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Probabilistic Modelling Checking

Supervisor

Suitable for

MSc in Computer Science
Mathematics and Computer Science, Part C
Computer Science, Part B
Computer Science and Philosophy, Part C
Computer Science, Part C

Abstract

Professor Marta Kwiatkowska is happy to supervise projects involving probabilistic modelling, verification and strategy synthesis. This is of interest to students taking the Probabilistic Model Checking course and/or those familiar with probabilistic programming.

Below are some concrete project proposals, but students’ own suggestions will also be considered:

  • Synthesis of driver assistance strategies in semi-autonomous driving. Safety of advanced driver assistance systems can be improved by utilising probabilistic model checking. Recently (http://qav.comlab.ox.ac.uk/bibitem.php?key=ELK+19) a method was proposed for correct-by-construction synthesis of driver assistance systems. The method involves cognitive modelling of driver behaviour in ACT-R and employs PRISM. This project builds on these techniques to analyse complex scenarios of semi-autonomous driving such as multi-vehicle interactions at road intersections.
  • Equilibria-based model checking for stochastic games. Probabilistic model checking for stochastic games enables formal verification of systems where competing or collaborating entities operate in a stochastic environment. Examples include robot coordination systems and the Aloha protocol. Recently (http://qav.comlab.ox.ac.uk/papers/knps19.pdf) probabilistic model checking for stochastic games was extended to enable synthesis of strategies that are subgame perfect social welfare optimal Nash equilibria, soon to be included in the next release of PRISM-games (www.prismmodelchecker.org). This project aims to model and analyse various coordination protocols using PRISM-games.

  • Probabilistic programming for affective computing. Probabilistic programming facilitates the modelling of cognitive processes (http://probmods.org/). In a recent paper (http://arxiv.org/abs/1903.06445), a probabilistic programming approach to affective computing was proposed, which enables cognitive modelling of emotions and executing the models as stochastic, executable computer programs. This project builds on these approaches to develop affective models based on, e.g., this paper (http://qav.comlab.ox.ac.uk/bibitem.php?key=PK18).