposite Quedgely village hall, making sure we all wear a > > > black arm band to keep Graham happy. > > Is that the Basket Weaver or the evil Wacky Warehouse? > > I guess the weaver is more traditional, although wasn't it going to shut? > Or was that a rumour. > > The wacky warehouse is bigger, does black pudding, and has the kids bit > (although we may be a bit big to overrun it). > > As long as everyone knows which that'll be fine. > > Hold on. Everyone will just argue and we'll end up with 2 parties one in > each pub ;-) And remember when we get their to keep things strictly 'on topic' or there'll be a mass exodus to another pub for the people who want to discuss asics and stuff... ;-) Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Mon Aug 30 20:41:25 1999 Message-ID: <37CADE84.87FBB5B1@ukonline.co.uk> Date: Mon, 30 Aug 1999 20:41:56 +0100 From: Martin Wilson X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's Birthday References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 264 Lines: 5 How about we make costumes of that sam coupe robot mascot thing and all wear them on a trip to holland. Then we all head for the red light district and indulge ourselves in wierd sexual acts while still wearing the costumes. Well its an idea to put into the mix. From owner-sam-users@nvg.ntnu.no Mon Aug 30 20:54:42 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Mon, 30 Aug 1999 20:55:32 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam's Birthday In-reply-to: <37CADE84.87FBB5B1@ukonline.co.uk> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 669 Lines: 20 On 30 Aug 99, at 20:41, Martin Wilson wrote: > > How about we make costumes of that sam coupe robot mascot thing and all > wear them on a trip to holland. Then we all head for the red light > district and indulge ourselves in wierd sexual acts while still wearing > the costumes. Well its an idea to put into the mix. > Or we could re-enact some scenes from the users manual. Bagsy I do the one with SAM being blown off his chair by the sheer excitement he gets when playing a sam game. Vegetable Vacation I bet. Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Mon Aug 30 21:02:46 1999 Message-ID: <37CAE39A.30841351@ukonline.co.uk> Date: Mon, 30 Aug 1999 21:03:38 +0100 From: Martin Wilson X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's Birthday References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 906 Lines: 26 Johnna Teare wrote: > > On 30 Aug 99, at 20:41, Martin Wilson wrote: > > > > > How about we make costumes of that sam coupe robot mascot thing and all > > wear them on a trip to holland. Then we all head for the red light > > district and indulge ourselves in wierd sexual acts while still wearing > > the costumes. Well its an idea to put into the mix. > > > Or we could re-enact some scenes from the users manual. Bagsy > I do the one with SAM being blown off his chair by the sheer > excitement he gets when playing a sam game. Vegetable Vacation > I bet. That Vegatable Vacation must be one hell of a exciting game! Talking of vegetables my quake deathmatch name is 'Timmy Turnip' blast the hell out of me at quake.demon.co.uk port 26000 > > Peace, Love and Kisses, > JohnnaPig Teare > http://www.theunstoppablesexmachine.freeserve.co.uk > "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Mon Aug 30 21:10:39 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 30 Aug 1999 21:08:47 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Re: Anybody know who Anonymity Smith was? X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 543 Lines: 17 >Who was Anonymity Smith? The bloke (i am assuming it was a >bloke) who wrote those spoof sci-fi stories on Fred from years >back? I know who it was, but I think it would spoil the fun to tell you :) He wrote under a few other psuedonyms too, but no - it wasn't Bob Brenchley. Andrew (It wasn't me, either...) -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Mon Aug 30 21:19:06 1999 From: sparicus999@bigfoot.com (Me) To: sam-users@nvg.ntnu.no Subject: Re: Anybody know who Anonymity Smith was? Date: Mon, 30 Aug 1999 19:16:46 GMT Message-ID: <37cad795.3008691@mail.clara.net> X-Mailer: Forte Free Agent 1.11/32.235 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 499 Lines: 16 >Who was Anonymity Smith? The bloke (i am assuming it was a >bloke) who wrote those spoof sci-fi stories on Fred from years >back? > >If it's anyone on teh list...get in touch coz I'm after stuff like that for >my new cult tv magazine. Probably just whoever was current ed at the time. >And don't forget, if you fancy writing a bit - get in touch. I'll be >sending out full information at the end of the week to anybody who >has shown an interest. can u give more info on this magazine? From owner-sam-users@nvg.ntnu.no Mon Aug 30 21:24:00 1999 From: sparicus999@bigfoot.com (Me) To: sam-users@nvg.ntnu.no Subject: Re: Anybody know who Anonymity Smith was? Date: Mon, 30 Aug 1999 19:18:56 GMT Message-ID: <37cad8d5.3329204@mail.clara.net> X-Mailer: Forte Free Agent 1.11/32.235 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 175 Lines: 5 >I know who it was, but I think it would spoil the fun to tell you :) >He wrote under a few other psuedonyms too, but no - it wasn't Bob Brenchley. Wasnt it graham whatsit? From owner-sam-users@nvg.ntnu.no Mon Aug 30 22:58:53 1999 X-Sender: asc25@pop3.house Message-Id: In-Reply-To: <018901bef311$b854a060$8870883e@sadsnail> References: <000c01bef1ce$1b0015e0$c014ac3e@default> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Mon, 30 Aug 1999 21:55:09 +0100 To: sam-users@nvg.ntnu.no From: Andrew Collier Subject: Re: Announce - Outwrite X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 445 Lines: 15 >From: Andrew Collier >> Outwrite 2.0 by Robert Wilkinson is now available to be downloaded from: > >has it been uploaded to nvg as well? I consider that to be Robert's decision, not mine. Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Mon Aug 30 23:16:41 1999 From: "Johnna Teare" To: sam-users@nvg.ntnu.no Date: Mon, 30 Aug 1999 23:18:41 -0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Anybody know who Anonymity Smith was? In-reply-to: <37cad8d5.3329204@mail.clara.net> X-mailer: Pegasus Mail for Win32 (v3.11) Message-Id: X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 598 Lines: 22 On 30 Aug 99, at 19:18, Me wrote: > >I know who it was, but I think it would spoil the fun to tell you :) > > >He wrote under a few other psuedonyms too, but no - it wasn't Bob > >Brenchley. > > Wasnt it graham whatsit? I thought possibly graham because I remember he did some scifi stuff for SAM2Sam. I remember them being quite funny and sending up the hackneyed plots of scifi really well. Which is just the kind of stuff I'm after. > > Peace, Love and Kisses, JohnnaPig Teare http://www.theunstoppablesexmachine.freeserve.co.uk "It won't get better but it might never get worse..." From owner-sam-users@nvg.ntnu.no Mon Aug 30 23:31:59 1999 Message-ID: <4lyfeGAssly3Ewgu@duketastrophy.demon.co.uk> Date: Mon, 30 Aug 1999 11:21:32 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> <19990829182657.A28148@comlab.ox.ac.uk> In-Reply-To: <19990829182657.A28148@comlab.ox.ac.uk> MIME-Version: 1.0 Content-Type: text/plain;charset=iso-8859-1 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id XAA24288 Status: RO Content-Length: 580 Lines: 18 In message <19990829182657.A28148@comlab.ox.ac.uk>, Ian Collier writes >On Sun, Aug 29, 1999 at 05:30:45PM +0100, Graham Goring wrote: >> NB. I was speaking to Wayne today, and he says he'll finish Kaboom! when >> there's a 32bit version of SIM Coupé to do it on... ;) > >But it is 32-bit already... I think he means a version he can easily use on the desktop, a la zx32. Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Mon Aug 30 23:31:59 1999 Message-ID: <6FVfmLAytly3EwDk@duketastrophy.demon.co.uk> Date: Mon, 30 Aug 1999 11:22:42 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> In-Reply-To: MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 573 Lines: 20 In message , Andrew Collier writes >Talking about GamesMaster shooters, I was always rather impressed by DMZ's >"FADE" (Fred 49). Yeah, that was a nice game. Had nice music on the title screen too, IIRC. DMZ's brother wrote it, didn't he? >"Infection" wasn't bad, either (Fred 42). Yeah. I wonder what Matt Round is doing these days? Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From imc@comlab.ox.ac.uk Mon Aug 30 23:38:28 1999 Date: Mon, 30 Aug 1999 23:38:28 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Message-ID: <19990830233828.A1325@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> <19990829182657.A28148@comlab.ox.ac.uk> <4lyfeGAssly3Ewgu@duketastrophy.demon.co.uk> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: <4lyfeGAssly3Ewgu@duketastrophy.demon.co.uk>; from Graham Goring on Mon, Aug 30, 1999 at 11:21:32AM +0100 Status: RO Content-Length: 213 Lines: 8 On Mon, Aug 30, 1999 at 11:21:32AM +0100, Graham Goring wrote: > >But it is 32-bit already... > I think he means a version he can easily use on the desktop, a la zx32. But you can... on your Linux desktop. imc From owner-sam-users@nvg.ntnu.no Mon Aug 30 23:46:19 1999 Message-ID: <37CB08E2.B8285707@btinternet.com> Date: Mon, 30 Aug 1999 23:42:42 +0100 From: Thomas Harte X-Mailer: Mozilla 4.6 [en-gb] (Win95; I) X-Accept-Language: en-GB,en,en-* MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> <19990829182657.A28148@comlab.ox.ac.uk> <4lyfeGAssly3Ewgu@duketastrophy.demon.co.uk> <19990830233828.A1325@comlab.ox.ac.uk> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 101 Lines: 5 > But you can... on your Linux desktop. Or indeed any other UNIX, or Macintosh, surely? -Thomas From owner-sam-users@nvg.ntnu.no Tue Aug 31 00:39:37 1999 Message-ID: <37CB1418.E18B2C5C@bonbon.net> Date: Tue, 31 Aug 1999 00:30:32 +0100 From: Martin Fitzpatrick X-Mailer: Mozilla 4.61 [en] (Win98; I) X-Accept-Language: en-GB,en,en-US MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Re: Anybody know who Anonymity Smith was? References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-HotPOP: ----------------------------------------------- Sent By HotPOP.com FREE Email Get your FREE POP email at www.HotPOP.com ----------------------------------------------- X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 483 Lines: 21 Johnna Teare wrote: > > I thought possibly graham because I remember he did some scifi > stuff for SAM2Sam. > > I remember them being quite funny and sending up the hackneyed > plots of scifi really well. Which is just the kind of stuff I'm after. Was it him who did the Star Trek thing on FRED (or maybe Outlet?).... the one with the thing about the red jerseys etc. etc.? Sort of animation thing? Fitz -- Email: poohsticks@bonbon.net ICQ#: 11077801 AOL/CServeIM: Flupert From owner-sam-users@nvg.ntnu.no Tue Aug 31 00:46:37 1999 Message-ID: Date: Tue, 31 Aug 1999 00:42:08 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Anybody know who Anonymity Smith was? References: In-Reply-To: MIME-Version: 1.0 Content-Transfer-Encoding: 7BIT Content-Type: text/plain; charset=US-ASCII X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 481 Lines: 20 In message , Johnna Teare writes >Who was Anonymity Smith? The bloke (i am assuming it was a >bloke) who wrote those spoof sci-fi stories on Fred from years >back? Me. Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Tue Aug 31 00:48:57 1999 Message-ID: Date: Tue, 31 Aug 1999 00:47:23 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Anybody know who Anonymity Smith was? References: <37cad8d5.3329204@mail.clara.net> In-Reply-To: MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1214 Lines: 38 In message , Johnna Teare writes >On 30 Aug 99, at 19:18, Me wrote: > >> >I know who it was, but I think it would spoil the fun to tell you :) >> >> >He wrote under a few other psuedonyms too, but no - it wasn't Bob >> >Brenchley. >> >> Wasnt it graham whatsit? Whatsit? Cor blimey... >I thought possibly graham because I remember he did some scifi >stuff for SAM2Sam. That review of The Tripods, for a start. :) >I remember them being quite funny and sending up the hackneyed >plots of scifi really well. Which is just the kind of stuff I'm after. Cor! How nice of you. :) Well, I wouldn't hold your breath for much new stuff in that vein (I only just finished a 23,000 word novella less than an hour ago to accompany the excellent Klass Of 99 - a PC update of Skool Daze with a whole new plot and new cast members) but you're welcome to publish all the old stuff, after all only about 20 people ever read it. ;) Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Tue Aug 31 00:53:52 1999 Message-ID: Date: Tue, 31 Aug 1999 00:48:56 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> <19990829182657.A28148@comlab.ox.ac.uk> <4lyfeGAssly3Ewgu@duketastrophy.demon.co.uk> <19990830233828.A1325@comlab.ox.ac.uk> In-Reply-To: <19990830233828.A1325@comlab.ox.ac.uk> MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 606 Lines: 20 In message <19990830233828.A1325@comlab.ox.ac.uk>, Ian Collier writes >On Mon, Aug 30, 1999 at 11:21:32AM +0100, Graham Goring wrote: >> >But it is 32-bit already... > >> I think he means a version he can easily use on the desktop, a la zx32. > >But you can... on your Linux desktop. Don't be silly. Wayne works for Reflections, he's used to programming games for a viable software environment. :) Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Tue Aug 31 00:58:52 1999 Message-ID: Date: Tue, 31 Aug 1999 00:56:06 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Anybody know who Anonymity Smith was? References: <37CB1418.E18B2C5C@bonbon.net> In-Reply-To: <37CB1418.E18B2C5C@bonbon.net> MIME-Version: 1.0 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 852 Lines: 31 In message <37CB1418.E18B2C5C@bonbon.net>, Martin Fitzpatrick writes > > >Johnna Teare wrote: >> >> I thought possibly graham because I remember he did some scifi >> stuff for SAM2Sam. >> >> I remember them being quite funny and sending up the hackneyed >> plots of scifi really well. Which is just the kind of stuff I'm after. > >Was it him who did the Star Trek thing on FRED (or maybe Outlet?).... >the one with the thing about the red jerseys etc. etc.? Sort of >animation thing? No, I wasn't behind that "red-jersey" thing you speak of! How dare you accuse me of that? ;) I did the thing based on The Next Generation, not the original one. Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Tue Aug 31 10:20:51 1999 Message-ID: <753866CAB183D211883F0090271F46C2012989F0@COW> From: =?iso-8859-1?Q?Dan_Door=E9?= To: "'sam-users@nvg.ntnu.no'" Subject: RE: Anybody know who Anonymity Smith was? Date: Tue, 31 Aug 1999 10:09:49 +0100 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2650.10) Content-Type: text/plain; charset="iso-8859-1" X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 202 Lines: 7 > Was it him who did the Star Trek thing on FRED (or maybe Outlet?).... > the one with the thing about the red jerseys etc. etc.? Sort of > animation thing? Nah, that was the Axe man himself... Dan. From imc@comlab.ox.ac.uk Tue Aug 31 10:35:31 1999 Date: Tue, 31 Aug 1999 10:35:31 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Message-ID: <19990831103531.A2090@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> <19990829182657.A28148@comlab.ox.ac.uk> <4lyfeGAssly3Ewgu@duketastrophy.demon.co.uk> <19990830233828.A1325@comlab.ox.ac.uk> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: ; from Graham Goring on Tue, Aug 31, 1999 at 12:48:56AM +0100 Status: RO Content-Length: 295 Lines: 9 On Tue, Aug 31, 1999 at 12:48:56AM +0100, Graham Goring wrote: > Don't be silly. Wayne works for Reflections, he's used to programming > games for a viable software environment. :) That's dangerous talk on a Sam list... Anyway, ask Red Hat whether Linux is a viable software environment. imc From owner-sam-users@nvg.ntnu.no Tue Aug 31 12:25:16 1999 Message-Id: <00fe01bef3a3$6b8c2cc0$6951c29e@inf.upol.cz> From: "Aley Keprt" To: References: <0AEF0EB21F09D211AE4E0080C82733BF851B8C@mailhost.aculab.com> <001101bed2b2$2b5ed740$e49afea9@genie> Subject: Re: Where can I get latest version of Sim Coupe from? Date: Tue, 31 Aug 1999 13:24:42 +0200 Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-Msmail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2014.211 X-Mimeole: Produced By Microsoft MimeOLE V5.00.2014.211 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 603 Lines: 21 > Excuse me for me complete sadness, but I can't find any new versions of Sim > Coupe. The latest I have is dated early 98. > Is there a new homepage for the programmer? Where is the official > distribution site? You can get the latest DOS version at http://get.to/aley > Cheers > > Simon Osborne ---------------------------------------------------------------- Aley [eili] Keprt - student, programmer (multimedia soft. etc.) phone: +420-68-538 70 35 e-mail: AleyKeprt@bigfoot.com *** http://get.to/aley ---------------------------------------------------------------- From owner-sam-users@nvg.ntnu.no Tue Aug 31 12:46:29 1999 Message-Id: <017c01bef3a6$54f33be0$6951c29e@inf.upol.cz> From: "Aley Keprt" To: "Sam Users" Subject: Sim Coupe : wide spread? II. Date: Tue, 31 Aug 1999 13:45:32 +0200 Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-2" Content-Transfer-Encoding: 7bit X-Priority: 3 X-Msmail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2014.211 X-Mimeole: Produced By Microsoft MimeOLE V5.00.2014.211 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 990 Lines: 29 Well, after tens mails of nonsense, I will try to explain the problem again. Note: The name of this mail reflects the original name (Sim Coupe : wide spead?) and I will talk about starting DSK files in SimCoupe (DOS). I wrote it many times, but most people saw only my "missed point" sentences, not the information. So again: You CANNOT start any DSK file using -fd1 command line switch. If you would do so, and enter "exepath\simcoupe -fd1 dskpath\filename.dsk" as a parameter, the SimCoupe will fail to load Sam ROM files, since it will search for them in that specified path, not the EXE path. That's all. I am really sorry for this, but I must recommend Stuart Brady to shut up. ---------------------------------------------------------------- Aley [eili] Keprt - student, programmer (multimedia soft. etc.) phone: +420-68-538 70 35 e-mail: AleyKeprt@bigfoot.com *** http://get.to/aley ---------------------------------------------------------------- From owner-sam-users@nvg.ntnu.no Tue Aug 31 12:56:53 1999 Message-Id: <01ba01bef3a7$c8c4a0d0$6951c29e@inf.upol.cz> From: "Aley Keprt" To: References: Subject: Re: SAMDISK.exe + Simcoupe. Date: Tue, 31 Aug 1999 13:55:56 +0200 Mime-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-Msmail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2014.211 X-Mimeole: Produced By Microsoft MimeOLE V5.00.2014.211 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1042 Lines: 33 Well, as fas as I can remember, I coded at least two programs for converting SAM disks to/from floppies. SMD (SamMasterDos) and SBK (SamBackup). There are several versions of SMD written in Pascal and the newer SBK which replaced earlier SMD. I stopped the work when I bought my new PC and it can't read Sam disks at all. You can have the same problem: mainboard+bios In this case you probably can't slove it. I think the really best way is to install Linux and try the conversion under Linux. ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ If you don't want to install Linux, you can download SamBackup from my web page. In addition, there are two different versions of SBK (DOS & Windows 95 one). I'm affraid only one is available on the net. ---------------------------------------------------------------- Aley [eili] Keprt - student, programmer (multimedia soft. etc.) phone: +420-68-538 70 35 e-mail: AleyKeprt@bigfoot.com *** http://get.to/aley ---------------------------------------------------------------- From owner-sam-users@nvg.ntnu.no Tue Aug 31 13:13:50 1999 Subject: Re: Sim Coupe : wide spread? II. To: sam-users@nvg.ntnu.no Date: Tue, 31 Aug 1999 13:12:50 +0100 (BST) In-Reply-To: <017c01bef3a6$54f33be0$6951c29e@inf.upol.cz> from "Aley Keprt" at Aug 31, 99 01:45:32 pm X-Mailer: ELM [version 2.4 PL25] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Message-Id: From: Andrew Gale X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 205 Lines: 10 > I am really sorry for this, but > I must recommend Stuart Brady to shut up. > God, you're obnoxious! Everybody else manages to correct people or disagree without being arsey. Give it a rest... -Andy From owner-sam-users@nvg.ntnu.no Tue Aug 31 13:27:12 1999 Date: Tue, 31 Aug 1999 13:23:59 +0100 (BST) From: Andrew Collier X-Sender: asc25@red.csi.cam.ac.uk To: Sam Users Subject: Re: Sim Coupe : wide spread? II. In-Reply-To: <017c01bef3a6$54f33be0$6951c29e@inf.upol.cz> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 825 Lines: 24 On Tue, 31 Aug 1999, Aley Keprt wrote: > So again: > You CANNOT start any DSK file using -fd1 command line > switch. If you would do so, and enter > "exepath\simcoupe -fd1 dskpath\filename.dsk" > as a parameter, the SimCoupe will fail to load Sam ROM > files, since it will search for them in that specified path, > not the EXE path. So you're coming up against a bug in the DOS version. Fine - you have the sources for the DOS version. In fact, you personally are the very programmer who releases this DOS version. So why don't you fix it yourself instead of whining on sam-users? Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Tue Aug 31 13:38:33 1999 Message-ID: Date: Tue, 31 Aug 1999 13:28:56 +0100 To: sam-users@nvg.ntnu.no From: Graham Goring Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) References: <37C94E3B.315B@clara.net> <0nRQoCAQwVy3Ewgg@duketastrophy.demon.co.uk> <37C95E5C.4B9@clara.net> <19990829182657.A28148@comlab.ox.ac.uk> <4lyfeGAssly3Ewgu@duketastrophy.demon.co.uk> <19990830233828.A1325@comlab.ox.ac.uk> <19990831103531.A2090@comlab.ox.ac.uk> In-Reply-To: <19990831103531.A2090@comlab.ox.ac.uk> MIME-Version: 1.0 Content-Type: text/plain;charset=iso-8859-1 X-Mailer: Turnpike (32) Trial Version 4.01 <8OHKkEUpoELRXEckwUjJGSM0AF> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Content-Transfer-Encoding: 8bit X-MIME-Autoconverted: from QUOTED-PRINTABLE to 8bit by mail.comlab.ox.ac.uk id NAA15567 Status: RO Content-Length: 738 Lines: 24 In message <19990831103531.A2090@comlab.ox.ac.uk>, Ian Collier writes >On Tue, Aug 31, 1999 at 12:48:56AM +0100, Graham Goring wrote: >> Don't be silly. Wayne works for Reflections, he's used to programming >> games for a viable software environment. :) > >That's dangerous talk on a Sam list... Cor lummy, you're right. You don't get much less viable than the SAM Coupé. >Anyway, ask Red Hat whether Linux is a viable software environment. Red Hat? Never heard of them. Do they do children's educational software or summat? :) Graham Goring -- /====================================\ | Ber-Limey! There's not even enough | |room to swing a cat in this sodding-| \=========== ICQ: 5333545 ===========/ From owner-sam-users@nvg.ntnu.no Tue Aug 31 17:01:55 1999 From: "James R Curry" To: sam-users@nvg.ntnu.no Date: Tue, 31 Aug 1999 10:59:53 +0000 MIME-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7BIT Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) In-reply-to: <19990831103531.A2090@comlab.ox.ac.uk> References: ; from Graham Goring on Tue, Aug 31, 1999 at 12:48:56AM +0100 X-mailer: Pegasus Mail for Windows (v3.01d) Message-Id: <19990831160008Z49611-22095+275@sabre-wulf.nvg.ntnu.no> X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO X-Status: A Content-Length: 1311 Lines: 37 Date sent: Tue, 31 Aug 1999 10:35:31 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Send reply to: sam-users@nvg.ntnu.no > > Don't be silly. Wayne works for Reflections, he's used to programming > > games for a viable software environment. :) > > That's dangerous talk on a Sam list... > > Anyway, ask Red Hat whether Linux is a viable software environment. > > imc Don't get me wrong, I like Linux. I like Red Hat Linux. But let us imagine a hypothetical situation for a moment: Let us imagine that we are business men, and not geeks. Now, our latest 3D-texture-poly-lumi-sphereoid-grafixo-engine(TM) enhanced shoot-'em-up which breaks all the boundaries in gameplay and technical acheivement... ...are we going to find Linux or Windows the more viable platform when it comes to making A SEVERE AMOUNT OF MONEY? If you say that you'll make as MUCH money, or even CLOSE from the Linux platform, you are obviously insane. ;) With business software, you might make more, but PARTICULARLY with games software, you'll be targetting the "I dunno anything other than Windows" crowd. -- James R Curry - James@curry.com "The Balloon Doggies DEMANDED it!" From imc@comlab.ox.ac.uk Tue Aug 31 17:05:59 1999 Date: Tue, 31 Aug 1999 17:05:59 +0100 From: Ian Collier To: sam-users@nvg.ntnu.no Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... ) Message-ID: <19990831170559.D2090@comlab.ox.ac.uk> Mail-Followup-To: sam-users@nvg.ntnu.no References: ; <19990831103531.A2090@comlab.ox.ac.uk> <19990831160008Z49611-22095+275@sabre-wulf.nvg.ntnu.no> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 0.95.1i In-Reply-To: <19990831160008Z49611-22095+275@sabre-wulf.nvg.ntnu.no>; from James R Curry on Tue, Aug 31, 1999 at 10:59:53AM +0000 Status: RO Content-Length: 714 Lines: 16 On Tue, Aug 31, 1999 at 10:59:53AM +0000, James R Curry wrote: > Let us imagine that we are business men, and not geeks. Now, our > latest 3D-texture-poly-lumi-sphereoid-grafixo-engine(TM) enhanced > shoot-'em-up which breaks all the boundaries in gameplay and > technical acheivement... I gather that a recent release of Quake came out first on Linux, but not having the first idea what that even is :o) I couldn't substantiate that. > ...are we going to find Linux or Windows the more viable platform > when it comes to making A SEVERE AMOUNT OF MONEY? I don't believe I said anywhere that it was "more" viable than something else. Being viable and being more viable are entirely different things. imc From owner-sam-users@nvg.ntnu.no Tue Aug 31 17:22:52 1999 Date: Tue, 31 Aug 1999 17:19:02 +0100 (BST) From: Andrew Collier X-Sender: asc25@red.csi.cam.ac.uk To: sam-users@nvg.ntnu.no Subject: OT - Games and Linux (was Re: Sam's worst ever game?) In-Reply-To: <19990831170559.D2090@comlab.ox.ac.uk> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1017 Lines: 24 On Tue, 31 Aug 1999, Ian Collier wrote: > I gather that a recent release of Quake came out first on Linux, but not > having the first idea what that even is :o) I couldn't substantiate that. Wrong - Quake3Arena Test came out first on MacOS, then Linux, then Windows. But the reason for this was that MacOS has a more standardized hardware base, so things were more likely to work without massive trouble. Windows was left last because it has the largest user base (probably by a factor of at least 10), and they wanted to fix cross-platform bugs before exposing their product to mass market. Not that I'm saying that Linux is an negligible market - people are releasing games such as Myth II - but in terms of games it has much less significance than Windows or even MacOS. Andrew -- -- Andrew Collier (asc25@cam.ac.uk) -- My other -- http://mnemotech.ucam.org -- .sig is a -- Part 3 Materials Science, Cambridge -- PDF file -- From owner-sam-users@nvg.ntnu.no Tue Aug 31 19:21:30 1999 Date: Tue, 31 Aug 1999 19:19:40 +0100 (GMT) From: Robert Brady To: "'sam-users@nvg.ntnu.no'" Subject: RE: Anybody know who Anonymity Smith was? In-Reply-To: <753866CAB183D211883F0090271F46C2012989F0@COW> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=utf-8 Content-Transfer-Encoding: 8BIT Content-Transfer-Encoding: QUOTED-PRINTABLE X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 593 Lines: 20 On Tue, 31 Aug 1999, [iso-8859-1] Dan Dooré wrote: > > Was it him who did the Star Trek thing on FRED (or maybe Outlet?).... > > the one with the thing about the red jerseys etc. etc.? Sort of > > animation thing? > > Nah, that was the Axe man himself... No. As far as I can tell that was stolen from a longrunning series call "Vax Trek", with "VAX" changed to "SAM" in a few places. http://terek-nor.rz.uni-mannheim.de/trek/vaxtrek/ -- Robert who is guilty of "The Useless Ones", which he did actually finish, but never got published. Maybe they realised it was crap or something... From owner-sam-users@nvg.ntnu.no Tue Aug 31 19:27:03 1999 Date: Tue, 31 Aug 1999 19:25:53 +0100 (GMT) From: Robert Brady To: "'sam-users@nvg.ntnu.no'" Subject: RE: Anybody know who Anonymity Smith was? In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=utf-8 Content-Transfer-Encoding: 8BIT Content-Transfer-Encoding: QUOTED-PRINTABLE X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 611 Lines: 20 On Tue, 31 Aug 1999, Robert Brady wrote: > On Tue, 31 Aug 1999, [iso-8859-1] Dan Dooré wrote: > > > > Was it him who did the Star Trek thing on FRED (or maybe Outlet?).... > > > the one with the thing about the red jerseys etc. etc.? Sort of > > > animation thing? > > > > Nah, that was the Axe man himself... > > No. As far as I can tell that was stolen from a longrunning series call > "Vax Trek", with "VAX" changed to "SAM" in a few places. Just to clarify : the adaptation into an animation was, of couse, Axe's fault. the original text file "Sam Trek" was 'borrowed' from VAX Trek. -- Robert From owner-sam-users@nvg.ntnu.no Tue Aug 31 20:54:18 1999 Message-ID: <000101bef42b$9247c260$12448cd4@default> From: "Robert Wilkinson" To: "Sam Usergroup" Subject: Sam C Date: Tue, 31 Aug 1999 20:37:54 -0700 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 310 Lines: 13 Some years ago I bought Sam C from Fred publishing. I remember that subsequent issues of Fred, published pokes to correct some bugs in the program. I've lost these pokes... ( including the issues of Fred ) Can anyone help, and does the program work properly once the pokes are in place. Bob Wilkinson. From owner-sam-users@nvg.ntnu.no Tue Aug 31 21:46:32 1999 Message-ID: <37CC3E73.18F@clara.net> Date: Tue, 31 Aug 1999 21:43:31 +0100 From: Gordon Wallis Organization: HEXdidn't... X-Mailer: Mozilla 3.01 (Win95; I) MIME-Version: 1.0 To: sam-users@nvg.ntnu.no Subject: Sam Paint Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1176 Lines: 25 Damnfuckingstupidpiece'o'crapbloodyshittyexcuseforafuckingartpackage! Sorry for that. Just lost an hour's work in Sam Paint after I tried to '1/2 turn' a grabbed block. Yes, I know I should have saved, but I only expect that sort of eff-up on my poxy-effing-pee-see. Anyone else out there using Sam Paint still? Anyone else keep having problems where a grabbed block becomes serious screwed up after rotating, flipping, or that kind of thing? Anyone else have the program crash, reporting "Off screen"? All of this seems to be regardless of the size of the grabbed block and the area from which it was grabbed. Just an occasional thing that happens in odd Sam Paint sessions, not every time... I suppose it's too much to ask that there's an effing patch available to sort the damned thing out. Think I'll give up and stick with Flash for the complicated stuff. Gord. (seriously P!$$3D off at the moment, but apologetic for my language) -- < The HEXdidn't... Homepage: >>>>>>>>>>>>>>>>>>>>>>>>>>>> < ------ Featuring The U.K. Policenauts Homepage ------ > <<<<<<<<<<<<<<<<<<<<<<<<< http://www.hexdidnt.clara.net > \---------- AOL Instant Messenger: 'hexdidnt' ----------/ From owner-sam-users@nvg.ntnu.no Tue Aug 31 22:12:37 1999 From: Gouranga@aol.com Message-ID: <894e2a26.24fd9eb3@aol.com> Date: Tue, 31 Aug 1999 17:10:11 EDT Subject: Re: Sam's Birthday To: Tim , sam-users@nvg.ntnu.no MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit X-Mailer: AOL NetMail version 2.0 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 941 Lines: 16 Easy enough to book the hall - I guess we'd have to go through some sort of pretense of showing / selling stuff. Or we could make a weekend of it - an all day drinking session on Saturday for those up for it, and the show on the Sunday (with an all day drinking session for those still up for it....). Swansea would be good - we could do a brief tour round the various offices of MGT/SAMCo/SamTech, houses of the various SAMCo employees etc etc and other such tedious things. Perhaps a piss-up in Gloucester is our best bet. > My suggestion would just be to all meet up in the pub opposite Quedgely > village hall, making sure we all wear a black arm band to keep Graham happy. > > Admittedly I'm biased due to living in Cheltenham, but since it's been the > traditional home of the shows it seems an apt place to hold it. Or else > Swansea. > > Hmmm. Of course, someone else could try and hire the hall out for the day. > > ....@/ From owner-sam-users@nvg.ntnu.no Tue Aug 31 23:13:58 1999 From: Jarek Adamski To: sam-users@nvg.ntnu.no Date: Tue, 31 Aug 1999 15:11:57 +0100 Message-ID: X-Mailer: YAM 1.3.4 - Amiga Mailer by Marcel Beck Organization: PF "NABLA" Subject: MIDI fileserver for SAM MIME-Version: 1.0 Content-Type: text/plain X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 526 Lines: 20 Hi! Could someone help me to write a program for pc that would serve files to SAM via MIDI (of soundcard)? I have now: -tested point-to-point protocol (works now on 6bit parallel full duplex cable); -started code for pc (uses LPT for above media); -tested code for Z80 (works with above media); To do is: -finish and test server code for pc; -make "MIDI kit" for connection with SAM; -find way to low level driving MIDI of pc; -find way to access TCP stack of pc; -write some TCP clients (telnet, ftp). -- Yarek. From owner-sam-users@nvg.ntnu.no Wed Sep 1 02:21:08 1999 Message-ID: <001101bef34e$94e84040$410bf0d4@chris> From: "Chris White" To: References: <894e2a26.24fd9eb3@aol.com> Subject: Re: Sam's Birthday Date: Tue, 31 Aug 1999 02:16:46 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 1251 Lines: 40 But Gloucester don't have 'The Kings Way' or 'Mubles' (but maybe thats a good ting :) ) ----- Original Message ----- From: To: Tim ; Sent: Tuesday, August 31, 1999 10:10 PM Subject: Re: Sam's Birthday > Easy enough to book the hall - I guess we'd have to go through some sort of pretense of showing / selling stuff. Or we could make a weekend of it - an all day drinking session on Saturday for those up for it, and the show on the Sunday (with an all day drinking session for those still up for it....). > > Swansea would be good - we could do a brief tour round the various offices of MGT/SAMCo/SamTech, houses of the various SAMCo employees etc etc and other such tedious things. Perhaps a piss-up in Gloucester is our best bet. > > > > My suggestion would just be to all meet up in the pub opposite Quedgely > > village hall, making sure we all wear a black arm band to keep Graham happy. > > > > Admittedly I'm biased due to living in Cheltenham, but since it's been the > > traditional home of the shows it seems an apt place to hold it. Or else > > Swansea. > > > > Hmmm. Of course, someone else could try and hire the hall out for the day. > > > > ....@/ > > > From owner-sam-users@nvg.ntnu.no Wed Sep 1 19:58:37 1999 Message-ID: <002701bef3e2$88848fe0$410bf0d4@chris> From: "Chris White" To: References: <199909010721.JAA08796@musa.edh.ericsson.se> <00f501bef44c$ea183760$64a5fea9@simcooke3> Subject: Re: Re[2]: Sam's worst ever game? (was Re: Who Wants To Be A... ) Date: Tue, 31 Aug 1999 19:53:39 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Orcpt: rfc822;sam-users@nvg.ntnu.no Reply-To: sam-users@nvg.ntnu.no Status: RO Content-Length: 922 Lines: 36 What , Hang on will take a look @ Web page ................... Okay yep , the Bios and Os for NGPSX will be Linux based , but dev kits will be IPX/TCP Comunication based , enabling mutli user development & Testers to access latest build , As yet not been able to fully verify/use said kit , but soon :) But as Linux is Open Source then some git is gonna do some bad stuff , but time will tell , C Ps. NDA stops me from saying any more ----- Original Message ----- From: Simon Cooke To: Sent: Wednesday, September 01, 1999 8:37 AM Subject: Re: Re[2]: Sam's worst ever game? (was Re: Who Wants To Be A... ) > > Sony is insane now then? :) > > > > http://www.wired.com/news/news/business/story/19696.html > > > > -Frode > > Dev platform only (and even then, possibly only in Japan) :) Chris knows > more about this kinda thing... Chris? yoohoooooooo? > > Simon > >