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Graphics pipeline animator


Suitable for

Computer Science, Part B


Pre-requisites: Computer graphics, Object-oriented programming

The idea behind this project is to build an educational tool which enables the stages of the graphics pipeline to be visualised. One might imagine the pipeline being represented by a sequence of windows; the user is able to manipulate a model in the first window and watch the progress of her modifications in the subsequent windows. Alternatively, the pipeline might be represented by an annotated slider widget; the user inputs a model and then she moves the slider down the pipeline, watching an animation of the process